The Sims 2 - Mac

4.0 out of 5 stars 167 customer reviews
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Rated: Teen
Mac Platform:
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About the Product

  • Lifestyle simulation where you manage your Sim's dreams and fears over a lifetime
  • Mix Sim genes and see physical and personality traits through the generations
  • Control the camera and capture the action into mini movies
  • Generate unique Sims with the new Create-A-Sim feature
  • Build dream homes and design neighborhoods with new building options

Product Description

Platform: Mac

Product Description

With the introduction of genetics you can control your Sims over a lifetime and pass their Sims DNA down from one generation to the next. The Sims evolve by genetically passing on physical and personality traits. Create and play your own virtual sitcom by choosing one of five different aspirations Popularity Fortune Family Knowledge and Romance. These aspirations in life cause your Sims to have wants and fears. Will you give them a long successful existence or leave their life in shambles?The Sims 2 also opens up endless new creative possibilities. Make your own Sim films with the new movie-making feature. Create the cast set the stage take control of the camera and capture your own screenplay in action. Zoom in close with the new camera to see every last detail.Features:Mix Genes - Take your Sims through an infinite number of generations as you evolve their family tree.Fulfill Dreams - Your Sims now have a purpose in life. Do they aspire to a life of fame fortune family knowledge or romance?Push the Extremes - Will your Sims be left at the altar and need a shrink or inherit a fortune and become filthy rich?Unlimited Creativity - Generate unique Sims with the new Create-A-Sim packed with a vast selection of facial features hai

The Sims was one of the most popular games ever made. In it, players micromanage the lives of a family of virtual people, or Sims, and influence their paths toward success or something akin to a nervous breakdown. Its open-ended blend of cartoonish behavior and everyday living is unique in an art form otherwise obsessed with carnage and sports. With The Sims 2, longtime fans now have a deeper game with lots of ways to customize and share their experiences. The game will also attract first-timers because the goal-oriented gameplay and the luridly fun starter families make it easier to get into the action right out of the box.

Now Sims are born with the traits of their parents, families grow, and Sims grow old.

The People in Your Neighborhood
The game starts at the neighborhood level. Here you can create a housing development from scratch or start with one of three premade neighborhoods, each with its own theme. From there, you'll settle on a house and a family of Sims to control.

The Sims 2 body shop
Create your own Sim (above) or your own house (below) from scratch with advanced tools.
The Sims 2 house-building tools
Aside from the basic needs carried over from the previous game, Sims now have aspirations, wants, and fears. The wants and fears are the day-to-day things that occupy their minds, like wanting to see friends or get married and fearing death or being rejected for a kiss. Satisfy their wants, and they become more efficient at completing tasks you assign them. Realize their fears, and Sims become lethargic, cranky, and unresponsive to your commands. Aspirations are the big-picture things, like raising a family, becoming wealthy, and gaining knowledge. Succeed here and you'll be able to buy odd gifts for your Sim to improve his or her life, like a money tree that pays dividends or a "fountain of youth" water cooler.

What Else Is New?
Of course, you wouldn't be able to juggle all that if it weren't for the improved "Free Will" option, which makes it easier for Sims to fulfill their basic needs. The artificial intelligence of the game is noticeably improved; they won't turn on radios just as a family member is going to bed but, strangely, they do occasionally put their dishes on the floor.

Another big change in the series is the concept of the lifespan. Now Sims are born with the traits of their parents, families grow, and Sims grow old. Not only does this go hand in hand with aspirations (growing up is the first aspiration that a baby Sim will have), it provides a limited time with which your Sims can achieve their goals.

Sims in live mode
The Universal Control Panel helps you manage your Sim family.
A Family Affair
The Sims 2 not only lets you create just about any type of Sim in any type of family, build elaborate houses, and even create a neighborhood from scratch, but it also allows you to start the game in medias res, with premade households. These families all have backstories that are smart spoofs of soap-opera plots--lots of scheming, romance, ghosts, and family fighting. Parents of teens shouldn't worry, though, because nudity is tastefully blurred out and "woo-hoo" between Sims takes place completely under the covers. The ESRB has given this a Teen rating. If The Sims 2 were a film, it would likely land between PG and PG-13.

The makers have included some nice tools to help share the universe you've created. For example, you can capture in-game stills and video to show friends the private moments, family interactions, and house parties of your Sims. You can even package a household to share as a blog or an album on a special Web site.

The Sims 2 is for patient gamers. Like life itself, the game is filled with mundane details, like getting ready for work and doing dishes. The game also demands a level of creativity from its players that the run-and-gun game genres wouldn't know what to do with. But those who stick with it will be rewarded with an absorbing, amusing diversion and a virtual family history that they've created themselves. --Porter B. Hall

Set Up a Sims 2 Machinima Studio contributor Porter Hall reveals how you can make movies using the Sims as your actors. See his guide to setting up a Sims 2 Machinima Studio.

Product Information


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Customer Reviews

Top Customer Reviews

Platform for Display: Mac
I must admit that I just bought my iMac last Friday -- therefore, I'm completely capable of playing this wonderful game. But, still -- some of the comments on this site are a bit over-the-top. If you're not completely sure about your system, research the specs (it'll take you a total of two minutes) and, to be extra sure, download the Aspyr Game Agent at Aspyr's website [...]. Run it on your Mac, and see if the Sims 2 meets and/or exceeds the minimum requirements. If it doesn't, you'll know, and therefore you won't have to waste money on a game that won't work for your Mac.

