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Skullkickers Volume 1: 1000 Opas and a Dead Body Paperback – March 22, 2011
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If you're looking for strong plot or an in-depth story, this is not for you. If you're looking for a good, fun, light read and some very cool lead characters, then Skullkickers is perfect for you. Check it out -- I, for one, can't wait for book 2!
Top international reviews
Skullkickers is a light-hearted take on the fantasy genre, mixing in humour and ferocious action that reads like a buddy-cop movie. There isn’t much to the lead characters – or any of the characters really – who’re your standard template dwarf and barbarian characters with the barbarian perhaps written in a slightly more cerebral way than simply just a brawler. There also isn’t much to the plot: the two get their mission, they fight monsters, they get paid.
Jim Zubkavich’s writing is competent and the story he tells is enjoyable enough but his take on the fantasy genre isn’t especially noteworthy. The back and forth dialogue is snappy without being that clever or funny, but I did feel that the action often ground what little plot there is to a halt. It’s very BIG action where multiple pages and large panels show how the fighting plays out but the action is very unremarkable – a dwarf and a barbarian hacking away at monsters looks exactly what you’d expect and if you’ve seen it once, you’ve seen it all.
Edwin Huang’s artwork is ok but it’s very clearly drawn digitally and I’m not the biggest fan of digital art – it just doesn’t look right. It’s a bit too bland and a bit too clean. Though I did like the onomatopoeia in the panels where a stage direction or action is literally written out as a sound effect.
The first Skullkickers book isn’t a complex story nor a very original one but is a decent comic that’s not badly written or drawn. I’m not a big fan of fantasy comics but I still liked it and if you are then you’ll probably enjoy this a lot more than me. Skullkickers is an ok but forgettable comic - for MMORPG addicts who need a rest from their game but don't want to stray too far into reality with any non-fantasy related reading matter.