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Skies of Arcadia

Platform : Sega Dreamcast
Rated: Teen
4.8 out of 5 stars 123 customer reviews
Metascore: 93 / 100

Price: $192.65 & FREE Shipping. Details
Only 1 left in stock.
  • Rated T teen
  • Full 3D world
  • Customize your own Airship
4 new from $184.99 19 used from $55.52 1 collectible from $70.94

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Product Description

Product Description

Follow the Adventures of Vyse, as she journies through unchartered skies to discover new continents and mystical ruins...

Imagine a world in which people live on islands, float through the air, and use masterfully engineered sky-ships to travel from place to place. Follow the adventures of the young hero Vyse as he journeys through uncharted skies to discover new continents and explore mystical ruins. Accompanied by Aika and Fina, he will wage battles against savage monsters, evil pirates, and a powerful enemy nation. Skies of Arcadia delivers a brilliantly animated cast of characters, monsters, and villains, along with astounding 3-D graphic environments and a wonderfully scripted story line.

Product Information

Customer Reviews
4.8 out of 5 stars 123 customer reviews

4.8 out of 5 stars
Best Sellers Rank #22,632 in videogames
#72 in Video Games > More Systems > Sega Dreamcast > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.5 x 4.8 x 0.4 inches
Media: Video Game

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Customer Reviews

Top Customer Reviews

Positive reviews made me give a shot at this game even after buying Jet Grind Radio (awesome!). I don't have much time to play RPG's, but I have made time for the very best (Panzer Dragoon Saga, Final Fantasy 2 & 3 on SNES, Xenogears, Chrono Trigger). Amazingly, Skies of Arcadia jumps right into this batch of greats!
In every way, be it innovative gameplay (traditional RPG battle plus turn-based ship battles), incredible graphics (the spell effects are INCREDIBLE and DC-powered, the towns are full 3D, textures galore), or personality (characters change 3D facial characteristics to emote), it's all here.
The storyline is interesting and fun and the environments expansive and truly multidimensional. The quest seems quite long too, I'm at 18 hours and on disc 1 of 2 and have only about 30% of the game's "event log" tallied.
As I said, I don't have much time for RPG's, but this one is so good it's hard not to think the inverse: I don't have much time for everything else...lest it get in the way of playing Skies of Arcadia.
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Skies of Arcadia is great in so many ways, I don't think I can cover it all. This is the first excellent RPG of the next generation consoles, and it will be a hard act to follow. Almost everything is wonderful and fresh. The graphics, the story, the fighting system, the world of Arcadia - this is the stuff of gaming legend!
Naturally, the graphics are jaw-dropping. Just imagine the static backgrounds in Playstation RPGs, except that you can move about them in full 3D, and you'll get the idea. These textures are the most detailed I have every seen in a game - you'll stop just to study a mosaic in the floor. The towns and dungeons are impossible complex and detailed. Each seem to be more spectacular than the last. What impressed me the most, though, was how completely the graphics combined with the rest of the game to give you a great experience. For example, the character animation not only amazes you at how life-like it is, but draws you into the story and the characters.
The plot starts slow and predictable, but finishes incredibly strong. Everyone who's played this game agrees that somewhere in the first 3rd of the story, something grabs your attention and doesn't let go. Maybe it's the spectacular world of Arcadia, which basically combines the Age of Discovery and pirates with magic, and throws everything into the skies. People live on floating islands, with magic powered sailboats sailing to and from, clouds pouring down like waterfalls, and strange cultures sitting undiscovered by the Old World. Like in any good RPG, the story stirs emotion by taking you to new places and introducing new characters.
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Skies of Arcadia is one of the first next-generation console RPGs. However, outside of a graphical upgrade, Skies conforms to many traditional RPG conventions. But while this game doesn't really offer any new innovations, its execution of tried-and-true gameplay mechanics is nearly flawless.
Let me first just cover my one main complaint of the game - random battles. By no means is this problem unique to Skies. This is a problem that has long plagued console RPGs in general. In my opinion, random encounters are just a cheap trick to extend the life of the game. Some RPGs, like Chrono Cross, have already gone away from this. I think the rest should follow suit. The problem with Skies is that random battles happen far too often as every five to ten seconds. This gets really annoying really quickly, especially since a battle on average takes a couple minutes to complete. The good news is that the game is really paced quite well and you will not have to spend extra time fighting random battles to level up your characters.
So what is good about Skies? A lot. Like almost all RPGs out there, the basic premise is that your ragtag group of characters are the unlikely heroes in a quest to save the world from total destruction. The characters exhibit the cute, childish quality prevalent in many Japanese-designed RPGs, but are never sickeningly so. The personalities are optimistic, but the story line has tragic moments as well. And while the basic flow of the plot is predictable, there is just enough suspense and mystery in the details, compelling you to find out more.
One of the themes of the game is exploration, and I eagerly anticipated discovering a new environment to explore. The locations are rich and diverse.
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If I were to write a review of this game for any other system (except perhaps the Playstation 2), I would be forced to give it four stars. However, given the total draught of RPGs for the DC, it seems only fair to give this role-player its due as the first solid and true entry into the genre for the system.
You're not going to find the innovation in graphics, music, storyline, or battle system that Chrono Cross or Final Fantasy VII delivered. This particular RPG is better suited for the role-player who has been around the block and enjoys the more basic elements, with an emphasis on adventuring and not incredible plot twists, orchestral score, or eye-popping CG.
That's not to say that Skies of Arcadia looks or feels totally old-school. Obviously, this is not a re-hash of FF2 or the like. With fully polygonal graphics that are gorgeous at times (check out the desert temple), and a few changes to the tried-and-true "fight,magic,item,run" battle system, this game will definitely hold your attention while bringing a few solid new elements to the table.
Despite its few faults, I would give this game a 9 out of 10 in most categories, and I think that its place as the first true RPG on the Dreamcast safely bumps its overall rating to 5 stars. Basically, if you played and enjoyed RPGs before the powerhouses like FF7 arrived, I can safely say that you'll enjoy this one as well.
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