Socom: Fireteam Bravo - Sony PSP

4.4 out of 5 stars 71 customer reviews
Rated: Mature
Metascore: 82 / 100
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Platform: Sony PSP
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  • Socom: Fireteam Bravo - Sony PSP
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About the Product

  • Command your teammate in 14 different single-player missions, designed with detailed plots and varied mission objectives
  • Four international Areas of Operation (AO) - including an exclusive Chile AO
  • Instant Action single-player missions allow players to rapidly replay mission maps with new objectives and randomized enemy and objective placement
  • Traditional SOCOM team-based tactical stealth action gameplay with sophisticated AI enemy and AI behavior
  • All-new streamlined control scheme, optimally designed for PSP - It offers quick teammate commands and realistic lock-on targeting for enemy acquisition

Frequently Bought Together

  • Socom: Fireteam Bravo - Sony PSP
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  • SOCOM: U.S. Navy SEALs Fireteam Bravo 3 - Sony PSP
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  • SOCOM: Tactical Strike - Sony PSP
Total price: $14.96
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Product Description

Product Description

SOCOM: U.S. Navy SEALs Fireteam Bravo offers fans of the best-selling franchise all-new single-player and wireless multiplayer gaming missions. Travel to 4 different Areas of Operation (AO), while tasked with completing 14 unique, realistic international single-player missions. Multiple players will be able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection. Over 30 authentic weapon and equipment options offer players the ability to customize their fireteams Multiple save points eliminate having to replay a failed mission from the beginning Special crosstalk feature enables players who successfully complete cross-title objectives to advance more rapidly and affect mission structure, in both this game and SOCOM 3 Multiplayer action - team up and compete with friends in Ad Hoc and Infrastructure Modes through a Wi-Fi connection Associated with U.S. Naval Special Warfare Command, ensuring authentic and realistic SEAL gameplay and mission designs

From the Manufacturer

Experience all-new single-player and wireless multiplayer gaming missions in four different Areas of Operation (AO). Players are tasked with completing 14 unique, realistic, international, single-player missions, including Chile, which is a unique AO only available in the PSP release.

As the SEAL commander, players are supported by an AI teammate executing traditional SOCOM team-based tactical, stealth, and action gameplay. After successfully completing a level, players can replay the mission in an entirely new way through the "Instant Action" option, with different objectives, enemies, and object placement.

In addition, multiple players can form clans and take on their friends for team-based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection.

Features:

  • Command your teammate in 14 different single-player missions, designed with detailed plots and varied mission objectives.
  • Four international Areas of Operation (AO). Chile is exclusive to SOCOM: U.S. Navy SEALs Fireteam Bravo.
  • "Instant Action" single-player missions allow players to rapidly replay mission maps with new objectives and randomized enemy and objective placement.
  • Players can also customize these missions to play their favorite mission types (i.e. hostage rescue, demolition, etc.).
  • Streamlined control scheme is optimally designed for PSP, and offers quick teammate commands and realistic lock-on targeting for enemy acquisition.
  • Traditional SOCOM team-based tactical stealth action gameplay with sophisticated AI enemy and teammate AI behavior.
  • More than 30 authentic weapon and equipment options offer players the ability to customize their SOCOM: U.S. Navy SEALs Fireteam Bravo gameplay experience.
  • Multiple save points eliminate having to replay a failed mission from the beginning.
  • The "crosstalk" feature enables players who successfully complete cross-title objectives to advance more rapidly and affect mission structure in both SOCOM: U.S. Navy SEALs Fireteam Bravo and SOCOM 3 by synching mission data across PSP and PlayStation 2 through a USB connection.
  • Multiplayer: players can team up and compete with friends in Ad Hoc and Infrastructure Modes through a Wi-Fi connection.
  • Association with the U.S. Naval Special Warfare Command ensures authentic and realistic SEAL gameplay and mission designs.

Product Information

ASIN B00005A4X6
Release date November 8, 2005
Customer Reviews
4.4 out of 5 stars 71 customer reviews

4.4 out of 5 stars
Best Sellers Rank #18,787 in videogames
#243 in Video Games > Sony PSP > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7 x 4.2 x 0.5 inches
Media: Video Game
Domestic Shipping Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
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Customer Reviews

Top Customer Reviews

By Aaron L. Shaw on November 22, 2005
THis is truly a good game for the PSP. I was amazed at how well I was able to control this game. I could command my teammate almost as easily as I could control myself. Zooming in and out was easy. Aiming was easy. Weapon selection was easy. But here is the problem. The game is easy. The single player game hardley ramps up with any difficulty. Even when you drastically change the dificulty level. The graphics could possibly even be called poor. Finally, there is no major creativity here. Over and over again you do a very similar thing. Go in and take out the bad guys, or go in and save a good guy. Though this is fun, creativity is appreciated. All of that said. This game does have online multiplayer in a big way, and yes it does support voice chat and microphone headset use. Incredible that a PSP game can do this.

