Shape Up - Xbox One

3.9 out of 5 stars 172 customer reviews
| 24 answered questions
Rated: Everyone
Metascore: 58 / 100
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Platform: Xbox One
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About the Product

  • Unexpected Workout Exercises: Tired of the same old workout routine? That's why we'll force you to punch out asteroids for a cardio workout or squat your way to the moon for a deep quad burn. Oh, and you can bench-press an elephant too
  • Play a Whole Bunch of Different Ways: Target specific muscle groups in rapid-fire, 90-second training bursts. Take on a four-week, goal-oriented quest mode, or challenge your friends online for ultimate bragging rights
  • Next Gen Camera: Play as yourself on screen using Next Gen camera technology. Full body tracking enables Shape Up to get a precise read on your movements
  • You vs. You: Or play with other people. It's totally up to you. With rePLAY motion capture and storage technology, you can record a workout and compete against yourself, or try to exert your physical will over the Internet, by sharing with friends

Frequently Bought Together

  • Shape Up - Xbox One
  • +
  • Just Dance 2016 - Xbox One
  • +
  • Xbox One Kinect Sensor
Total price: $121.00
Buy the selected items together

Product Description

Here's a fun fact for you: when you're having fun, you actually get a better workout because you work out harder.

Tired of going to the gym and repeating the same boring workout routine? So are we. That's why we created Shape Up.

Shape Up is the game that proves when you have fun, you get better results. Shape Up features unique and entertaining 90 second challenges that turn the chore of working out into a fun experience.

Shape Up's next-generation camera technology means that you'll never have to play solo. Record your workouts with the rePLAY system to challenge yourself, your friends or play against unexpected characters in-game.

Shape Up will capture your workouts and calories burned so you can track your results. You can also choose between cardio or strength exercises for a workout to match your mood.

Simple. Fun. Effective. Take the work out of the work out, and try Shape Up for yourself. The future of home videogame workouts is finally here.

Product Information

Release date November 11, 2014
Customer Reviews
3.9 out of 5 stars 172 customer reviews

3.9 out of 5 stars
Best Sellers Rank #656 in videogames
#74 in Video Games > Xbox One > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.2 x 0.5 x 6.8 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More


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Customer Reviews

Top Customer Reviews

Ubisoft has been one of the leaders in games with ancillary fitness benefits with its Just Dance series, but they've often fallen short when it comes up traditional exercise games. I remember in particular the abysmal Your Shape for the Wii; the Wii rendering of Jenny McCarthy still haunts me in my dreams.

So I admittedly wasn't expecting too much with Shape Up. But boy, was I pleasantly surprised.

Right away you can see that Shape Up makes good use of the advanced capabilities of the Xbox One and the Kinect 2.0. Granted they use a bizarre "8-bit" looking font throughout that gives the game a sort of cheapish "retro" look. But once you look behind the curtain there's some impressive technology.

You're greeted by two full-motion video instructors who'll be your teachers (and your competition) through the game. Speaking of full motion video, not only does the Kinect camera detect you, it also takes live video of you and places *you* within the game. This kind of technology was first used in games like Kung Fu High Impact, but with the Xbox One your video image is clearer than ever, and there's absolutely no lag.

Where Shape Up shines are in its mini-games, called "Challenges". They consist of different activities of about 2-4 minutes each that work out different parts of your body. In each game, you have a different challenge to meet, and you're pitted against an opponent whose video image you see to your right on the screen. Ingeniously, this opponent could be the system (which is technically a pre-recorded performance by the video trainer), an online opponent (who needs to be one of your Xbox Live friends), or even your own past performances or the past performance of someone who shares your Xbox with you.
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I hope to increase my rating for this game as I think it will actually be a very fun and useful training game but some of the issues I have with it so far are keeping it rates a 3 for now.

I bought the disc version of this game and the loading process went with no issues other than an update of 2gb was already needed by the time I installed this about 2 days after release day. But when install was done, it started without any issue.

Let me start with my main issues for this game as these might cause someone to not want this.

1. There seems to be no element of personal body management like in other games. I was never asked to input weight, height, body frame, male/female, etc... I've played other games on my Wii that have done this where you can track tons of stuff like the above as well as meal information and such. When you are playing the challenge mode in this game (which is a 4 week period), I would think you would want this here. Unless I am missing something, all I see is that you challenge some other player (in my case it is a computer challenger). That is fun as a game but not really a good way to track "real" health progress. Maybe a patch will add this in later

2. Crash and burn - Initially I did a couple of individual exercises/games before starting a challenge. I did the game where you cross punch and knee objects and I did the piano game where you need to step/jump on various pinao keys that come up. Both were very fun and I was feeling my heart rate go up. decent cardio start. I then went into challenge mode to begin my first challege. I made it through two games: A river game where you need to jump onto planks using either one foot, both feet as well as jumping side to side.
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I bought this game about 6 months ago. We have 5 people in the house (me, wife, 3 kids from 6 to 3 years old). This is now our most played game, surpassing the previously most popular Just Dance 2014. Admittedly we're not a super gaming household, really the Xbox is more a TV turner or Youtube machine, but I'll play Rayman or AC:Black Flag a bit here & there. But this game is great for the kids. Yeah, they whined a bit a first when they didn't always get to win, but that's a good lesson.

Overall we really like the game. I'm glad I didn't pay the original $60 price as that would have been too much, but we got it on a $30 sale and currently it's $17, which I think is a great value. For our family I'd say $35 would be a very fair price.

We've only done a bit of the "campaign" stuff, it was alright, but we really enjoy the competition mode. My 5 year old daughter can do squats like she's spring loaded, and the kinect recorded her best score for us to compete against, it's great to play vs her even after she's in bed. And the taunting dances you can record to play if your recorded exercise beats the player are really fun. My wife & I have had multiple occurrences of trying to set a high score to get to replace a family member's dance with one of our own and in the process inadvertently done 30 minutes of really intense exercise - which is incredible. I'd never before accidentally done multiple intense 3 minutes sessions to squats or jump rope or pushups...but I have now.

My couple negatives:
The Kinect works pretty well, it definitely see's my wife & I better than the kids; so if we're playing vs a child we have to tell everyone else in the room to either stay still or stay far outside the camera's field of view...which is kinda crappy.
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