I'm particularly bothered by the "even on top of the line specs, it still doesn't work" review. My specs are not technically top of the line (I have an iMac 17" 2.0 GHz Rev. B model, 512 MB RAM), and it works PERFECTLY. The graphics are beautiful, the music amazing, the speed consistently great -- this game is like heaven on my iMac.

Considering that the requirements (more over the recommendations!) are pretty high, I can certainly understand the complaints. But on near or "top of the line" specs -- really, use that Aspyr Game Agent program -- it works beautifully.

A brief review of the game itself: this game is absolutely perfect, as I've said a couple times before. The 3D upgrade isn't as upsetting as I thought it would be, like it was in Rollercoaster Tycoon 3 (I was a Windows user before last week, bleh).

The game is exactly like the first, except with many enhancements. Your sims now have aspirations and fears, which makes for great fun! An aspiration of my sim Mike is that he wants to learn how to cook Lunch Meat Sandwiches. I had him read a cooking book one afternoon, and sure enough, he gained his goal.
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Platform for Display: Mac
Just received The Sims 2 in the mail yesterday and I love all the improvements that the game has undergone. Its about 10x as detailed as the original (for example, you don't just serve dinner, you get to decide what you are making!!!) and the new 3D engine is really gorgeous to look at. Watching your sim make him/herself a bowl of cereal and dig right into it with flakes flying all around is so fun... it's breathed new life into a great game.

I'm running it on a PowerMac Dual 2.5 with a 9600XT & 1.5gb RAM. That's unfortunately the only drawback to the game - the hefty requirements - and unfortunately the state of the Mac gamming community. PC's have really gotten much more advanced as far as games are concerned, and porting these new games from the PC to the Mac is starting to show how long in the tooth some of our Macs have gotten (I have read on several Sims 2 PC sites that the game isn't coded very well and it is very processor intensive.) Hopefully the switch to Intel will help alleviate those problems in the future, but for now, if you've got the rig to run The Sims 2 and you're a fan of the franchise than I HIGHLY recommend it!
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Platform for Display: Mac
Once, while visiting my neighbor, I used Create-A-Character to make a Sim version of her three (now four)-year-old daughter. (I will call this girl Fifi, though it is not her real name-thank goodness!) I invited Fifi to admire all the various hairstyles and clothing available to female toddlers, then "aged" the Sim-showing Fifi how her Sim would look as she became a child, then a teen, then an adult, then an elder. As I returned the Sim to her rightful toddlerhood, Fifi exclaimed in delight, "I growed up!"

Fans of the original Sims will be delighted to discover that the game they knew has, in Fifi's words, "growed up" into the Sims 2. You'll recognize many of the features that you loved in Sims 1 and its many expansion packs, but you'll also be happy to find how the game has been improved by various new features. One of the biggest additions is the aspiration system: just like real people, Sims now have wants and fears. By fulfilling their wants, you can drive your Sims to new heights of productivity and happiness; by fulfilling their fears, you can drive them to nervous breakdowns!

Perhaps even more fantastic than gameplay enhancements like the aspiration system are the aesthetic improvements found in the Sims 2. When I design a Sim now, she actually looks like the person she's SUPPOSED to look like, rather than the closest possible approximation that the designers have come up with. What's more, I can view my Sims in a fully three-dimensional world, and even "get close" to them. This allows me to better see my Sims' faces as they actually speak, smile, frown, cry, and cheer-a far cry from the impassive masks that were the faces of the Sims 1. In fact, the Sims 2 exhibits an overall lifelikeness that I never could have anticipated from playing Sims 1.
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Platform for Display: Mac
I have been playing this game more than a week, several hours a day and can say this game plays pretty well on a system that meets the minimum requirements for the game. I have a new Mac Mini which runs on a 1.25 GHz G4 processor, has 512 Megs of Ram, uses an ATI Radeon 9200 video card with 32 Megs of VRam, and MacOS 10.3.8. You do NOT need a "new" G5 to play this computer. As long as you have at least a Radeon 9000, 1.2 GHz processor and at least 512 Megs of Ram, you should be able to play this game.

When I installed the game, the video settings were automatically set to the lowest default for the best gameplay. Startup of the game is initially quick, but loading a saved lot with a family and lots of items might take about 30 seconds or so to load. I started creating a family with two people set up in a relatively small house, and gameplay is just fine until you get more than eight people on a lot. The maximum number of family members you can have on a lot is eight. More than that gameplay gets a bit choppy, since there are so many people and their aspirations the game is trying to keep track of. When this happened, it was hard to scroll around the house and use the camera angles to keep track on specific Sims. Sometimes the control panel response during this time was sluggish. However if you went into Build or Buy mode, the game jumped back into speed again.

I was rather discouraged to see reviews below that were just trashing the game because they did not pay attention to the system requirements or researched it on Aspyr's Web site. Game specs can always change, and the ones listed on this site were probably early ones before the game went through lots of testing and was shipped to retailers.
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