|Manufacturer||Sega of America, Inc.|
|Item Weight||3.2 ounces|
|Product Dimensions||0.6 x 5.3 x 7.4 inches|
|Item model number||65042|
|Is Discontinued By Manufacturer||No|
|Item Package Quantity||1|
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Sonic Colors - Nintendo Wii
|Price:||($5.55 / oz) & FREE Shipping|
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- Non-stop High Speed Action: Accelerate to adrenaline-pumping super speed and blast through obstacles with a new Color Power abilities enabled by the Wisps. String action combos together for an even quicker increase in the boost gauge!
- New 'Color Power' Power-ups and Hidden Paths: Take Sonic through various locales as he collects and engages the new Color Power to access multiple hidden areas.
- Amusement Park Themed Setting: Prepare to explore and race through exotic stages, all centered around a new and mysterious astro-amusement park.
- Wi-Fi Rankings: Leader boards on Wii and Nintendo DS.
- Platform Exclusives: Charge through worlds like never before with unique power-ups!
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|Sold By||JADD ENTERTAINMENT||Lightning Fast Logistics LLC||Shopville USA||Adler Deals|
|Computer Platform||Nintendo Wii||Nintendo Wii||Nintendo Wii||—|
|Item Dimensions||0.60 x 5.30 x 7.40 inches||0.53 x 5.42 x 7.51 inches||7.56 x 5.39 x 0.55 inches||5.30 x 0.50 x 7.40 inches|
|Item Weight||3.20 ounces||5.75 ounces||3.35 ounces||4.00 ounces|
|Platform||Nintendo Wii||Nintendo Wii||Nintendo Wii||Nintendo Wii|
|Platform for Display||Nintendo Wii||Nintendo Wii||Nintendo Wii||—|
|Video Game Region||NTSC U/C||NTSC U/C||NTSC U/C||—|
The diabolical Dr. Egg man has hatched another plan for world domination! Set in his amazing interstellar amusement park, he is harnessing the colorful energy of an alien race called Wisps to fuel his sinister plot. Sonic will need all his speed and skill as he faces this test, but, empowered by new Color Powers, it's a test he'll pass with flying colors!
Non-stop high-speed action.
The diabolical Dr. Eggman has hatched another plan for world domination! He has built an amazing interstellar amusement park, floating in space around Sonic’s home planet, bursting with incredible rides and attractions. However, all is not as it seems as Dr. Eggman has abducted an alien race called Wisps and is harnessing their colorful energy to fuel a sinister plot. However, before Dr. Eggman completes his evil plans, Sonic discovers his mysterious theme park in space. When he arrives, Sonic finds he is also able to use these alien powers and is ready to help! Sonic will need all his speed and skill as he faces this test, but, empowered by the alien energy, it’s a test he’ll pass with flying colors!
Collect and engage
the new power-ups.
Unique Color Powers.
- Non-stop high-speed action.
- Collect and engage the new power-ups derived from the colored energy of the Wisps!
- Unique Color Power for Wii™
- Perfect blend of 3D & classic 2D perspectives on Wii.
Top reviews from the United States
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But after 3 family deaths, a near divorce and financial trouble, my dream seemed unlikely.
But I bought this to play as a laugh. I lost my original reason. When it arrived, I got off the phone with a help hotline.
I got the Wii prepped, started the game and felt a sort of happiness from playing video games. As I played through two levels, I felt happy to be back to normal, like I was revived from a dormant state
So far, Tropical Resort is what I cleared so far.
I found out that there are 2 ways to play (Wiimote and Nunchuk, and horizontal Wiimote)
I admit that a mere video game cannot erase tragedy, but distractions do alleviate temporary feelings
I hope that SEGA has enough success with this game that we get a sequel, and in that sequel I hope that some niggling bugs can get worked out. First, this game is short. There is great opportunity for replayability by finding all the red coins, but your first runthrough should be no more than 7 or 8 hours. Secondly, there is quite a bit of inconsistency in quality between levels. Some are very long, have a great pace and lots of hidden areas, but then you'll hit two or three in a row that are ridiculously short, have little gimmicks in them that seemed designed to do nother more than kill you over and over, and are just not much fun. I don't want to spoil anything, but I'll just say that the final couple of levels and boss fights are remarkably irritating. It very much feels like Sonic Team either lost some of their inspiration towards the end, or just ran out of time.
But after such a long stretch of terrible Sonic games, it's hard for me to stay mad at Sonic Colors' less endearing quirks for too long. This is a huge step in the right direction, and I only hope that future versions of this series expand on what has been developed here.
The graphics are gorgeous, but with a name like "Colors" they better be. The alien wisps you can use for powers are a nice change for the series, allowing all sorts of new types of gameplay, but they are not overused to the point where they are annoying.
A solid game and probably the second best 3D Sonic. Adventure 2 is still better