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Skyrim VR - PlayStation 4
|List Price:||$59.99 Details|
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- Skyrim reimagines the open-world fantasy epic, pushing the gameplay and technology of a virtual world to new heights
- Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of the elder scrolls is realized like never before
- Skyrim’s game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons
- Choose from hundreds of weapons, spells, and abilities. The character system allows you to play any way you want and define yourself through your actions
- Battle ancient dragons like you've never seen. As Dragon born, learn their secrets and harness their power for yourself
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A true, full-length open-world game for VR has arrived from award-winning developers, Bethesda Game Studios. Skyrim VR reimagines the complete epic fantasy masterpiece with an unparalleled sense of scale, depth, and immersion. From battling ancient dragons to exploring rugged mountains and more, Skyrim VR brings to life a complete open world for you to experience any way you choose. Skyrim VR includes the critically-acclaimed core game and official add-ons – Dawnguard, Hearthfire, and Dragonborn. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel and the future of the Empire hangs in the balance. As Dragonborn, the prophesied hero born with the power of The Voice, you are the only one who can stand amongst them.
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-Game runs incredibly well (!!), high FPS with no stutter, no crashes, few bugs (for an ES game), PS4 fans don't even get stressed
-Graphics of environment are really nice for VR, especially interior. Lighting, buildings, and mountains (up-close and distant) look great. It's obvious Bethesda had to "pick-and-choose" which textures to keep at hi-res and which ones to downgrade to run VR. They did a good job prioritizing. You're probably wondering "some people say the graphics are crap, and some say they're amazing, which are they"? The answer is: they're good, but expect some downgrade in certain (but not all) "up-close" textures and distant NPCs.
-NPCs up-close (not far away) look incredible as well. They actually look less ugly in VR than in the special edition. They also look much more realistic in VR. There's detail I never noticed before; certain NPCs are like entirely new people. (Example: Irileth)
-The scale is incredible. Exteriors and especially interiors take on a whole new meaning in VR. I never knew Dragonsreach ceiling was so tall. I've noticed so many new details in environments I never saw in my 1,000 hours of Skyrim 2D. Looking down even a flight of stairs is amazing, not to mention peaking over the edge of a cliff. Hope you don't have a fear of heights!
-There are a plethora of comfort options for people who get motion sickness
-Can play with move controls (which mostly work really well, see CON below) or Dualshock 4 (exact same controls as 2D Skyrim)
-Controls overall are great. Magic and archery are fun (using the Dualshock 4, archery is more accurate than it's ever been in Skyrim. You feel like a skilled archer)
-The UI is GREAT. Text is tack sharp, it's easy to read the menus and dialogue, the compass and status bars are intuitive, and the skill trees are impressive and beautiful.
-It's Skyrim. Same full game with Dawnguard, Dragonborn, and Hearthfire. We already know what an incredible game it is.
-NPCs are very blurry from a distance (this was probably a sacrifice made to make the game run so well)
-Move controls do not yet incorporate fully smooth turning (but you can smooth-turn with the Dualshock 4 controller, my preferred controller anyway). They're also flawed in some ways (archery isn't as good with moves), but I think these will be ironed out by Bethesda with feedback
-Have not yet found a way to view your character after creating him/her. I'm guessing there either is one (mirror?) or it will be added
-Textures do take a hit. Main examples: far away objects such as White Run look like vanilla again; some textures up-close (such as grass and flowers) also were reduced in resolution.
Overall, HIGHLY recommend this game if you're either a Skyrim fan or a VR fan. If you are, get it.
Now, truth be told, the graphics aren't overwhelmingly incredible (closer to PS3 than PS4, but I also don't have a PS4 Pro yet, that could make a difference) and it took me some time to adjust to the headset and screen/visuals, but after I did it was so beautiful and wonderful to turn your head and see Whiterun and Riften and the other towns alive around you. It really gives you the feeling of being in Skyrim. I used the normal PS4 controller and not the move controllers and I still felt immersed.
Bottom line: This game is a must have for all PSVR owners and Skyrim devotees!
Beyond this game, the only one for PSVR that I consider a must-own is Resident Evil: Biohazard. There are many other fun games currently out (Megaton Rainfall, Super Hot, Eve Valkyrie, etc) but Resident Evil was the best game available before Skyrim. However, I understand that horror isn't for everyone, and Resident Evil is definitely not for the weak-at-heart. Skyrim has far and away taken #1 spot for best PSVR game.
Skyrim, unlike Resident Evil, is for anyone. With so many ways to play, Skyrim will give every experience a new fresh slate whether it's your 10th new game or your first. But on PSVR, it gives Skyrim life as you've never experienced before in gaming. This is a true open-world RPG where you are in full control, in real-time, in virtual reality.
Like any Bethesda game, you have to expect a few bugs or crashes along the way. Save often, but putting aside the obvious minor issues you'll face, here are my only critiques:
1. I understand how certain people can find the graphics lackluster. For a six year old game, I was more than impressed on my PS Pro but it surely isn't as crystal clear as it would be on PC with graphical enhancement mods.
2. As someone highly susceptible to motion sickness, it took awhile to get comfortable playing Eve Valkyrie and Rigs. However with Resident Evil I never once experienced motion sickness. I attributed it to hours of game-play with other games, but with Skyrim I unfortunately started feeling it about 45 minutes in. Immediately took a couple hour break and tried again only to feel it again with 20 minutes. After a good night sleep, I attempted it again this morning and felt fine after an hour. Motion sickness is something you can get over with continued play but it's not fun when you experience it.
3. Controls using the motion controllers take time getting used to. I mis-clicked quite a few times but was finally getting the hang of it proficiently on my third play. It's also not easy to back-up using a bow. Or you give up using your shield/weapon in your hand used for backing up. Upgraded controllers would help with movement greatly.
Outside of that, I can list 100 positives. As long as you go into this with an open mind, knowing it's six years old, knowing you'll come across a few bugs here and there, knowing the controls aren't perfect, then this will be the best gaming experience you ever have.