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About the product
- All Skylanders Spyro's Adventure, Skylanders Giants, and Skylanders SWAP Force figures work with Skylanders Trap Team.
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Starter Pack includes: Video Game, Portal of Power, 3-Skylanders Figures, Character Collection Poster, 3-Sticker Sheets with Secret Codes and 3-Trading Cards
Frozen in our world. Alive in theirs.
Thousands of years ago, the Skylanders Giants fought epic battles in Skylands, but were banished to Earth. Now Kaos is back and with a new threat looming, it’s time to bring them back to join forces with the Skylanders. Only you can put them into the Portal of Power® to unleash their strength in the ultimate battle to save Skylands.
Are you ready to face Kaos?
- Starter Pack includes: Video Game, Portal of Power, 3- Skylanders Figures, Character Collection Poster, 3-Sticker Sheets with Secret Codes and 3-Trading Cards
- Bring the Skylanders Giants back from banishment to join the Skylanders once again in this Starter Pack
- Unleash the power of the Skylanders Giants with the Portal of Power®
Wii vs. Wii U:The Wii and WiiU use the same portal. They are completely compatible in every way except for the software. The Wii software will work on the WiiU (though the game won't be in HD if they play with Wii software), but the Wii U software will not work on the Wii. Toys will work on both platforms.
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You CAN finish the whole game with the base starter set characters.
Yes, there are areas you cannot go or sometime there may be a puzzle to do something another character could just do, but it works. Some characters are more powerful in some areas or have things they can open other elements cannot. These never stop progress but they add extras.
the characters can be found all over the place for cheap and all older characters work in the newer games. All newer bases work with older games. Older bases cannot run the new game and I think new characters cannot go into older games but the characters and bases move forward from the original to the most current.
Note: my seller actually sent just the figures not the starter pack I wanted - check the specific seller listing carefully, do not order without looking. Amazon of course fixed it no problem but it was frustrating
There are a few classes (air, magic, life,...) and each class has one giant and a handful of other characters, so there is a lot of entertainment value in this game. It's not like some video games where it's exactly the same every time.
Very sneaky, Activision!
Aside from the clever marketing, one other criticism: the characters can't jump. Ever since Pitfall, your guy on screen can jump, but not here. But you do get 2 attack modes, and you can buy a third as well from the stores that somehow pop up.
As a grown-up I was able to play without reading the directions for a time, until I got to Skystones and my kid had to clue me in on how to win. Early on I was winning through pure dumb luck but down the road that doesn't cut it anymore (like life, amirite?).
The other minigame where you rotate a table to move a ball was fun and an ego-boost when it told me I achieved a perfect score. That made up for the Skystone incident...
Another really cool thing is that even if the Wii is in standby mode the portal stays lit. Also, when you put a giant on the portal it lights up too. I don't know if there are internal batteries or what.
Ok, here's the big downside I'm seeing so far. When playing two players the software gets confused easily. When placing a second character on the portal it will tell you you have too many guys on the portal, unless the player two pressed "A" on the controller. So just walking up and putting a new guy on the portal is a no-go. Also, we found somehow during this process that a player gets removed from the game. So when you do things right and add a second Skylander it still says you have too many players. And then when you think you've solved this, then you find (in the heat of battle no less) that the two players have swapped Skylanders somehow! We butchered a few Skylanders this way since we were cross-controlling the wrong guy. Now I caveat this with the "I didn't read the directions in the manual" excuse but we DID follow the on-screen directions and prompts which seen more than adequate, and this continues to be a problem occasionally. First time out of the box, player management was a HUGE problem but we're learning the ropes and life is good.
All in all, I can see why this franchise is successful, and we look forward to buying more games so we can use our small army of figurines. Given all the imagination Activision has placed in the ones we have so far, we can see lots of cool possibilities down the road!
That being said, the game is great for kids between 5-10 years old, after that, I think that most kids will have become interested in other gaming options. It is not too hard for kids to follow the plot line and different levels, which is great, because there are so many apps and games that require some help from mom and dad (and even then it might be too much to ask from either of them). This game was well developed, but be ready for your kids to start asking you to buy an increasing amount of add-on characters every time they go to the store...