Trade in. Get paid. Go shopping.
Ship it to us for free.
We are unable to process your trade-in order.
About the product
- Enter the next chapter of Silent Hill and learn the town history
- first silent hill game on PS3
- All new next gen graphics bring silent hill to life like never before
- solve treacherous and deadly puzzles to learn dark secrets
- features an all new soundtrack by acclaimed series composer Akira Yamaoka
Customers who viewed this item also viewed
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
Silent Hill Homecoming is the latest entry into the Silent Hill franchise. The story follows Alex Shepher, returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his brother. From Shepherds Glen to the foggy streets of Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's and fathers disappearances, and confront the evil that has taken hold of his own flesh and blood.
Silent Hill: Homecoming marks the debut of the renowned psychological horror series on next-generation consoles. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, it introduces a frightening new and standalone gameplay experience destined to haunt the dreams of both first-time players and those with some experience wandering the famously fog-shrouded streets of the town of Silent Hill and its new sinister sister city Shepherd's Glen.
Homecoming's story follows the nightmare turned real life of Alex Shepherd, a war veteran returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his kid brother, Josh. From Shepherd's Glen to the foggy streets of dreaded Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, it's here that Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's disappearance, and confront the evil that takes hold of his own flesh and blood in the process. Improved Gameplay
Firmly steeped in the Survival-Horror genre its series has been pivotal in establishing, action in Homecoming remains based on exploration of the terrors residing in the communities surrounding Toluca lake and puzzle-solving skill as a means of surviving them. But to its credit game developer Double Helix refuses to rest on past laurels, choosing instead to include new more accessible gameplay in the hopes of gaining a new audience for Homecoming. Examples of this gameplay include:Next-Gen Visual and Spatial Features - Every sequel seeks reinvent the namesake game in their series. Homecoming does this in three ways, by adding the ability to toggle between a traditional third-person view and an action-oriented first-person view; by adding fully 3-D physics to the game, creating a realistic range of motion for any and all objects impacted by the player; and by adding transitions or "Hell States" that alter the game's physical landscape at points in the game both in real-time and via cinematics. All three actively change the way players see themselves and in the process create a whole new game experience.An Enhanced Combat System - Adding to the standard knives, axes, pipes and other melee weapons that made up the arsenal of previous Silent Hill games, Homecoming adds a wide variety of guns and explosives. Fitting with the military back-story of protagonist Alex Shephard, these weapons can be wielded in attacks weighted as weak or strong and can be strung together in combos to stun or incapacitate opponents, who can then be taken out with powerful finishing moves. With practice players can even perform evasive ducks and rolls and follow these up with counterattacks. But remember that enemy AI has also been significantly improved to compensate for your higher degree of combat prowess, and that it's not uncommon to battle multiple monsters simultaneously. Key Features:
- Enter the next chapter of Silent Hill as you delve deeper in the tormented history of the town and learn of the evil that surrounds Toluca Lake.
- Silent Hill: Homecoming is the 1st Silent Hill game designed for PlayStation 3.
- From the murky fog to the ominous shadows, all-new next-gen graphics bring Silent Hill to life like never before.
- Survive the denizens of Silent Hill with an all-new enhanced combat system that gives you a wide array of attacks and counters.
- Solve the treacherous and deadly puzzles of Silent Hill to discover its darkest secrets.
- Silent Hill: Homecoming will feature an all-new soundtrack by acclaimed series composer Akira Yamaoka.
Although Alex Shepherd is the only playable character in Silent Hill: Homecoming there are many other important characters--some returning from earlier games in the series--that can have a dramatic impact on the game. When interacting with these, players are given a choice in how to proceed via dialog trees. Will you take the short route letting only the search for your brother guide you or will you explore the nooks and crannies that make up the mystery of Silent Hill hidden in the small talk you share with non-playable characters? The choice is yours, with different paths providing for possible alternate endings each time you delve into the game.A Frighteningly Masterful Soundtrack
All games in the Survival-Horror genre seek to create tension and unease through sound and Homecoming does this masterfully through the compositions and sound engineering of Akira Yamaoka. Having scored the music and effects for dozens of video game titles, including all of the previous games in the Silent Hill series, Yamaoka is considered a master at using sound to illicit a response.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
It's not an awful game, it's just not very good and definitely not up to standard for any SH fan. Rent it instead, or wait for the price to drop lower and rescue it from the bargain bin; you'll breeze through it and have an OK time without the rage of having dropped a big wad of cash for it.
Here's hoping SH 8 makes up for it.
There are some bugs in it, though. For example, when I first came across the Judge in her office, Alex was floating in the air while they were having a conversation (his feet were about the same level as the top of her desk!) The biggest problem I have with the game is the lack of save-points. They are too few and the distance between them is substantial. Unless you're using a guide, or have played through the game before (or fairly lucky/fast at playing,) the exploratory nature of the game makes it so you can expect a good 45 minutes to an hour between saves. The challenge of the game steadily increases, and losing an hour of play can be demoralizing to some. The story is good enough to keep me going back for more though (the nurses in the Grand Hotel ate me alive for a while there!)
Advice for those playing through for their firs time: Save as much as you can, and make multiple save-files. Otherwise you might find yourself starting over because you used up all your ammo or recovery items a few hours in. Coming up with some solid tactics can save you a fair amount of grief later in the game.
Over all, this is a very welcome addition to the Silent Hill series, as well as the Survival Horror genre in general!