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About the product
- Iconic environments from gaming history come to life in beautiful HD for the ultimate Sonic adventure, each revisited, recreated and re-imagined with stunning results
- Once you complete each level and "free" Sonic's captured friends, you'll get to go back and take on more challenges with them at your side
- Master Classic Sonics famous spin-dash attack and utilize Modern Sonic's "Sonic Boost" as you complete the all-new tracks
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Play as both Classic Sonic and Modern Sonic in the ultimate Sonic experience. Master the moves of each character as they race through each environment on their own specially designed track.
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Now back to the 3DS version. They could have very well ported it with dumbed down graphics or something, but instead they opted to do a 2D focused game with its exclusive set of stages. That means that most of the stages you will play on this version are not on the main version. This is pretty cool and since the gameplay is 2D focused, it feels more attached to the expected classic Sonic gameplay than the HD game. In this case, modern Sonic still plays in 2D but has a different set of moves and it is more focused on Speed runs than platform jumping.
Another thing that I like about this game is that it features things like Special stages (where you get the emeralds) and it has a Casino themed level from Sonic 2. These are iconic Sonic elements that are not present in the HD game.
This game also features Online versus play and side missions if you feel like doing that after you are done with the main game.
If there are a few things I didn't like are the following: 2D Sonic for some reason doesn't feel as "fluid and thight" as the classic Genesis games. There is a long discussion on the quality of more recent Sonic games and it seems like Sega is slowly working to improve that, but until then I feel that they are "almost there, but still not quiet". The best example of this is playing Green Hill Zone on the original Sonic and then playing the new Green Hill Zone of Generations. It definitely doesn't feel the same, for whatever reason.
There's a misconception that Sonic should just keep running forever and non-stop, and Sega has been making modern Sonic games based on that idea. The problem is that when you need to stop and do some platform jumping or something that requires precision, control issues will betray you over and over. This is more true on the HD outing but Modern Sonic suffers some of that here as well. Sonic games have reached a point where they feel like they rely more on quick-time event mashing than actual platformer skills. Anyway hopefully Sega will find a way to fix this. Eventually. Someday.
Sonic Generations is a nice 2D platformer. Sonic fans will love it, and if you can play the HD version as well, even better.
If you don't know much about Sonic, it is still a great game to play. I don't know if it is a must have though, it probably isn't. But if you get it you will enjoy it for what it is.