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Never before released in North America, this long awaited entry in the acclaimed Devil Summoner series takes players into a future in which technology and otherworldly forces meet in a macabre fusion of cyberpunk futurism and gothic horror. A first person sci fi RPG epic, Soul Hackers tells of a city held up as a beacon of humanity's triumph of technology, but with an infernal secret. In this would be utopia, a group of hackers takes on a centuries old mystic society, and a battle for control over humanity's fate is about to begin.
From the Manufacturer
In a society originated from a bizarre marriage of technology and demonology, an unleashed evil—borne of an inconvenient truth—threatens to bring an end not just to the deceptive harmony, but to mankind itself.
A first-person sci-fi RPG epic, Soul Hackers tells of a city held up as a beacon of humanity’s triumph of technology, but with an infernal secret. In this would-be utopia, a group of hackers takes on a centuries-old mystic society, and a battle for control over humanity’s fate is about to begin.
Never before released in North America, this long-awaited entry in the acclaimed Devil Summoner series takes players into a future in which technology and otherworldy forces meet in a macabre fusion of cyberpunk futurism and gothic horror. Soul Hackers comes with enhanced and remastered visual and aural presentation, bringing the game world with a crisper and even more realistic 3-D form to the player. Fans of the game will be delighted to hear that there are over 30 new demons to negotiate, fuse, and level up.
- IMPROVED GRAPHICS MARRY WITH EXTENSIVE VOICE ACTING—A host of technical enchancements and 3-D dungeon exploration makes Soul Hackers a natural fit for the Nintendo 3DS.
- ONLY A MASTER OF BOTH DEMON AND TECH CAN TRIUMPH—In tandem with tech, demons can be recruited (through negotiation), leveled, and even fused, giving players summoning potential in battle. Talk to your allies and your enemies to unravel the interwoven story.
- PORTABLE COMP UNIT ALLOWS PLAYERS TO TAP INTO THE TECH-HEAVY WORLD—COMP hack allows you to control the difficulty of the game. You can change the difficulty of the game, use auto-mapping to map areas in one go, create teams that ignore demon affiliations, and many other options to play in any way you like. Players can now customize the level of the difficulty of the game to their liking.
Top customer reviews
Many years later, this was a translation project to get the Playstation version in English, I was beyond excited, and finally I was going to get a chance to play this game! Unfortunately, that never took off and one of the main reasons is because this game was coming to the 3DS!
I of course went out and bought a 3DS just so I could play this game. Ultimately, I enjoyed the game and put in about 40 hours into it, but I never actually beat it. The story was good, catchy and interesting even by today's standards. I really enjoy the cyber punk theme, and the gameplay was tried and true Shin Megami, but I just couldn't get into it like I wanted to. I put the time in, but eventually, something else came along that interested me more and I never went back to this game. In fact, it was my experience with this game that caused me to skip the release of Shin Megami IV because I just find the gameplay to be a little stale in comparison to the Persona series.
I actually sold the game to Gamestop, but then I decided to buy it again for a second time on Amazon because it is indeed a great game, and one to own if you like Shin Megami or RPGs, but keep in mind that it will take a significant time investment.
I'll just point out a few things that might make the decision to buy or pass easier for folks. For the record I am a long time Atlus fan and have enjoyed most of the SMT and Persona games over the years.
This is 3-d style dungeon exploration, not top down. Encounter rates are high. Difficulty varies, but it is generally tough. Difficulty can be adjusted at any time in game (even in battle) - not a feature I used. I cranked up the difficulty and subsequently had my --- handed to me on several occasions, especially bosses. Coercing demons to join is typically tougher than in other SMT and Persona titles.
I did enjoy the story. The English voice acting is actually very good (more than I can say about Atelier Ayehsa...). Characters are all likable and interesting. Hitomi/Negissa is a favorite of course, but the rest of the Spookies are all very welcome additions to the cast. The main character is a non-speaking protagonist, similar to Chrono Trigger, Dragon Quest, and Mario RPG titles. It works. They do the voice acting thing where your character's name appears but they say something else out loud that makes sense (such as "Oh he is here" instead of "Oh Max is here"). The one problem I hear is that the mixing and audio quality varies. So one person might be speaking in a normal volume level, the next person might be at a lower volume level. This is not intentional, it's just a result of sloppy editing of the audio tracks.
