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Singularity - Xbox 360

4.2 out of 5 stars 132 customer reviews
Rated: Mature
Metascore: 76 / 100
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About the Product

  • Multiplayer gameplay options and Xbox LIVE support including LIVE Achievements.
  • An engrossing storyline blending Cold War history and science fiction elements.
  • An arsenal of first-person shooter weapons, including conventional firearms and upgradeable, time altering gadgets.
  • Mission progressing puzzle-solving gameplay.
  • Advanced graphics built on the Unreal 3 game engine.

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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

Fight your way through an ever-shifting environment haunted with time ravaged creatures, while sudden time wave hurl you back and forth between 1950 and the present day. Use your wits and the perfect weapon - the Time Manipulation Device - to unravel the conspiracy on the remote island of Katorga-12

Amazon.com

Singularity is a first-person shooter developed by the legendary Raven Software and utilizing the power and flexibility of the Unreal 3 game engine. Set in an alternate present of 2010, players take on the role of a US Air Force pilot who while investigating an extreme radiation signature, stumbles upon a top secret Cold War era Soviet program, run amok which not only causes monstrous mutations, but also threatens to alter nature of time itself.

'Singularity' game logo
Reducing an enemy to dust by speeding up time in 'Singularity'
Speed up time to reduce enemies to dust.
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Reversing the history of a causeway in order to mend it in 'Singularity'
Or gain from turning back the clock.
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First-person shooter perspective in 'Singularity'
Classic FPS gameplay.
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Revisionist Cold War Storyline in 'Singularity'
A revisionist Cold War storyline.
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Story
In the dark, Cold War winter of 1949-50 Stalin, the brutal leader of the Soviet Union, had two super weapons: long range missiles and the atomic bomb. But even if his teams of forced labor managed to build a missile powerful enough to carry an atomic payload, Stalin still faced encirclement by the United States and the Strategic Air Command. He knew that he needed another advantage over the United States, one that would ensure Soviet security and superiority. Then came the chance discovery on the remote island of Katorga-12 off the wild Kamchatka peninsula, of a previously unknown material, Element 99 (E99). E99 became the new source of Stalin's hope: a new energy source of unparalleled power. Unfortunately, the new element also yielded a new kind of contamination risk. But these were acceptable risks to Stalin - anything for the advancement of the Soviet people. Even so, on September 21, 1950, driven to complete the project, and in violation of the safety protocols, a Russian scientist, Viktor Barisov, personally triggered a device powered by E99 that caused a catastrophic event that affected the entire island. What happened next is unclear. However, there are reports that Stalin's final dying order was a handwritten scrawl to quarantine Katorga-12. And so the knowledge of the island remained buried...until 2010, when intelligence reports in the west confirm activity on a remote atoll in the Russian Federation's shadow. The world has no memory of Katorga-12. No concept of what may be on the island off the southeast coast of Russia. It is deemed that the world can't afford another Chernobyl - or worse. America's answer is to scramble a stealth flyby of the area. They need recon - and they need it now.

Gameplay and Weapons
Action in Singularity is a mix of combat mission gameplay and puzzle-solving. Combat is against both modern and 50s era Russian forces, as well enemies mutated through exposure to E99. In this players have their choice of conventional weapons including: pistols, shotguns, machine guns, sniper rifles, rocket launchers, etc., as well as as few Sci-Fi weapons very specific to the game. These include the TMD (Time Manipulation Device) and the E99 pistol. The TMD is a gauntlet, which players acquire early in the game that can be integrated with conventional weapons. Its main function though relates it its ability to alter time within a small specific area. The major examples of this are:

    Reversion - The ability to alter encounters by rewinding the history of an item or entity to the time of your choosing. This can be used to repair broken items, render enemies harmlessly embryonic, etc.
    Aging - The ability to alter encounters by fast-forwarding the history of objects or entities, rendering the former rusted and worn and the latter decrepit with age or simply dust.
    Stasis - The ability to freeze time and thus dangerous situations in order to gain an advantage.
    Impulse - The ability to propel objects frozen in time in a targeted direction.
    Chronolite - Functionality that allows the player to look back to a time associated with a place, person or object.
Players can also utilize the TMD in conjunction with the E99 pistol, a gun that shoots bullets infused with Element 99, to hit targets unreachable due to distance and otherwise indestructible cover. In addition, to the TMD's combat uses, it is also indispensable as a tool for solving the spatial-oriented and other types of puzzles that players will face on the island of Katorga-12.

Multiplayer
Singularity contains multiplayer gameplay options, that just as in its single player campaign, integrate conventional combat tactics and weapons with the time manipulation elements.

Key Features

  • An engrossing storyline blending Cold War history and science fiction elements.
  • An arsenal of first-person weapons, including conventional firearms and upgradeable, time altering gadgets.
  • Mission progressing puzzle-solving gameplay.
  • Advanced graphics built on the Unreal 3 game engine.
  • Multiplayer gameplay options.
  • Xbox LIVE support including LIVE Achievements.

Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B001UWGDC6
Release date June 29, 2010
Customer Reviews
4.2 out of 5 stars 132 customer reviews

4.2 out of 5 stars
Best Sellers Rank #14,897 in videogames
#995 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard
First I would like to say that my favorite types of games are Adventure, FPS, and RPG's (in no particular order), as I believe this makes a difference when reading one's review of a game.

I can say that this game really surprised me. I went into Singularity with absolutely no expectations, as I had heard nothing about this game. After about 30 minutes into though, I was hooked.

There have been a lot of comparisons of this game to others, and while I feel it does have many similarities to others it does not come across as a cheap imitation either. It definitely holds it's own. Now, having said that, if I were going to state any similarities, then I would say it's like Bioshock and Wolfenstein had a baby together, and they called it `Singularity'. I loved both of those games, and it's like Singularity took those and meshed them, for a new, yet familiar feel. The engine is the same as was used in Bioshock if I believe (the unreal engine). There is more of a FPS-feel than is in Bioshock, as this game has your more typical weapon options (compared to the drill in Bioshock 2 or perhaps the spear gun). This does not mean the weapons are not fun and full of variety. I loved them. There was a gun for everyone (Sniper, exploding darts, machine guns, shotguns, chain guns, pistols, grenade launchers, etc...), and each of these you can upgrade. Not to mention using these in combination with the TMD (your Time Manipulation Device) was fun as well. The flashbacks in time was like your Wolfenstein world, and the present was your Bioshock world (i.e. soldiers and more of a military feel in the 50's scenes, while in the present there were mutants running wild in an abandoned old settlement).
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
1 part Doom3,
1 part BioShock,
add a dash of time manipulation,
shaken not stirred.

About as challenging as Half-Life 2,
About as long as Gears of War 1 or 2,

Worth playing twice.
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Platform for Display: Xbox 360Edition: Standard
When I first heard of Singularity last fall, I was pretty happy since I like science fiction style FPS games. Well, after a delay or two the game came out and I am pretty happy I bought it.

PROS:
-Eerie atmosphere (akin to FEAR) that can, and will, keep you on edge
- unique enemies that each take some thought as how to defeat
- A pretty good science fiction/alternate reality story (I won't spoil here)
-Good gunfights, some thoughtful weaponry
-Good multiplayer, unique because it isn't just another "soldier v soldier" match, instead it is creatures v soldiers
-On normal, the campaign is probably 8 to 10 hours long, so it isn't short by any means, maybe typical of fps lengths.
-It is similar to the Bioshock/System Shock 2
-I enjoy not knowing what situation will come next in the campaign, keeps me on edge
- Campaign jumps between the year 2010 and the 1950s

CONS:
-AI needs a little work, but puts up a decent fight (I'm on normal)
-Not too many multiplayer modes yet
-No subtitles or place to reference previously found notes and tape recordings
-tape recordings
-fairly linear story (I don't mind at all, but some people want a more sandbox style FPS, I guess)
-Iffy Russian accents
-Unfortunately, too many backwards "R" letters, and many of the films or posters are written in english, but using Russian Cyrillic characters to spell which seems lazy or cheesy to me since I know a bit of Russian.

It may seem like there are a lot of cons listed, but really they are nothing major and more of just personal taste for me. I really enjoy this game and intend to play it for quite a while. If you like atmospheric FPS games then go and buy this. Ideally you should have pre-ordered as it came with a free copy of the 360 game "Prototype", a 1GB usb memory stick, and a multiplayer skin for the regular price of an Xbox 360 game.
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Platform for Display: Xbox 360Edition: Standard
Time travel. We've all dreamed about it at one point or another. What would we do if we could change the past. Would we use it to fix our mistakes, and rewrite history to suit our need, or would we seize the chance at power, and use it to make ourselves immortal throughout time? Or, would we find ourselves part of a higher calling, destined to do something incredible? Singularity from Raven software (creators of action RPGs like Marvel: Ultimate Alliance) casts you in the shoes of one such individual. Faced with unlimited power, it's up to you to decide the worlds fate. Except it's not, as Singularity is quick to put restraints on just about everything you can do. What remains is a shooter with a lot of ideas and potential, but winds up completely average by it's own design.

Story
As part of a military recon team, you play as Captain Nathaniel Renko, on a mission to investigate strange occurrences on a remote island name Katorga-12. It becomes immediately apparent though that things are not in the least bit ordinary, and after narrowly surviving a crash landing in the ocean, you find yourself in the middle of a time warp. It only gets more insane from there, as you find yourself beset upon by Russian soldiers, and terrifying mutants. This is all because of an element unique to the island, simply named Element-99. You meet up with members of a resistance movement, and are then task with traveling back in time, and destroying the singularity that has caused so much mess.

While it starts off strong, Singularity almost immediately goes completely off the rails, getting way to complicated. The game tries to explain so much in the first hour or two that I became completely lost, and had to keep reminding myself why I was doing something or going somewhere.
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