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Shadowrun: The Complete Frame Job Paperback – September 20, 2019
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$13.954 Used from $12.33 5 New from $13.95
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FIVE RUNNERS. ONE JOB.
And a Whole Lot of Trouble...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the shadows.
Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver their payback—without getting killed in the process.
The Complete Frame Job is the collected six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun.
- Print length284 pages
- LanguageEnglish
- Publication dateSeptember 20, 2019
- Dimensions5.5 x 0.64 x 8.5 inches
- ISBN-10194248786X
- ISBN-13978-1942487869
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Product details
- Publisher : Catalyst Game Labs (September 20, 2019)
- Language : English
- Paperback : 284 pages
- ISBN-10 : 194248786X
- ISBN-13 : 978-1942487869
- Item Weight : 11.7 ounces
- Dimensions : 5.5 x 0.64 x 8.5 inches
- Best Sellers Rank: #686,147 in Books (See Top 100 in Books)
- #1,849 in Cyberpunk Science Fiction (Books)
- #20,558 in Paranormal & Urban Fantasy (Books)
- Customer Reviews:
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About the author

John Helfers is an author and editor currently living in Green Bay, Wisconsin.
During his sixteen years working at Tekno Books (the largest commercial book packager in the nation), he co-edited more than twenty short story anthologies, as well as overseeing many others for publishers in all genres. He has worked with many well-known authors and co-editors, including Lawrence Block, Larry Bond, Elizabeth George, Dale Brown, Stephen Coonts, Nelson DeMille, Charlaine Harris, John Jakes, Anne Perry, Jeffery Deaver, Michael Connelly, Walter J. Boyne, Harold W. Coyle, Mercedes Lackey, Margaret Weis, Kevin J. Anderson, Ice-T, Richard Belzer, and Max Allan Collins. He has also edited more than forty novels by such authors as Doug Allyn, Brendan DuBois, James Patrick Hunt, and Jean Rabe.
He has also published more than forty short stories in anthologies such as If I Were An Evil Overlord, Time Twisters, and Places to Be, People to Kill. His fiction has appeared in anthologies, game books, and novels for the Dragonlance®, Transformers®, BattleTech® and Shadowrun® universes. He has written both fiction and nonfiction, including the third novel in the first authorized trilogy based on The Twilight Zone™ television series, the YA novel Tom Clancy’s Net Force Explorers: Cloak and Dagger, and a history of the United States Navy. He also wrote three novels in the Room 59™ espionage series for Gold Eagle/Worldwide Publishing (including the launch book, The Powers That Be) and has written novels in their Deathlands™ and Mack Bolan/Executioner™ series.
His essays on the military have appeared in Beyond Shock and Awe, edited by U.S. Navy SEAL founder Eric Haney, and in the Civil War and World War II volumes of the How to Lose a War series. His most recent nonfiction book, The Vorkosigan Companion (co-edited with Lillian Stewart Carl) a guide to the science fictional world of award-winning author Lois McMaster Bujold, was nominated for a 2009 Hugo Award. In 2010, the original Shadowrun anthology Spells & Chrome won the Origins Award for Best Game-Related Publication. He’s also appeared on writing and editorial panels at national conventions, including GenCon, Love Is Murder, and the World Science Fiction Convention.
Currently he’s working on several tie-in and original projects in both the adult and YA genres. He also operates Stonehenge Art & Word, an editorial and literary fiction management company, which has worked with Mercedes Lackey on her first Elemental Masters shared-world anthology.
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Top reviews
Top reviews from the United States
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One of the important things for me when reading a book based on a rpg is if the author can capture the feel of the game. As a long time gamer I always try to stat the characters as they appear in the book. If the story can hook me I'm sold. Good job on that here
There's a lot of good here. Characterisation, storyline, plot, writing, nuance.
So why not 5 stars?
The starter characters are designed to appeal to different people. The ninja, the mage, the tank and so forth. But it also means that some of them may not be your cup of tea. Someone who enjoys playing a sneaky ninja may not want to read a whole novella about a huge troll.
The writers have *really* tried. The "huge troll" has an interesting back-story that makes him more than just a "HULK SMASH!" character.
I still recommend it, but if you only like to play one kind of character, you might be better off reading that part of the novel and skipping to the final chapter where everyone comes together to conclude the story.
Top reviews from other countries
The only thing I missed was the absolute Shadowrun feeling, this light and cray stuff. But alot of he new books miss this. But in total great book.








