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About the product
- Innovative, modular approach to city-building - choose from more than 350 unique buildings which can be combined, connected and re-arranged in almost limitless combinations.
- Make an artistic city, an industrial one, a police state, or anything you want.
- A new system in SimCity Societies picks up on cultural cues and adjusts lighting, music and the appearance of your city on-the-fly!
- As your city evolves, you'll be able to unlock new buildings to help advance your society.
- System Requirements: DVD drive.
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Build artistic societies or police states, industrial wastelands or spiritual enclaves, romantic hamlets or cyberpunk complexes. The power to build your utopia or your inferno is in your hands! You have never created cities like these before!
Top Customer Reviews
Here are some things to be aware of if you have the game or are considering it:
1. there is already a patch available from EA, however, this patch does NOT resolve any of the reported crashes or memory leaks
2. there are a myriad of bugs, one of which is incredibly silly - if you use a particular type of road (the most common one) the game basically grinds to a halt, but if you always use county roads (a dirt road), the panning/scrolling is as normal
3. there is a mod available which unlocks some features and enhances game play, but again, crashes and memory leaks abound
4. if you have an ATI video card, there is a known issue with the latest THREE versions of the ati catalyst driver and this game - you will have to revert to a version that is approximately 4 versions old in order to maintain any level of game stability
That's enough for the technical issues, let's talk about game play.
The game is beautiful, and highly adaptive. You can finally play in a "free-for-all" mode that gives you unlimited money and basically lets you build the city of your dreams - you had to use a cheat to do this in previous sim games. The graphics are splendid and you can customize the level of detail for just about any aspect of the game, but keep in mind the higher detail, the slower the play, even on a fast computer. Adaptive means that depending upon the type of buildings you most often build, the "environment" will adapt and change, including the music and sim behaviour. This part is VERY cool.
Another downside that a lot of people are talking about is that there is really not a point to the game. You basically have to balance the types of buildings you build, and the sources of societal pleasure, like creativity, authority, productivity. What this really means is that you need to build houses, workplaces, decorations and venues for your sims, and each one has associated positive or negative points in those societal pleasures. As long as you build a balance of buildings, you're basically set. There is no challenge to the game in that regard, especially if you're playing in unlimited money mode, or free-for-all mode.
There are no options for things such as highways and trains in this game, because that's not the point. You get several types of roads, bus stations and subway stations (but no subway option - you just build the station and it's created for you). There are no water items to build (no pumps, towers, pipes), and you can plop your power plant anywhere on the map - no worry about connecting it anywhere, there are no power lines and it doesn't seem to matter where you put it as long as it exists.
Education? Only if you need to balance out your societal points, otherwise people don't seem to care about education one way or another. You can build some clinics to keep people healthy and you can build a police station or fire station if you want to, but unless you unleash a disaster, I've never needed them unless I'm balancing points.
The variety of buildings you can build, from houses to venues is quite diverse, and they have added cool concepts like stores that your population can buy products from to increase their happiness. But that happiness wears off after a while and they need more to buy. Again, just make sure you have enough venues for your sims and they take care of the rest. There's no micromanagement needed.
The game does continue to evolve as you play. Bridges go from uncovered to covered as your society ages, and other minor things change too.
All in all, the game has frustrated me due to the buggy nature. I can only play for about 30 minutes at a time before the memory leaks completely consume my computer. The program does not even exit cleanly, consuming over 400MB RAM even after the program has closed. (All known and reported issues)
My recommendation is to stick with your SimCity3000 or my personal favourite, SimCity 4, at least until a few more patches come out from EA to fix the game play and performance. It's not worth the money at this point.
Anyways i wasnt too pleased with the game, although its not the worst game i've played either. Its very limited with what you can do. The point of the game is to construct a city based on your preferred theme (although you can mix different themes together to create your own. Over the course of the game as you build up more money and progress you can unlock more buildings. The game loses its challenge after a while and the game gets monotonous. its fun to build certain theme cities but theres no challenge or purpose like in other Sim City games. Graphics takes a toll on your computer. I have a fairly new computer with tons of memory, graphics cards and other nifty features yet i have to run the game at its lowest graphic settings to avoid having it freeze up. (although the game is gorgeous if you can afford to run it at high graphics settings).
All in all this game is based on being creative so if you're that type of player who wants to build a city around your style then go for it. If you are looking for a challenge or a purpose to the game then this game is not for you.
Thankfully I did not run into the plethora of bugs and crashes that many others had. I played the game heavily for about a week, and then shelved it due to boredom. The game simply doesn't have much replay value in my opinion. In their effort to make the game accessible and easy to play, EA "dumbed down" the game too much. I found very little challenge in building my cities, and the fact that they do not evolve on their own really took away from the experience. They grow when I plop more buildings down. Once you get the feeling for how to grow the city, there are few new challenges. Every city I built just felt the same; only the appearance changed.
SimCity is an extraordinarily in-depth, challenging game. Societies is exactly the opposite. If you're looking for something in-between, try one of the classic city-builders like Pharaoh, Zeus, or even Caesar 4. They may not be as pretty as Societies, but they'll keep you hooked a lot longer. If you feel you have to have this game, wait for it to show up in the bargain bin.
BTW: If you load up an auto-saved game, it'll crash after like 20-30 minutes until you save it under a different file name. Buggy game.
Most Recent Customer Reviews
I bought this game on origin and it does come with the expansion pack so why buy...Read more