Cultists of Cthulhu board game XSP003 1-6 Play, 14+, 120 Mins Sixpence Games
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- Set in H. P. Lovecraft's Miskatonic University, Cultists of Cthulhu is a thrilling horror board game for 1-6 players
- The game is cooperative, except that one player is secretly a Cultist, trying to kill the others
- 12 characters, 5 scenarios, 12 Cultists, 50 map tiles, and scores of cards and tokens ensure no two games are ever the same
- Something unspeakable stirs at Miskatonic University
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It is a dark and stormy night. A lightning bolt has struck the Elder Sign over the main hall of Miskatonic University, shattering it into six pieces and scattering them around the campus grounds. Without the protection of this mystic sigil, our world is invaded by dark mythos forces. Your group are students and professors, striving desperately to turn back the eldritch horrors and save your school... except that one among you is secretly a Cultist, plotting the end of the world! Cultists of Cthulhu is a game of mystery and intrigue, action and adventure, teamwork - and betrayal. Players take turns exploring Miskatonic University, working together to save the world, while the Cultist tries to subtly sabotage their efforts, biding their time until the Stars Are Right and they can come out of hiding and wreak havoc on all. Do you have what it takes to save your school? Or are you secretly one of... the Cultists of Cthulhu?
Cultists of Cthulhu 1-6 players, ages 14+, 120 minutes By Sixpence Games
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I'm open to trying it again with a different mix of gamers but still, I think it will be a while before I pull this out again. And considering it was pretty expensive, I'm a little bummed about that. My recommendation is if you have a chance to try it before purchasing it, try it out first.
Bonus tip: If you haven't played "Betrayal at House on the Hill" do yourself a favor and pick it up, it is easily my favorite board game. It offers a deeper horror/mystery experience and much more replayability/content.
The art is great, and everyone I’ve played it with enjoyed it quite a bit. Game sessions took 2-3 hours, but it wasn’t hard to explain, especially to players who are used to other board games or tabletop RPGs. The game also has special rules for playing by yourself or with one other person. This is fairly rare in board games, and I give serious props to the designer for including a solo/duo mode. If you and your friends enjoy Betrayal at House on the Hill, HP Lovecraft’s Cthulhu Mythos, or are just looking for something new to try, I think you’d enjoy this pleasant romp of suspicion, madness, strategy and monsters.
Definitely recommended for fans of the Cthulhu mythos, and anyone who loves strategy board games.