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Shadowrun: DocWagon 19: A Shadowrun Novella Kindle Edition
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DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort.
Reporter Amelia Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death’s door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random?
Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.
- LanguageEnglish
- Publication dateMarch 19, 2015
- File size1755 KB
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Product details
- ASIN : B00UZERM84
- Publisher : Catalyst Game Labs (March 19, 2015)
- Publication date : March 19, 2015
- Language : English
- File size : 1755 KB
- Simultaneous device usage : Unlimited
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 96 pages
- Best Sellers Rank: #509,938 in Kindle Store (See Top 100 in Kindle Store)
- #1,315 in Cyberpunk Science Fiction (Kindle Store)
- #1,359 in Two-Hour Science Fiction & Fantasy Short Reads
- #1,856 in Cyberpunk Science Fiction (Books)
- Customer Reviews:
About the author

Jennifer Brozek is a multi-talented, award-winning author, editor, and media tie-in writer. She is the author of Never Let Me Sleep and The Last Days of Salton Academy, both of which were nominated for the Bram Stoker Award. Her BattleTech tie-in novel, The Nellus Academy Incident, won a Scribe Award. Her editing work has earned her nominations for the British Fantasy Award, the Bram Stoker Award, and the Hugo Award. She won the Australian Shadows Award for the Grants Pass anthology, co-edited with Amanda Pillar. Jennifer’s short form work has appeared in Apex Publications, Uncanny Magazine, and in anthologies set in the worlds of Valdemar, Shadowrun, V-Wars, Masters of Orion, and Predator.
Jennifer has been a freelance author and editor for over fifteen years after leaving a high paying tech job, and she has never been happier. She keeps a tight schedule on her writing and editing projects and somehow manages to find time to volunteer for several professional writing organizations such as SFWA, HWA, and IAMTW. She shares her husband, Jeff, with several cats and often uses him as a sounding board for her story ideas. Visit Jennifer's worlds at jenniferbrozek.com.
"I see story ideas. All the time. They're everywhere. Just walking around like normal ideas. They don't know they're stories."
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Played and beat both SNES and GEN games multiple times. 60+ of the official novels read. 20+ fanfics read. Huge supporter of the Shadowrun Returns effort. Had my own fully developed UGC and backstory in the SRR engine.
DocWagon 19 Story (no real spoilers if you're familiar with Shadowrun writing):::
Absolutely loved it. Writing is top notch. Story top notch. Premise expertly executed. Has a ton of little details that were extremely appreciated. Best of all, ends up like all my favorite Shadowrun fanfics of the late 90's early 00's. 3rd act goes to hell, then has a twist-ending. Does not disappoint! Exactly how I remember all of my favorite fanfic endings but has the writing quality of the top-tier Shadowrun novelists.
How a DocWagon story never got written before this is beyond me. About 25 years and finally. Can't say this enough. Does not disappoint and dare I say, a "must read" if you ever wondered what the poor DocWagon folks go through every day. There needs to be a DocWagon story in the next Shadowrun Returns guys!
But the "in story TV advertisements" serve as more of a distraction. And with its already slim content took too much away from the plot, even if they tied in to it. If the book was longer and couldn't be torn through in a matter of minutes, it would be an interesting plot device. The writing was well done, but the story and plotting it's self was a mess and the villains motivations illogical.
It was a good risk on the authors part, but not enough meat to the story to really justify the world building and character exposition.
implementing it into the body of the narrative doesn't help - even if it's fake ads and put in for flavouring the story.
Plus, about a third of the already short text is spent on written descriptions of Sixth World commercials. I wouldn’t recommend it, even if you really like Shadowrun.





