Top positive review
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Not a Civ fanatic, but this is a very good game.
on September 20, 2009
Civilization is a turn-based game where you essentially have to build up a civilization, and move in turn with other civilizations. They may decide to make war with you, they may trade with you, you may crush them. Anything can go on.
When I got Civilization 3, I loved it. It was brilliant for a TBG. The graphics were (for my computer) very fluid and animate. The city graphics were very nice on the map and in detail mode. Diplomacy, war, and construction were all easy to handle (but I usually ended up losing wars or making many very costly amounts of units).
Civilization 3 was great. And Civ 4 was even better.
Now, it does require a decent GFX card. The first time I tried to play it on some archaic piece of dreck of a card (came with the machine), I couldn't see the map - it was black. But when I upgraded to a GeForce 2 card (a relatively old but reliable card), it all came to life. Unlike Civ 3, the map looked very, very realistic. Hills weren't just large bumps in the ground; mountain ranges looked more nautral. Furthermore, you can see where your workers are working ON THE GAME MAP! They're represented by little huts on the map. That's a good improvement over any of the previous versions.
Also, you can build MORE than just farms and mines now. You can build at least three different types of building on any one square of terrain (except a few like desert and ice), and sometimes five or six, including towns (+ gold), windmills (+ food), and foundries (+shields, - food). It's much more complex than before. And that's just the economy.
You can also build more units than before. And it's no longer just simply the rock/paper/scissors method of countering units anymore. Units LEARN what to fight and how to fight it! They still use the experience system (kill a random number of units and get an upgrade), but the upgrades are different. Now, instead of simply hitpoints, you can configure your units to be excellent city attackers, or counters to cavalry, infantry, or artillery, or even capable of healing other units around them. There's more, but I don't want to spoil ALL of it for ya.
One thing I will note, though, that was particularly useful to me: Civ 4 allows you to see the survival rate of any units you have versus the enemy if you should so choose to attack them. This has IMMENSELY helped my strategy in Civ 4! I now know that charing with every unit you've got into a city's a bad idea; you need to decimate the walls with cannons or catapults first.
Other notes include the interesting looking figures who play against you (including Julius and Gaius Caesar, Stalin, Saladin, Roosevelt, Churchill, Boudica (an attractive Celtic leader with a mean streak), and even Mansa Musa (no clue who he is, except that he lead the Empire of Mali - that's on Africa's west coast).
Sid Meier has, once again, made genius material. It'a fun, educational, and it now even includes religion. (Sure, it's not exactly historically accurate religion - Christians without being Jews? - but it's a step forward IMHO).
4 of 5 because, well, frankly, I'm not really a TBG type of guy, but this was a great game, and worthy of any Civilization, Colonisation, or other Turn-Based Game fan.