Shepherd's Crossing 2 - Nintendo DS
- In-depth farming simulation
- Full implementation of the DS touch screen for unique and intuitive controls
- Interact with the townsfolk, develop relationships, and even marry
- Non-linear gameplay means you choose how you want to run your farm
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Product description
Shepherd’s Crossing 2 DS is a full featured and in-depth farming simulation and strategy game. At its heart, the game is about the player living in a small town and communicating with the other villagers while raising livestock, harvesting crops, and building a farm. Aside from laying out fields and deciding where to herd the animals, players must also pay attention to the placement of their resources, arranging their life as they see fit. As a special feature unique to the DS, interaction with others is a major part of the game. One can even court, date and marry. It's just one goal in a game filled with things to do and people to meet. The game is beautifully animated in a Japanese anime style. The open-ended gameplay styles mean the player can choose what they want to do whether it be breed animals, farm their fields, build relationships with the people around town or any combination of these activities as well as many others. The DS allows for unique touch screen controls that are implemented into most of the in-game activities. With so many different activities and open-ended style simulation gameplay, there are hours and hours of entertainment available to players.
Product information
| ASIN | B002P8KOLU |
|---|---|
| Release date | January 19, 2010 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank |
#127,683 in Video Games (See Top 100 in Video Games)
#2,020 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Package Dimensions | 5.4 x 4.9 x 0.6 inches; 3.21 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | GE-NDS-114-SHC |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.21 ounces |
| Manufacturer | Graffiti Entertainment, Inc. |
| Date First Available | October 23, 2009 |
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The original Shepherd's Crossing had a lot of problems. You couldn't enter your house. You couldn't store any of your crops, food, tools, or supplies anywhere. You could only throw everything on the ground and hope you don't 'fence' yourself into a corner. Animals had no pens, and ran around; if you didn't want your meat eaters to devour your herbivores, you had to fight with the game's mechanics to set up a fence to separate your animals. This was pointless because you couldn't buy a gate to enter and leave the pen of your own free will, so this meant you had to dismantle a fence to get in to feed your animals, then put it back once you were finished. Making sure your animals didn't escape.
The main problem with the original game was the trading system. In order to 'buy' anything you needed, from livestock to crops, you had to trade a certain number of other crops or livestock in exchange for what you wanted. It had a system set up, much like a skill tree. No money was involved, and this made gameplay frustrating and tedious because you have to plan ahead on paper what you wanted. If along the way you messed up by not having enough cabbages or pasture seeds or young marmosets, you couldn't afford to 'buy' the higher ranked crops or livestock. In short, you have to restart your game if you really messed up.
But Shepherd's Crossing 2 is amazing! How can I describe the first six hours I managed to clock in before bedtime?
Trading System: Long gone! Now you have money, and you can purchase whatever you want as long as you make sure you don't go broke. You get $2k in Sal, 3 plots of land, and a house for free, and you're allowed to do what you wish from then on. As long as you follow the railroaded tutorial part of the story in which you eventually make friends with the other villagers to unlock higher ranked crops and livestock.
The Farm: Unlike the original game, you get a house which you can fill up with furniture, tools, and storage items like cupboards and barrels. You can also upgrade your house to expand your storage, among other things. Down the track you can purchase more land so you can grow more food and raise more animals.
The Village: You can visit the houses of your friends, which in turn raises your friendships with them so you can unlock (very easy to do: you talk to them regularly and share your dinners) better items. You can get your tools fixed for free from the carpenter and the blacksmith.
Features: You can now cook recipes, using your crops as well as ingredients like salt & pepper! As described before, you now get plots of land to grow your veggies on; complete with fertilizer you can grow in your compost bins. Your animals can roam free, but it's best to build a pen (very easily done) to keep them near the food trough so they don't go hungry or get attacked by wild animals.
One feature I loved to see is the stacking feature. You can now pile your crops into baskets (egg baskets, milk buckets, veggie baskets), your supplies into their appropriate stacks (hay bales, firewood pyramids, etc), compost bins, and animal feed goes into their appropriate troughs. No more miles and miles of cabbage leaves, hen feed and meat scraps littering your pastures!
Livestock & Crops: Helpfully included in the manual in a nice chart detailing the cost, the profit, the usage, and the seasons, as follows:
CROPS: Pasture grass, potatoes, turnips, buckwheat, bean, onion, sorghum, tomato, barley, carrot, cabbage.
ANIMALS: Chicken, goose, duck, rabbit, cavy, goat, sheep, boar, llama, donkey, cow. Animals come in both genders, in different colours pertaining to the species, and you can breed them as well as harvest them for consumables like meat, feathers, wool, and hides.
honest, and unbiased opinion about SC 2. Here's a list of the things I liked about the game.
1. You can advance time by pressing the L button, when you're bored and have nothing to do.
2. You don't have to water your crops, it's done automatically.
3. No need to sleep, your character boy or girl, never sleeps. Just move on to the next day.
4. Plenty of crops to grow, animals, you can kill your animals for food or sell the meat.
Here are my dislikes.
1. The graphics are very simple, not as good as some HM games for DS.
2. The controls may take time to master, putting up fences can be a pain in the butt.
3. The village could have been bigger.
Overall, I really enjoy playing SC 2. I don't recommend it to little kids, or for people with no patience.
It's a very relaxing game, at least for me it is.
I bought this game after reading many reviews and still can't stop playing. I started over several times to relearn the way things work or to beat it in a new way. I play it for hours every time I pick it up. I get lost in it and forget to go to bed at a descent hour. I recommend this to anyone who loves farming simulations and is looking for something that isn't Harvest Moon. It isn't the same and it never should be. This game is unique and charming. I love it and have played it more than any of the HM series. That's really saying something since I'm a huge fan of the HM games.
This game can take some getting used to and it starts slow. Give it two in game years and it picks up with some exceptions. If you want a HM look alike, this isn't for you. You want something new and interesting, try this. I tried it and another for the PSP, but this one will always be number one in my pack of games.
- The ability to place objects in the world gives you a way to interact with the environment, and makes you feel like you're really building a farm instead of playing on a map.
- You can butcher animals for meat and other byproducts.
- The characters are well drawn and interesting, saying something new each time you see them unlike the other titles.
- Many more animals.
- Realistic crop growing seasons and challenges.
I'd definately reccomend this game for fans of the Harvest Moon series, and I hope that Graffiti will come out with some more great games like this!






