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Shadowrun Run and Gun Unknown Binding – July 16, 2014
- PublisherCatalyst Game Labs
- Publication dateJuly 16, 2014
- ISBN-101936876582
- ISBN-13978-1936876587
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Product details
- Publisher : Catalyst Game Labs (July 16, 2014)
- ISBN-10 : 1936876582
- ISBN-13 : 978-1936876587
- Item Weight : 2.15 pounds
- Customer Reviews:
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As for the content, good selection of gear, both armor and weaponry. Fighting style additions for those specialties with expanded sections for making them more than just specialties. It feels a little light for the price, but if you ignore the printing errors (see above) its built like 5e main. Glossy pages, full color, and sturdy paper, just many less pages. I personally think they could have added a section on cyber/bio/nano/gene wear, to really fill it out and make it feel like good value, but they're probably saving all that for 5e's augmentation.
The binding was solid, but the pages have an issue (like the core shadowrun 5th edition book I own) where the top of the page looks like it wasn't cut correctly. So I had to take a razor blade to page to slice it clean, so that it wouldn't tear the page.
The pages are glossy; and the greasy chip covered finger prints from your teammates pawing over a new book stand out a lot.
Other than the *minor* problems with the printing. The rules included are concise in most places, and expansive to an exhaustive degree in others. The gear section feels skimpy, the rules for team tactics over done (gamemasters beware tricky players pulling team tactics rules out their rectums), the explosives section way over done... I haven't had a chance to read every page yet, but this was proof read better than the core book.
However, the $50 MSRP on this is ridiculous. It was barely worth the $35 I paid for it.
There is a lot of rules for called shots and actions, which I'd never use. But, perhaps you would like to have.
Really sums it up for me, in that it's overprice for what I would get out of it. Your mileage may vary.