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About the product
- Silent Hill 2 & Silent Hill 3 critical acclaim from the previous console generation.
- Full PlayStation Network Trophies support integration.
- Both titles re-mastered to HD at 720p for improved graphics on PlayStation 3.
- Experience the two classic Silent Hill titles previously released on PlayStation 2, Silent Hill 2 & Silent Hill 3, that defined the Survival Horror genre in its early inception.
- Completely updated in-game voiceover directed by series vocalist Mary Elizabeth McGlynn and soundtrack score enhancing the storytelling and ambient music within each re-mastered game
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Experience the horrors of Silent Hill all over again with this collection of Silent Hill 2 and 3, rendered in high-definition for the first time ever. SILENT HILL 2: You are back to the town of Silent Hill as James, a man who lost his wife several years earlier. One day, he receives a letter from his dead wife telling him to come back to Silent Hill, but what he finds there when he returns is nothing short of horrifying. SILENT HILL 3: The series' trademark brand of psychological horror and terrifying gameplay continues. As a teenage girl named Heather, players must explore and unravel the mysterious connection between the god-forsaken town and her inner fears.
From the Manufacturer
Silent Hill Re-Mastered Collection combines two classic spine-chilling Silent Hill titles from the past and brings them to the PlayStation 3. Introducing Silent Hill 2 and Silent Hill 3 with enhancements including true high-definition graphics, this offering gives new fans and old fans the opportunity to experience the early era of Silent Hill as a true genre-defining experience with the added value of two games.
Silent Hill 2 follows the sad story of James Sunderland as he woefully enters the sleepy town by a mysterious letter from his deceased wife. Seeking the chance to see her again beckoned by guilt and remorse, he stumbles upon his fears manifested through unseen evil and ominous characters leading him to the asylum of another world. The fight against the truth that his wife has died, James must escape the lumbering demon Red Pyramid (a.k.a Pyramid Head) along with his mystified fears that have taken the form of living monsters within the haze that is Silent Hill.
Serving as a sequel to the original Silent Hill game, Silent Hill 3 centers on the forces of the demonic cult that spreads the insanity of the otherworld through Claudia, a cult member attempting to bring Harry Mason’s daughter, Heather, into Silent Hill. With a subplot and themes involving the loss of innocence and childhood, a web of intrigue is spun by Claudia with intentions to birth a new god.
Top customer reviews
HD remastering- The graphics definitely look a bit more grimy, and the lighting is a tad more accurate. The camera angles are still fixed, elevating the paranoid feelings, however I was hoping they would have improved the controls so that it's easier to have James walk around. Currently he's still clumsy and oafish, which yes, makes the game all the more terrifying, but it's frustrating and at times unfair. I would have liked smother movement controls. I don't mind if he's slow or clunky but I do mind the issue that occurs where you walk into a new area and suddenly have to try to adjust the way you use your controls while monsters are attacking you. I shouldn't be thinking about game mechanics while playing- I should be completely absorbed in the horror. Still, I like having both games together and seeing the updated graphics. I have put so many hours of play into this disc that it was well worth the money.
I love the fact that these games have been revamped and reloved, though some of the voice actors could've been much better (Heather in particular kills me, she sounds horribly squeaky and like a bad tween girl protagonist) a few of them are solid improvements IMO (namely James, Laura and Mary Elizabeth as Maria/Mary).
James Sunderland arrives at the outskirts of Silent Hill. He looks over the letter he recently received from Mary, his wife, telling him to go to their "special place." But how can this be? She died three years ago! With road entry made inaccessible by a huge rust-covered gate, you hike in on foot down a wooded path, the fog getting thicker as strange sounds are heard off in the distance and the ominous soundtrack starts in. This sets the stage for what is easily one of the best survive horror games I've played. "Silent Hill 2" gets just about everything right, from the stylized film grain visuals, to the off-putting characters, who never seem altogether there, to the way tension mounts the further you fall into the game's maddening world. There are great moments too, as when you first encounter the now infamous Pyramid Head, or when you first come across a radio emitting static noise, or when you find yourself wandering through eerie catacombs deep beneath the town. One of the strange characters you meet is Maria, who James sometimes confuses for Mary since they apparently look so alike. Is she a version of Mary? Maybe she's a projection from his subconscious. You also run into a little girl, Laura, who seems to know a lot more than she's willing to share. Not only are the environments well-designed, the nightmarish atmosphere pitch-perfect, and the mood and pacing right on the money, but the story genuinely makes you interested to learn what truths may be buried away, forgotten but soon remembered. One thing I've learned is that you never end up in Silent Hill by accident. I also like how the ending(s) is ambiguous. I would be remiss if I didn't emphasize how great the dreamlike OST is as well. Of all the games in the series, "Silent Hill 2" is the one to make absolutely sure you don't miss.
Silent Hill 3
There's a breathless moment in "Silent Hill 3" where, as Heather, the main character, you enter a room with a giant mirror facing towards you, the contents of its reflection beginning to morph into something horrifying as the door behind you locks shut. The "Silent Hill" series is always superbly effective at knowing just how to crawl under your skin and create that intense feeling of unease. Your flashlight always provides just enough visibility so the creatures lurking ahead look like shadowy silhouettes. The static from the radio, which gets louder as creatures get closer, gives the kind of ear-piercing, hair-raising noise that only increases the tension. The soundtrack knows when to be dead silent, giving each footstep a loud echoey thud, and when to kick into gear. "Silent Hill 3" is a great example of how to build ominous dread over an extended period of time. The longer you play, the more effective the game is. While not quite as great or original as the first 2 (and shorter at about 6 hours), it's still one helluva survival horror game. You start out finding yourself in a creepy amusement park, then an abandoned hospital, a church, apartment complex, mall, and so on, with `alternate' versions that look as if you fell through a worm hole straight into hell. The story ties back to the first "Silent Hill" in some clever and interesting ways, always giving you clues, never spelling it out completely. The concession when playing these older games is that you have to forgive an annoying camera that doesn't always give the best view, and a very simplistic combat system. Then again, this is a series that has never been about executing precise head shots or deep combos, but about tone, atmosphere, and the sense that there `could' be something out there off in the fog. Or maybe your mind is playing tricks again.
Before playing, I was prompted with a game update (not available on 360) that has apparently fixed many but not all of the issues with this release. First the bad: "Silent Hill 3" crashed on me once, has changed sound effects for the worse, and no option for playing with the original voice-overs (which are better), while "Silent Hill 2" has slight issues with fog and with areas looking too 'clean,' like the roads or the water when on the lake. The good news is that I haven't experienced any other real nagging issues that others have prior to getting the update, like issues with the frame-rate, sound cutting out, etc.
This is clearly not the preferable HD upgrade fans wanted. A better collection would have also included "Silent Hill 4: The Room," the last game in the series made by Team Silent, and wouldn't have attempted to make changes beyond HD-ifying, including new voice-overs. It's despite its flaws that this collection remains worthwhile. Both games remain great, they both look better than previous console versions in most respects (presented in 16:9), and with the recent patch this becomes a fairly solid release.
Note: "Silent Hill 2" includes the Maria sub scenario, "Born from a Wish."
--- 4 STARS ---