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Shadow of the Colossus - PlayStation 2
| Price: | $42.99 |
| Brand | PlayStation |
| Item Dimensions LxWxH | 7.75 x 5.5 x 0.5 inches |
| Item Weight | 0.09 Pounds |
About this item
- Innovative gameplay combines the puzzle and action/adventure genres
- Journey across picturesque landscapes and unearth the ferocious beauty of the 16 Colossi
- Combat each Colossi with skill and resourcefulness, using your magical weapons
- Overcome a variety of terrain challenges placing great emphasis on pure exploration
- Travel on horseback across miles of ancient land
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Product description
From the Manufacturer
Tales speak of an ancient land where creatures the size of mountains roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival--a power you must obtain to waken a loved one.
Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword, and a bow, use cunning and strategy to topple each behemoth.
From the original developers of the critically acclaimed ICO, comes a masterpiece of an adventure.
Product information
| ASIN | B0009I6S0O |
|---|---|
| Release date | October 18, 2005 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank |
#10,538 in Video Games (See Top 100 in Video Games)
#57 in PlayStation 2 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.75 x 5.5 x 0.5 inches; 1.44 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 74722 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.44 ounces |
| Manufacturer | Sony Computer Entertainment |
| Date First Available | August 22, 2005 |
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Shadow of the Colossus - PlayStation 2
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|---|---|---|---|---|---|---|
| Customer Rating | 4.7 out of 5 stars (624) | 4.6 out of 5 stars (804) | 4.6 out of 5 stars (602) | 4.8 out of 5 stars (2671) | 4.7 out of 5 stars (1891) | 4.6 out of 5 stars (373) |
| Price | $42.99$42.99 | $57.11$57.11 | $39.99$39.99 | $14.50$14.50 | $13.55$13.55 | $50.93$50.93 |
| Sold By | MESS OF STUFF | Southern Gamez and Media | Media-Recovery | Delaware | Southern Gamez and Media | Kawaii-World |
| Computer Platform | PlayStation 2 | PlayStation 2 | PlayStation 2 | PlayStation 2 | PlayStation 2 | PlayStation 2 |
| Item Dimensions | 7.75 x 5.5 x 0.5 inches | 7.5 x 5.25 x 0.75 inches | 7.5 x 5.5 x 0.5 inches | 7.25 x 5.25 x 0.5 inches | 7.25 x 5.25 x 0.5 inches | 7.5 x 5.25 x 0.75 inches |
| Item Weight | 1.44 ounces | 0.50 lbs | 6.07 ounces | 5.61 ounces | 0.50 lbs | 6.08 ounces |
| Platform | PlayStation2 | PlayStation2 | PlayStation2 | PlayStation2 | PlayStation2 | PlayStation2 |
Customer reviews
Top reviews from the United States
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What makes it art is it's attention to detail, it's syncronization of light and sound and texture, it's ability to use a specific medium (Playstation 2 technology) with all its strengths and weaknesses and shape something seemless out of it. What makes it a game is how freaking fun it is to climb up a giant ass monster and stab him in the head. Yes, at it's core it's a platforming and puzzle game. Yes there were parts so tricky that I needed to look up the solutions on the internet. Yes the ending is a little weird (but satisfying and well worth the price of admition). It is still a video game and these things are what make it a video game. But it's as close to actually living in a beautiful fantasy story as we'll ever come. For me, it captured the feeling being frail and small and overcoming the worst the world had to offer better than any movie I've ever seen and falling short of only a handful of novels.
I got my copy of this game for $14 on Amazon and I'm not about to give it up: once I'm done playing it, it's going on my small shelf of things I collect, right between my tattered copy Don Quixote and my overplayed DVD of Citizen Kane.
This can be a good thing or a bad thing, varying from one individual to the next. However, in my case, the artistic nature of this game, alongside its "narrative", if you can call it that, is enough to call it the best game I've ever played on the Playstation 2 console.
I truly do not wish to spoil any of this game, because every moment must be appreciated to the fullest. The game focuses around a silent hero, with little information being presented about him. Through the course of the game, you come to appreciate his motivation, but your task is essentially to destroy 16 Colossi. (plural of Colossus, for those who don't know) These beasts are like nothing you've seen in any video game before, ever. The concept is the same across all of them--find a way to scale them, and then use your sword to destroy them by attacking their very visible but not always so accessible weak spots, in the form of white glowing glyphs around the creatures' bodies.
This task sounds easier than it is--the first of the colossi is simple enough, but as you progress, the difficulty as well as the scale of the creatures increase, and the challenge of figuring out how to approach each colossus is just as tricky as the task of implementing your plan is. I don't want to say any more, but the feeling of beating a colossus after challenging bouts, deaths, or utter confusion is one of great joy.
The game is very nontraditional in the sense that there are really no other characters in it. It is just essentially you and your loyal horse, Agro. Many have said it before, but I to this day I have not seen better animations than in this game, especially for the horse. Some get discouraged by the controls, but it actually feels like it has weight and mass to it, like a real horse. Additionally, controlling the protagonist can be tricky at first, but it feels very good after you adjust to it--it's a very different game from any other you've likely played, to say the least.
The visuals are very impressive for the PS2 era of games. I was at first very frustrated by the framerate, which admittedly does skip on occasion, but after I started to look at the level of detail in yourself, your horse, and the world around you, you really appreciate how much this game accomplished for its time. The fur on the colossi is incredible, for a PS2 game, and though the graphics aren't on par with the current generation of consoles, this is the next best thing, in my opinion.
Some find it very tough to "get into" this game. There are no real interactions, except between you and your horse, for the most part. Most of the story is not spelled out for you--instead it is "understood". By this I mean that you as the player need to fill in the majority of it--the story is unclear for the very reason that it does not need to be specific to have an impact on the player's emotions. There is a wonderful landscape and beautiful terrain to cross, which does take some time, so make sure you look around as you ride. There is a "hint" button to find the next colossus, which is essentially holding your sword up and allowing reflected light to lead you to it. Traversing the landscapes is something to appreciate, not something the developers wanted to torture you with, so remember to keep that in mind as you move in the game world.
One thing to keep in mind is that Shadow of the Colossus is a VERY UNIQUE game. It is NOT for everyone. If you're looking for a hack-n-slash adventure game, you may prefer Zelda. If you're looking for deep character development through interactions with NPCs, find a Final Fantasy. But if you want a deep game, which takes some thought to really appreciate, this may be for you. This is one of the only games I would ever consider calling "art" in the traditional sense, and I say that for a reason.
I hope you all enjoy my favorite PS2 game based on this recommendation.
Top reviews from other countries
If you want to play this game but don't have a PS2 (or just want a more updated version), then there is a collection with Ico and this game on PS3. I really think everyone should check it out at least once!
Sound: Amazing music and sound
Story: I have not completed the game at the time of this review but the story so far is intersted but not amazing. [
Gameplay: Exploration and boss battles, you take each colossus down byfigure out how to get on it and moveing around it's back, you NEVER use quick time events! Only problem is sometimes, it's a bit hard figuring out what to do next :(.
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