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So You Want to Play Go? Paperback – June 15, 2008
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About the Author
- Item Weight : 10.7 ounces
- ISBN-10 : 0982910606
- Paperback : 222 pages
- ISBN-13 : 978-0982910603
- Dimensions : 6 x 0.5 x 9 inches
- Publisher : Sunday Go Publishing; null edition (June 15, 2008)
- Language: : English
- Customer Reviews:
Top reviews from the United States
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Physical book review:
The cover is glossy and will stand up to plenty of use, bright colors and good color alignment. The paper is white and well cut, the print is clear and easy to read, so what is my problem?
The diagrams are not 'square'. Very often the diagrams show the board with rectangles and large ovals which really take away from the reading of the board. I'm expecting to see the grid with round stones and instead get something I can't visually get past. Ugh.
This is one case where you need to buy the electronic version over the physical book. Weird, huh?
Yes, production values are not the best. The diagrams are sometimes squeezed or stretched giving the stones a slightly egg shape and making the squares rectangular. A very minor issue for me but I can see where others could be a tad taken-aback.
Just studying Volume I will put you ahead of the beginner's pack - it is really quite outstanding.
I bought the book knowing the rules already but felt I should keep a beginner book around in case I needed it or to lend to someone. Even though I did not plan to read much of it it turned out to be a fun read and how many go books can you say that about.
After reading this I will be buying the second book in the series ( So You Want to Play Go? Level 2 ) and see how it goes.
Top reviews from other countries
The worst part is the diagrams - they are terrible. They are pixellated, distorted and inconsistent, clearly made in something like MSPaint. Whole series of pictures on a single page showing the progression of moves change from diagram to diagram - with point indicators missing completely, or borders shown when we're not actually anywhere near the border. Some of the diagrams are so distorted they're unreadable.
There is absolutely no reason to buy the first or second books when there are such comprehensive, well formatted and presented introductions like Janice Kim's series or The Second Book of Go. I have dipped into books 3 & 4 which do contain some useful information, but not anything unique from other books. Avoid this pedestrian effort like the plague.
The author is very comforting, not to say anything is slow, don't worry about that, the book is humorous, fun, and it also gives some nice information about the culture surrounding the game.
Auch die Rätsel sind gut gemachte Übungsbeispiele. Sehr gut finde ich die - anfangs irritierende - Idee, für die Rätsel keine Lösungen anzubieten. Dadurch reflektiert man viel mehr und gibt sich nicht sofort zufrieden, indem man jeweils DIE Lösung nachlesen würde. Gerade herauszufinden, ob es nur eine oder mehrere Lösungen gibt, macht ja auch den Spaß und die Herausforderung aus.
Das Buch ist rundum zu empfehlen.