Bottom Line: Great game with minor drawbacks.
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By Alex on December 27, 2005
The SOCOM series came around a few years ago, and was a fairly silent launch title. After being played by thousands of people all over the world, it became pretty popular. A little while later, SOCOM 2 was released, and attracted SOCOM veterans as well as new players. SOCOM 3 was just recently released late this year, and it brought back former players, and yet more new players. However, many people have been dissapointed in SOCOM 3, so a lot went back to SOCOM 2.

Should they have?

SOCOM Fireteam Bravo came out shortly after SOCOM 3 for the Playstation 2, and to me in many ways it is better.

The Good: Nice graphics, Nice level design, Decent selection of guns, UNBELIEVABLE ONLINE PLAY, solid single player, connects to PS2 for SOCOM 3 and Fireteam Bravo unlockables, can hear other players without mic while playing online.

The Bad: Few glitches, repetetive missions at time, not nearly as many guns as SOCOM 2 or 3, Need another mic to talk online, take a lot of bullets to kill someone, lock on feature can make newbies kings, hard to throw grenades unless you're used to its strange style.

SOCOM Fireteam Bravo delivers a lot more than I anticipated. 14 great missions, pretty solid graphics, awesome online play. ( Usually 10-25 thousand people are on all day every day! )

Graphics: 8/10. Many think that the graphics are bland for this game. They are certainly not as good as other PSP titles, but they still are fantastic. The characters don't show much style and texture, but the enviroments sure are great.

Sound: 9/10. Similar to SOCOM 2 and 3 in many ways as far as the sound goes. The guns sound great, the foot steps, grenades, voices, all great. The only downfall is that there is no music during games online.
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This game is painfully good. The graphics aren't console-quality mind you, but my God what a fun game. Most impressive is how they nailed the controls on the tricky PSP (no right thumbstick). These controls, (unlike "Battlefront 2 PSP) are smooth and come like second nature.

The missions are cool, and the game is user-friendly as far as the difficulty is concerned.

Much, much better than I could have imagined. Fans of the series, or of "Ghost Recon" will love this.
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Um, how exactly do I begin? How about; OMFG! SOCOM ON THE PSP?! SOCOM on the go?! Have I died and gone to heaven?! Well I doubt I would be in heaven, so I know I'm not dead.

Everyone has said or will say this first; "Socom on PSP? How would that work with only 1 analog stick?" They might even say; "Sony is just trying to cash in on a franchise hit." Well if they are just trying to cash in, what's your address Sony, let me send you some extra money cause you deserve it!

Socom on the PSP is very strange at first, having to adjust to the controls. As I was reading the manual, I thought to myself, omg - I hope I can take this game back. The analog is used to move you forward and back, and turn left and right. Hold down the L button while using the analog and it becomes forward and back and strafe left and right. Hold down the R button to lock onto targets and X to shoot. While locked on targets, press L to switch between other available targets within range. Locked on targets are not sure hits, get down on one knee or go prone to increase your accuracy. If you decide to Run and Gun using the lock-on, then better bring extra ammo. This all seems very complicated at first, but after 20-30 minutes of playing I was able to make the adjustment - I have to say, to my surprise, this control setup actually works and works well!

FTB (Fireteam Bravo) takes place in conjunction with the Socom 3 missions and stories. A pair of seals (Sandman and Lonestar) take side missions to help Specter's squad accomplish their mission objectives. As you complete the campaign mode, you get opportunities to complete cross-talk objectives that you can later synchronize with Socom 3 on your PS2 to unlock weapons, accessories and help with mission objectives! Yes, this works in the reverse as well.
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I just got the game today and I am extremely pleased!!! I recommend this to everyone who loves fps's.

Graphics: 9/10 it has great graphics without any lag during high action play. the minor problem is that every thing is quite dull and dark. The enviornments are very detailed and looks great.

Controls: 10/10 The controls were great and were very easy to get used to. This is my first SOCOM game and I literally learned the controls in 2 minutes. I'm not a big gamer and am not too good at games; yet they were very easy. The freelook mode (the aiming mode basically) is a little too sensitive. It doesn't move very smoothly side to side and up and down when you are sniping. It still doesn't change the fact that its a great game.

Gameplay: 10/10 The online games are very fun and the game is full of action and is an edge on your seat game. You can further the action during online play with the psp headset. It is just 20 dollars, The single player campaign mode is just as exciting. Its not just all shooting. You have to disable generators, take out radios, obtain terrorist maps and reports too. You can also choose out several commands for Lonestar to do. Ex: breach door, cover target, kill target, disable generator, etc. You can have a wide assortment of guns and can pick up dead enemies too. For beginners, there is a tutorial and hints during missions to guide them along.

Loading times: 9/10 It takes about 10 seconds to load a mission and the menus. This isn't too long because you don't have to wait anymore.

Sound: 10/10 The sound is very realistic. Civilians will talk and enemies shout in their native language. The music is like a rock genre and is pretty good. If you get a headset for online play, the sound is very clear even though you may be playing with people across the U.S. In a nutshell, it's wonderful.

Overall: 10/10 A very good and fun game. Recommended for everyone.
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