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About the product
- The very first Multiplayer Silent Hill - survive horrific nightmare worlds with your friends in a terrifying co-op experience
- Create and customize your own main character
- Features a legion of classic creatures from throughout Silent Hill's history
- Daniel Licht (Dexter, Silent Hill: Downpour) returns to compose an all-new soundtrack
- Exclusive to PlayStation Vita
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Book of Memories is an all-new game in the Silent Hill series, with a unique premise and storyline. The story begins with a strange book that is received, inside that book is your entire life story to this point, everything that's ever happened to you; all of your memories. You discover that by altering what's written you can actually change the past. You can write your own ideal history. Book of Memories is a departure for the series, with a focus on co-operative multiplayer action rather than traditional Psychological Horror. Players can work together as they explore several different Otherworlds, solving puzzles and defeating creatures to advance through the Nightmares and uncover the truth behind the Book of Memories. Scare rooms, limited resources, and dark atmosphere all return-but in a gameplay package specifically designed to take advantage of the PlayStation Vita. Book of Memories is a macabre celebration of the best that Silent Hill has to offer. Players will encounter items and Creatures culled from over a decade of Silent Hill lore, including a special someone who walks softly and carries a gigantic knife.
From the Manufacturer
Book of Memories is an all-new game in the Silent Hill series, with a unique premise and storyline. The story begins with a strange book that is received and inside that book is your entire life story to this point, everything that’s ever happened to you; all of your memories. You discover that by altering what’s written… you can actually change the past. You can write your own ideal history.
A departure for the series, with a focus on co-operative multiplayer action rather than traditional Psychological Horror. Players can work together as they explore several different Otherworlds, solving puzzles and defeating creatures to advance through the Nightmares and uncover the truth behind the Book of Memories. Scare rooms, limited resources, and dark atmosphere all return—but in a gameplay package specifically designed to take advantage of the PlayStation®Vita handheld entertainment system.
Book of Memories is a macabre celebration of the best that Silent Hill has to offer. Players will encounter items and Creatures culled from over a decade of Silent Hill lore, including a special someone who walks softly and carries a gigantic knife.
Top customer reviews
I believe that when it comes to games, game-play comes first and that is no exception here, it's a dungeon crawler at heart, combos, executions, timed and consistent blocking, dodging, stat-building, and loot-gathering, it's fun for me because I absolutely love action/RPG games and this fills that niche for my PSVita (aside from Soul Sacrifice of course) and to top it off its against the creatures of Silent Hill and some other dark looking creatures.
The game dons a top-down character semi-locked camera (if you turn on your flashlight you can use the right thumb-stick to rotate the camera slightly toward the direction of your flashlight) there is a lock-on which shows you creature health as well, and i find it mostly easy to see what I'm fighting and have a chance to prepare for battle. The animations are pretty decent as well, typical one-handed and two-handed RPG sword swings and charge swing, but also as a little note, foot rotation when rotating the camera, looks good too.
The Stat system in this game surprised me quite a bit actually, all of your typical stats are in here of course STR, INT, DEX, etc., but what was surprising about it was how they handled it. Each stat handles at least 2 or more different aspects of your character, like dodge distance, likeliness to have an enemy miss you when attacking, and how much a health pack heals you for, things such as this, the list goes on. There's a bunch of other features for your character as well such as karma abilities that allow health absorption after absorbing the blood of light or blood creatures enough times. and there are unlock-able combos which are usually executed with the right trigger and another button, such as a 360 degree swing. Weapons level up as well increasing their damage and I'm assuming durability, however weapons do break and pretty fast too but if they do, you do not lose the progress of their level with them, its all collective which is nice, and they are repairable as well with portable repair kits so its not all that frustrating. As far as firearms go you get ammo kits that you carry separately from each gun you have, when you use an ammo kit it fully refills (not reloads animation-wise) any gun you have equipped.
Exploring rooms or "back-tracking" for supplies isn't a death sentence either considering you aren't locked in most rooms with enemies when you enter them so you can just zip right on through the enemies when low on health to get to a previous health kit, shop, or weapon. During your exploration of each floor there is a mission of sorts that if you complete it and finish the floor you get a special reward, particularly a nice weapon to use for the next go. Each floor ends with a puzzle which are relatively easy to complete mostly revolving around placing items that are found in the current level in the correct order for a reward and access to the next level, and are completely re-playable. Certain levels end with a boss battle which usually results in a rare weapon drop, which are pretty fun if not a little frustrating due to hit-boxes and possibly breaking weapons during the fight, but then again you get a weapon for it.
There is a character creation system implemented and while I am also a big fan of character creation in RPG games, this one seemed quite a bit lacking, there's not much to choose from (DLC included) and even with the limited options there isn't much to be desired. most characters look really dull and just plain weird at times, hair being the biggest offender (I haven't checked females so i cant vouch for that half). When creating your character you get to choose a class which really only determines what clothing you wear and what additional stat points you get when you equip items that increase stats to increase them further. Additional accessories are purchasable for your character through in-game currency to increase diversity if you so desire.
Now as far as atmosphere goes this game is far from scary, but that's expected from a game such as this. Some sounds are pretty good while others are just sub-par, mostly character sounds being irritating when hit too often or if you swing oh so often there is an absence of sound during certain swings and so on. I do have to say I love the soundtrack, particularly on the first few floors, it makes the experience that much more enjoyable for me. As another piece of enjoyable entertainment the main menu video is fun to watch as your character messes around on the computer, looks out the rainy window, and the TV has a little picture of a pyramid head spin off racing game called "Red Pyramid's Kart Jam 3000!" which I found quite humorous. Graphics are pretty decent as well, everything looks as it should, metals have a nice shine and certain creatures that you can actually get a close up look at look pretty good as well.
All in all this is a very enjoyable experience for me on the Vita considering there aren't many titles I want for this console as of yet anyway, and for $12 it was way worth the money I spent on it and would've definitely spent $20 maybe $30 on it if I had known of its RPG depth and non fixed camera sooner. It might be repetitive, but so are all other dungeon crawlers in my opinion, but its one that I enjoy, and to top it off, it's for the Vita, which helped me not regret the initial purchase (besides Soul Sacrifice, again), now if only i could play all of my already purchased PSP UMD games on this console then it'd be in serious business. Recommended.
-In-depth RPG System
-Nice intuitive Action Crawler Combat
-Pretty Good Graphics
-Low/Unrealistic Durability On Several Weapons
-Less Than Stellar Character Creation system
-Some Shoddy Sounds