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About the product
- The SMT series, known for exploring the tenuous symbiosis between man and deity, reaches deeper than ever, as the band of main characters must decide which side of peace or anarchy they are on.
- Demons Aplenty: Shin Megami Tensei IV: Apocalypse has nearly 450 demons to fight, fuse, or recruit to player parties, with demons from a wide selection of cultures and religions.
- Fuse for Affinities: Demon fusion, combining two or more demons to form a more powerful one, is one of the cornerstones of Shin Megami Tensei games.
- Language: The game features English voice-overs and English text.
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Debuting as the top seller for its launch in Japan, Shin Megami Tensei IV: Apocalypse is headed to the Americas. The story of Shin Megami Tensei IV: Apocalypse depicts the remnants of Tokyo, ravaged by a catastrophe. Demons and humans co-exist, but in this state, the remnants of humankind are just a prize being fought over by the higher deities. One lone Hunter, the game's protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.
Top Customer Reviews
Building on the events of SMTIV, Apocalypse explores the a subterranean, demon-infested Tokyo from the perspective of one of its few remaining human survivors. The game interface is split between a three dimensional third person exploratory mode and a traditional party line-up pseudo first person viewpoint for combat that has been in many JRPGs and changed little since the first Phantasy Star.
Like most entries in the series, the story-driven gameplay hinges around completion of various quests and the collection, recruitment, and fusion of demons. Demons you encounter in combat can be coerced into joining your team, leveled up, and even mixed with other demons you recruit to create new and more powerful specimens, all of which should be a familiar process to anyone who has played earlier entries in the franchise.
The basic premise of the game's story is that the hero and their childhood friend, inspired by the actions of the main protagonist from the first SMTIV, set out to become Hunters, demon trainers who provide or and protect the small human communities scattered throughout a post-apocalyptic Tokyo. Their first real mission goes terribly wrong however, and our hero is massacred by a rampaging demon, only to be dragged from the underworld by a skeletal figure claiming to be the god of knowledge who has selected the hero as his personal godslayer. Following this premise, the hero's adventures are influenced and directed by this figure as his own story unfolds, occasionally intersecting with the story and/or characters from SMTIV.
Overall I found the characters intriguing, the graphics a solid combination of handheld 3D and classic hand-drawn art, and the gameplay in general engaging and addictive, if more than a bit grindy. If you aren't familiar with the franchise, didn't play SMTIV, and/or are not a fan of old school RPGs and JRPGs, you should probably knock a star or two off this rating, but I personally enjoyed the game greatly and look forward to more entries in the franchise.
Edit (9/27): Edited to correct my typos, but no substantive changes.
Most Recent Customer Reviews
you don't need to play the first one to enjoy this game, but I strongly recommend playing the first one to understand if you would enjoy the series or not.
-Great and fun gameplay if you are a fan of rpgs of...Read more