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Software Architecture Design Patterns in Java 1st Edition
Purchase options and add-ons
- ISBN-100849321425
- ISBN-13978-0849321429
- Edition1st
- PublisherAuerbach Publications
- Publication dateApril 22, 2004
- LanguageEnglish
- Dimensions6.94 x 1.31 x 10.38 inches
- Print length416 pages
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Product details
- Publisher : Auerbach Publications
- Publication date : April 22, 2004
- Edition : 1st
- Language : English
- Print length : 416 pages
- ISBN-10 : 0849321425
- ISBN-13 : 978-0849321429
- Item Weight : 2.4 pounds
- Dimensions : 6.94 x 1.31 x 10.38 inches
- Best Sellers Rank: #3,388,345 in Books (See Top 100 in Books)
- #1,145 in Software Design & Engineering
- #1,215 in Environmental Studies
- #3,341 in Computer Programming Languages
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- Reviewed in the United States on July 10, 2006I enjoyed this book when I read it cover to cover, and it is becoming my standard reference book for the basic patterns. The introduction to UML is very useful, and I highly recommend this book if you are using Java (actually, it's good for all programmers, but then so is Java :)).
- Reviewed in the United States on February 1, 2006I purchased this book hoping to brush up on my design pattern skills for a new job I had just accepted. I purchased this book on the recommendations of other Amazon.com readers, but I have to say that I am pretty disappointed in the text. The book covers the 23 GoF patterns plus an additional 19 patterns.
I struggled with this text on a couple of different levels. First, some of the patterns presented aren't really patterns at all. There is a "pattern" called Accessor Methods, but this isn't anything more than good coding practices. The same could be said of Constant Data Manager (btw - I disagree with the author's solution of mashing together unrelated constants into a single location).
But my real problem with this book is the presentation of the patterns themselves. GoF presents patterns in a canonical form that is widely embraced by the pattern community. This book chooses not to present the pattern in much of a form. Instead, each pattern is given a short introduction (1 page most of the time) followed by one or more examples (8, 9 or 10 pages). There is no high-level goal (motivation) of the pattern stated. The benefits of the pattern are never identified. Nor are the drawbacks (consequences). The structure of the pattern is never clearly identified.
This book relies on the examples explaining the patterns, but I don't think that the intent behind each pattern is explained any where near well enough. This book would be good for a person that wants to see decent (but not great) implementations design patterns. I don't think this book is good for learning the concepts behind the different design patterns and gaining the understanding knowing when to use one pattern over another.
If you want to see some implementations of patterns then maybe consider this book. If you want to learn/study about patterns this isn't the right book.
For me it is back to GoF. I have heard good things about the Head Start Design Pattern book. Maybe I will check this out. But I severely doubt I will be referencing (or keeping) this book much in the future.
- Reviewed in the United States on September 9, 2004Design patterns used to be the hottest topic around a couple of years ago. One of the side-effects was the "Applied Java Patterns" book which I very much liked and used to recommend to anyone looking for a "GoF" replacement using Java for code examples. Not anymore. From now on, I'm recommending Kuchana's "Software Architecture Design Patterns in Java".
Why am I so pleased with this book? What makes it any different than other design pattern books? Well, first of all the volume is huge. Kuchana's book covers all the original Gang of Four patterns plus another 20 or so patterns, including a couple of multithreading related patterns. Second, the text itself is very readable and doesn't cling too much on fancy words. The explanations are concise and to the point. Further kudos goes to dealing with such frequently asked questions like the difference between Factory Method and Abstract Factory.
To list some things I didn't like about this book, I have to say that having exercises without sample answers in the back was a tiny disappointment and I would've preferred a bit more condensed font for the code listings. That's about it.
All in all, a very good choice for filling the gaping design patterns encyclopedia slot in your bookshelf. Highly recommended.
- Reviewed in the United States on January 23, 2006After the reviews 5* i bought it. I did not like the way the examples are set. Most of the time they are confusing.I would recommend reading the GoF book
- Reviewed in the United States on October 27, 2005I agree with one of the reviewers that said that the word
"Architecture" in the title is misleading. There are no
architectural patterns (multi-layer, client-server,
broker, transaction-processing, pipe-and-filter, etc.) in
the book.
It also has some minor typo errors but nothing an experienced
Java programmer can't fix.
If you're new to design patterns and you're a Java programmer,
then this book is an excellent introduction to design patterns.
After this book, you can move on to more advanced architectural
and application domain specific design patterns books.
Our company library has Head First Design Patterns too. It's
also a good book but "talks too much." If you can't afford
Mr. Kuchana's book, then get Head First Design Patterns ($28
here in Amazon).
However, Mr. Kuchana's book has 44 design patterns and head
First Design Patterns has less.
I'd also like to request Auerbach to print a softcover version
to reduce the price of the book. It's too expensive for a 400+
pages book.





