Shadowgrounds Survivor - PC

2.3 out of 5 stars 6 customer reviews
Rated: Mature
Metascore: 79 / 100
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About the Product

  • 3 playable characters, each with impressive new tactics
  • RPG-like upgrade system for weapons and characters; including special attacks such as the all-engrossing Napalm Flame and the mighty Brute Slayer.
  • New gameplay features such as the Sentry Turret and the powerful Mech!
  • Campaign mode short of filler and full of action, running parallel to the Shadowgrounds story and expanding it to new locations, including snow and ice environments, gritty sewers and the suffering New Atlantis colony
  • Survival mode where the player is pitted against hordes of alien monsters - the clock is ticking and they just keep on coming!

Product Description

Shadowgrounds Survivor is a spin-off/sequel to the underground PC hit Shadowgrounds and will be available at retail outlets and online later this year. Shadowgrounds Survivor tells the story of three survivors who join forces with the last remaining human resistance in the heated battle against the ongoing alien onslaught. The acclaimed atmosphere and gameplay mechanics of the original Shadowgrounds make a triumphant return armed with a new feature set!

Product Information

Release date December 1, 2007
Customer Reviews
2.3 out of 5 stars 6 customer reviews

2.3 out of 5 stars
Best Sellers Rank #78,651 in videogames
#15,217 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 1.3 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More


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Customer Reviews

Top Customer Reviews

Following in the footsteps of the original 'Shadowgrounds' (a 3rd person shooter with RPG type upgrades), Frozenbyte has come up with this sequel...

Some points of interest; some good...

1.)Good spooky atmosphere with excellent effects done with ambient lighting (especially from your flashlight), deep shadows and weather. The audio is also quite good.

2.)In this game you take turns being one of three fighters, each with their own skills and unique weapons; you choose one of the three to use for the finale.

3.)Each weapon has 3 major up-grades available (by using your hard earned XPs or finding hidden items within the maps); there are also a couple of minor player up-grades as well.

4.)There is a Mech that you can operate in a couple scenarios, and a turret gun in another.

5.)You have five lives for each segment; The first four deaths result in regeneration at the spot where you died. With the 5th death, however, you restart the level (not the entire game).

6.)There is another game mode that becomes unlocked with progress; it's called 'Survival' (and aptly named) . In this mode you have one life, and you try for the highest score (kill count + time) in whatever amount of time you last. This is a short, brutal game (I've gone longer that 4 minutes once), but kind of fun; in fact, probably more challenging than the actual game itself. Again, as with the finale, you can choose any of the three 'heroes' for this mission.

7.)A finale that is do-able (I found the ending in the original game was almost impossible, except on easy)

And, the not so good...

1.)The game is quite short; I finished it is less than 2 days of intermittent play. Maybe 5+ hours in total.

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The Good: Easy enough for casual players, playing as different characters is fun, weapon upgrades make a difference

The Bad: Bland environments, stupid story, bad level layout, boring aliens, slow paced, character upgrades are all the same, doesn't look very good

Shadowgrounds was a pretty doesn't shooter a few years ago, but Survivor doesn't really do much new, and is pretty boring. As a top down shooter you play as a marine who is trying to escape a ruined base that is overrun by aliens. The weapons are pretty generic with shotguns, assault rifles, flamethrowers, grenades etc. You can pick up health packs, ammo, and OK you know this formula already.

Unlike other better shooters like Alien Shooter the game doesn't even offer intense moments. There are a few straggling aliens coming after you and maybe a few hard ones, and that's it. You can easily kill these guys and it doesn't feel very satisfying at all. You can shoot barrels, toss grenades, or just run around holding the fire button and you'll beat these guys. Ammo is plentiful so you never feel like you're "surviving" and it's pretty hard to die.

There is an upgrade system that you use by finding "parts" and when you level up you can use points for different upgrades like sonar, health boosts etc., and each character you play has the same upgrades? That's pretty lame. While each character has a different load out there's just nothing exciting about it at all. The game is fun however since it's good for more casual players who don't like the intensity of other top down shooters, but even the aliens are generic looking. Instead of creepy deformed things you just get typical bug like aliens.
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At $5 I guess it's good for a couple of hours of mindless gaming, it beats watching paint dry. At least it's short; 4 to 6 hours for the average gamer.

As in the first shadowground, this seems like a throwback in gaming. A top down 3rd person shooter with horrible voice acting. Felt like I was playing an arcade game circa 1985. Most cut scenes were incredibly boring and long. Example: you press 'e' to open a door, a long scene folows were your character walks slowly in an effeminate sort of way towards said door and opens it. That's it, nothing is revealed, nothing happens, the cut scene ends and your wondering if you accidently hit the 'skip' key. Guess somebody's brother was in charge of cut scenes. The controls seem to be even more clunky than the first Shadowgrounds. In certain areas, when going around corners, the character would turn toward the corner rather than following the curser. At first I thought my mouse skills were off but after playing a couple of 'survivor' rounds it became apparent that it was a flaw in the game. A frustrating flaw when trying to shoot your way out of the undending horde of aliens this game supplies. Also the character would occaionally stop moving or get stuck for no apparent reason. Not being able to save during a mission is another shortcoming, leave the game or die and you have to start over.

Like the first Shadowground, if this game had been released 12 - 15 years ago it would rate 7/10. As it stands, about on par with solitair
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