The characters and plot are what kept me interested. Battles are fast thankfully. Sometimes so fast that you can't really see what just happened! Leveling is quick and easy, so grinding isn't too much of a chore. And luckily demon fusing in this title is a lot of fun.
So to sum up. Should you buy it? As a fan of the series I say yes wholeheartedly. It's a great story and a very fun game. Those not used to the 90s style RPGs might find it tedious at times, but if you played Persona 1, 2 or 3 you have a good idea of what to expect. Buy Etrian Odyssey IV first, or pre-order SMT IV first. Buy this if you love the series or if you are over Etrian Odyssey IV.
One other note, the 3-d is pretty useless. It does work well on the exploration of 'dungeons' and such, but it's not necessary. It's not to the level of say, Etrian Odyssey IV.
+ Great story
+ Interesting characters
+ Demon fusion!
+ Music (I actually really liked it! Dated or not)
+ Pre-order came with a short remastered soundtrack (6 songs I believe)
- Dated (mainly in the graphics department - it is a pretty accurate remake of a 1997 game after all)
- 3D not really necessary or welcome
- Old school style might not appeal to all
- Can get very difficult
- No option for Japanese voice track (I'm not even sure one exists though!)
So later in the game you really must balance your magnetite. It depletes as you walk around while you have demons in your party. And then it costs a set amount to summon demons. This makes it very interesting for using demons. You can't just stack super strong demons and expect to not run out of points. Add to it that this is used to exchange for currency, that makes for a very interesting game balance. Or you can put all your demons back into the comp and then go to the sea ark and beat up weaker demons just with the humans in your party...
Also, sometimes the game gets cheap. If your hero dies then it is instant game over. I highly recommend keeping him equipped with a death proof item. I got hit with that cheap a$$ death spell and instant kill game over. It also helps if you install the save anywhere function to your comp. It takes 2/5 blocks, but might be worth it.
Some bosses are easy, some are cheap. Of note: the dolphin boss. I don't want to give anything away, but the game really doesn't make it clear what to do. Just keep hitting it with spells. It absorbs them. Eventually it just dies. Really funny and lame because I read that a lot of folks keep hitting it with normal attacks (3 - 10 damage) and you CAN kill it that way, but over about a 30 minute grind. But I feel that a lot of folks might get 'stuck' on that part. I don't want folks to drop the game because that battle is right in the middle of some of the best moments of the game. (Entering the paintings was very cool indeed!)
Another interesting aspect is to continue to improve demon loyalty. The stronger demons tend to be less loyal and as such they won't listen to your commands. It's expensive, but worth it to build loyalty. It transfers over somewhat after a fusion as well. But it will save your butt on some tough boss battles if you can command your demons to use specific attacks. Also, befriending demons is tougher than in Persona 2. You don't really have the obvious choices like you did in the previous game. But with some comp installs you can improve linking chances.
Again, I am not using the 3D and it's just fine. The 3D adds very little and if you plan on playing for a couple of hours per sitting, it's probably best to NOT have the 3D on (headaches and all).
The game keeps impressing me, mainly because it's over 15 years old! I have it at four stars, but I might bump it up as it continues to improve. I think it's better than the remake of Persona 2 Innocent Sin for PSP.
The story as we progress towards the end of the game gets VERY interesting. It's classic 90s style anime/manga/video game story. It reminds me of a few of the sci-fi anime titles of that era. Very high praise from me. I also like that the characters are all interesting and enjoyable. Nemissa doesn't just pine after the protagonist like many SMT female characters do. This is a welcome respite. The Vision Quest back stories add a lot. You get the sense that you just stepped into this situation which has been building for awhile. And getting to see the history of several of the principal villains as well as the former 'would be heroes' is also interesting.
Most recent customer reviews
Eventually I will take on the Ultimate Boss.
Soul Hackers is the second in the four "Devil Summoner" games (the first is simply...Read more