Skies of Arcadia
- Rated T teen
- Full 3D world
- Customize your own Airship
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Follow the Adventures of Vyse, as she journies through unchartered skies to discover new continents and mystical ruins...
Imagine a world in which people live on islands, float through the air, and use masterfully engineered sky-ships to travel from place to place. Follow the adventures of the young hero Vyse as he journeys through uncharted skies to discover new continents and explore mystical ruins. Accompanied by Aika and Fina, he will wage battles against savage monsters, evil pirates, and a powerful enemy nation. Skies of Arcadia delivers a brilliantly animated cast of characters, monsters, and villains, along with astounding 3-D graphic environments and a wonderfully scripted story line.
Top customer reviews
Allow me to explain if you will. Skies of Arcadia follows loosely the guidelines set by the Final Fantasy series. You will have a group of three to four warriors and you will find and defeat a series of enemies. Weapons and combat skills will abound while magic will grow and engulf the world around you. To this tried and true style, several major and important advancements were made.
1) Ship battles. You will love this the first second you play it. Not unlike some of the monster battle games of the world, you will order your ship to make 4 "moves" for a given turn. This can be magic, repair, attack, or defend. Then you will okay it and sit back. the four turns will be played out in front of you not unlike a movie, with your ship and your enemy swirling about and attacking. Then the 4 turns will end and you will be given a chance to make 4 move moves. Battle goes on until either you or your enemy plunges from the skies in flames. However this sounds to you, I promise this will be one of the better aspects of the game to you.
2)Move to move combat. Not unlike the ship battles above, personal combat follows a turn basis. Instead of having time bars that fill until it is your turn, each side will decide what their warriors will do, and then they will do it. When a person goes in determined by what their speed is. Strategy evolves around your ability to guess what you enemy will do and counter it. Boss battles are some of the most inspiring and fun things you will partake in.
But not all is flowers in the Skies of Arcadia. Much like FF, you will often be ambushed by random enemies. The difference here is how often it happens. Throughout the game you are expected to find or discover your next area of importance. Well this is rather hard when ever fifth step of tenth seconds you have to fend off hordes of enemies. I personally tired every way possible to avoid those all-to-common attacks but to no avail. There is a actual dis-insentive to explore because you don't want to spend hours fighting your way in, possibly finding some weapon or goody, and then spending more time getting back out so you can continue on your way. And there is no relief from this tedium. Only towns are safe for you to explore freely. Now I understand why this is in the game but COME ON! I don't want to have to fight an army everytime I go into some cave. This feature needed to be spread out a little.
Also of annoyance is the lack of dialouge. Everything is writte with the exception of a few simple and comically dsiplaced sound-bytes. In the end, I think I should have been happy for just those but a bit more actual taliking and a bit less eye-wearying reading would have been nice.
So in conclusion, this is a must have for your average DC owner (although we are a dying breed). But if you have a short fuse, might want to look elsewhere because I am a patient and mellow tempered person and I nearly gouged my eyes out from the almost constant combat.
The plot is solid with just enough twist to be surprising but not deus ex machina, the locations are many and varied, and battle are strategically turn-based but are highly intuitive and sufficiently challenging. The real jewel of the game is the ship battles, which take the same concept to the skies. Plug in your commands and watch what's usually a good movie.
The game is not without a few flaws. First, it's impossible to completely level up one character's weapon; to do so you need 30 "Chams", and only 29 exist in the game (one was available for download from Dreamcast Online), leaving the true trainer to slog through a VMU minigame in hopes of obtaining magic #30. Less drastic, but more annoying, is the frequency of random battles while traveling in the ship - sometimes less then 7 seconds between battles. Good luck if you were treasure hunting or trying to get somewhere in a hurry (there's a way around it, but not until more than 2/3 of the way through the game).
Despite these drawbacks, Skies of Arcadia is one of the best RPGs I've played, and I highly recommend it.
Most recent customer reviews
I understand why Skies of Arcadia gets love. On the surface it seems like it's great.Read more