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Silent Hill 4 The Room - Xbox

3.7 out of 5 stars 52 customer reviews
Rated: Mature
Metascore: 76 / 100
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About the Product

  • A new Silent Hill adventure, where terror comes to your room
  • Horrific new monsters, including spirits that can attack through walls
  • Expansive areas to explore, including a forest, prison, and hotel
  • A cast of mysterious new characters

Frequently Bought Together

  • Silent Hill 4 The Room - Xbox
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  • Silent Hill 2: Restless Dreams
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  • Silent Hill: Downpour - Xbox 360
Total price: $130.30
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Product Description

Platform: Xbox

Silent Hill 4: The Room offers a new cast and story, full of dark mysteries and horrendous new creatures. Henry Townshend is trapped in a cursed apartment. Mysterious portals have appeared in them, leading him to disturbing alternate worlds. This game is a terrifying experience that fans and newcomers will never forget.

Product Information

Platform:Xbox
ASIN B0001Y73YQ
Release date September 7, 2004
Customer Reviews
3.7 out of 5 stars 52 customer reviews

3.7 out of 5 stars
Best Sellers Rank #19,346 in videogames
#284 in Video Games > More Systems > Xbox > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.2 x 5.2 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More

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Customer Reviews

Top Customer Reviews

By Martin Wagner on September 14, 2004
Platform for Display: Xbox
Silent Hill 4: The Room is the most unusual entry in a most unusual video game franchise. While earlier installments in the series have focused on stories designed to evoke spine-chilling horror, this fourth chapter in the saga causes much deeper feelings of anxiety and unease. I remember being more traditionally scared playing Silent Hill 2: Restless Dreams, but the underlying, more psychological sensation of existential dread I felt playing this game was something altogether new.

The Silent Hill games have shown a narrative progression by which the nature of the town is expanded upon in each game. In the first two games, your character went to Silent Hill and had his horrific adventure. In the third, Silent Hill itself "came to" the main character of Heather, who merely wanted to have a nice day at the mall. In Silent Hill 4, the town has now invaded your last refuge of security, your home.

You play Henry Townshend, who lives alone in a small apartment in the bustling town of South Ashfield, half a day's drive from Silent Hill. After suffering from inexplicable nightmares, Harry awakens to find that his apartment door has been chained and padlocked shut from the INSIDE. He can't open his windows, and no one, even people standing directly outside his front door, can hear him when he pounds on the door and cries for help.

The game expertly evokes the desperate confusion and lurking fear you would feel if you simply couldn't get out of your house. The strangeness of Henry's situation is underscored by the fact that, tantalizingly, he can see the real world right outside his window, with cars and pedestrians zipping by on a street only fifty yards away.
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Platform for Display: Xbox Verified Purchase
Silent Hill 4: The Room is a fantastic entry in the horror series, and the copy I bought was in pristine condition. The game plays wonderfully and the style and art is beautiful. Definitely creepy and scary at night, with haunting music that amplifies the experience. My copy I received worked well, save for a graphical issue that broke up the textures of the characters' faces (but that's probably due to the game trying to work on a 360 instead of an original xbox); despite that, I enjoyed the game just as the developers intended. Highly recommended!
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Platform for Display: Xbox Verified Purchase
Silent Hill 4: The Room is the supposive downfall of the Silent Hill series, and the final game by Team Silent.

Pros:
-Great Graphics
-Improved Combat
-More Psychologically Insane than ever before
-Unique Storytelling

The game does improve in these ways for the better, but according to fans, the cons outweigh the pros.

Cons:
-Annoying puzzles
-Ghost enemies are highly annoying and can't die.
-First-person view is very clunky
-WAAAAY too much backtracking

In detail of the Cons, the puzzles are too confusing at points and are sometimes hard to follow.

Ghosts are these corpses that float after you and will persistently hunt you down and can not be killed.

Whenever exploring "The Room", you go into a first person view and the controls are a bit clunky, but are able to be adjusted to.

You are constantly having to backtravk back to your room, because you are now unable to carry unlimited items, like in previous Silent Hill games, so you have to store items in your storage trunk.

I enjoyed playing this game, unlike many, but many people would be disapointed in playing this game, according to the Cons, but the unique and disturbing storytelling is what interested me about this game more than the previous Silent Hill games.

Beware: If you are going to play this on your Xbox 360 (requires you to have a Microsoft made hard drive), the textures on the characters during cutscenes will pop in, or will not load, but everything else works fine.

3.5/5
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Platform for Display: Xbox Verified Purchase
I bought this copy to add to my collection of video games. Originally I have cleared the game
for the Playstation 2. The game changes the traditional style of combat to include throwing objects.
The puzzles weren't as easy as previous installments,and the story line was definitely one of my favorites.
You can quickly immerse yourself with the chilling stories of each counter and their horrific end! A must
have for any true Silent Hill fan.
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Platform for Display: Xbox
Ok, so I could not believe in the bad press until I played through this game myself. This is the first SH game I didn't really enjoy. There is so much that is just wrong with it that it starts to overtake that which is new or innovative. Basically you play through 5 generic levels.......then you get to struggle through the same identical 5 levels with a limping companion who gets injured easily and who gravitates into conflicts with invincible enemies (I am not kidding). Some of the monsters/ghosts are creepy the first time you see them (which is saying something seeing how you don't encounter them in the dark with a flashlight) but lack the originality of SH2 or SH3 and have seemingly nothing to do with the storyline. The story is a re-hash of "Seven" morphed with "Nightmare on Elm Street" with a main villain who is about as scary as some trendy 20-something actor playing a serial killer in any boring 20-something neo-horror flick (not to mention Henry). Your room is an interesting and engaging concept but doesn't equate to what the spralling town of Silent Hill did for SH1 & SH2. Lastly, there is the soundtrack. Whoever thought to put a weak neo-metal ballad vocalist and a Peter Murphy wanna-be singing the lamest lyrics ever over the soundtrack needs to seriously explore another direction. On the SH3 soundtrack it was annoying and embarrassing, now it just sucks. Konami needs to put "quality" back into this series (no repeating levels, no RE item system) and seriously reconsider the nuances between scary and annoying game play.
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