- Paperback: 264 pages
- Publisher: Double Jump (July 10, 2007)
- Language: English
- ISBN-10: 0974170097
- ISBN-13: 978-0974170091
- Product Dimensions: 7.5 x 5.3 x 0.6 inches
- Shipping Weight: 11.2 ounces
- Average Customer Review: 4.3 out of 5 stars See all reviews (11 customer reviews)
- Amazon Best Sellers Rank: #744,079 in Books (See Top 100 in Books)
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Shin Megami Tensei: Persona 3 Official Strategy Guide Paperback – July 10, 2007
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Top Customer Reviews
First of all, rather than a detailed persona fusion guide, they provide you with a chart that reads like a spreadsheet, which merely lists arcana types. Its design is not its downfall. Rather, it's the specific data (or lack thereof) that makes this chart unappealing. Basically, it shows you what the resulting arcana type of your perona will be when fusing this type of arcana with that type of arcana. (eg., If you fuse a persona of the moon arcana with that of an empress arcana, the end result will be a persona of the lovers arcana). This is a minor help at best. A better chart would tell you the exact persona you would create when fusing other specific personas togeather. Sure, you are provided with a complete list of personas in this book. There's just no specifics on how to create them. With as much detail that went into the rest of this guide, I really feel Double Jump sort of "double jumped" over this one. Ironic, no?
Speaking of specific details, this brings me to my second point: Requests! Most of these are accurate. Most meaning less than 100%, which I find odd due to the fact I had to pay 100% of the sticker price for this thing. It's not like I found it in the discount bin or anything of the sort. Some of the requests require you to create certain personas with a specific ability. These can be rather difficult to create.Read more ›
The guide is a treasure trove of information for all your demon fusions, items, spells, bestiary, and so on so forth. Everything down to all the optional sidequests and Social Link system. It lists all the events that can be taken during the day to increase specific stat levels and has recommendations on how to build up your character. The only problem though, is they left out anything about actually how the game itself is played.
It has pretty much become a player's guide convention that you start with the preface and then go either into the character introductions or basic gameplay controls features. DoubleJump seems to have skipped over these two sections entirely. While they do say how the game is divided between the day time and night time, they give no information as to how the game itself flows. Same goes for the characters and background story. They refer to all the characters by name in the guide, but without a reference pic to know who they are talking about, if you forget a name, you may get frustrated wondering who they are talking about. Granted this isn't the biggest deal since the good walkthrough and item infos are all present, but it still feels like the guide is incomplete.
Despite the plethora of information that DoubleJump is providing. They have overlooked some basic info that is in all guides. And while not integral to the guide, it doesn't feel right. Definately a step back from the amazing Nocturne and Disgaea guides, but substantial for what it will mostly be used for.
Still, overall a worthwhile purchase, considering the complexity of the game.
Most Recent Customer Reviews
a pretty good guide, it covered what i really needed, but the sizing was odd and made referring to it somewhat awkward.Published on April 27, 2013 by nekokoi
I talked to the person selling this and they told me it's for the USA version of the game. Uh, no, I had to go through and make adjustments by hand with a pencil. Read morePublished on December 3, 2010 by NayNay
It's always nice to see a different approach to guide-making. This small booklet detail's nigh every nook and cranny of the game and gives informative(though not varied) approached... Read morePublished on January 8, 2008 by Dylan J. Myers