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About the product
- Each incarnation of Sonic in Sonic Generations comes complete with his trademark special move, Spin Dash and Spin Attack for Classic Sonic, and the Homing Attack and Sonic Boost for Modern Sonic.
- An innovative new interactive menu system allows for complete immersion in Sonic's universe with favorite characters and hidden treasures gradually being revealed throughout the game.
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Set across three defining eras from 20 years of Sonic the Hedgehog video game history, the instantly recognizable environments of Sonic Generations have been re-built in stunning HD and are now playable in both classic side scrolling 2D from 1991, as well as modern 3D style found in Sonic's most recent adventures.
Sonic Generations is a single player Action Platforming game that blends 20 years of the adventures of Sega's iconic video game hedgehog into a single release not to be missed by longtime and new fans alike. Travel through time, sprinting through side-scrolling levels on a race for rings as you play as either the modern version of Sonic or one inspired by classic game releases on Sega specific gaming consoles from the past. Additional features include: levels inspired by Sonic games releases stretching back to 1991, the ability to play as either version of Sonic, release specific power-ups and moves, infamous Sonic bosses and rivals, side missions, unlockable content and compatibility with 3D TVs.
Double the Sonic Means Double the Adventure
Sonic Generations is the ultimate celebration of 20 years in Sonic gaming, delivering the definitive gaming experience for Sonic fans new and experienced. In Sonic Generations Sonic's birthday and universe is thrown into chaos when a mysterious new power reveals itself, creating 'time holes' which take Sonic and his friends back in time. While there, Sonic runs into some very familiar characters from his past including a younger, classic version of himself. Together these two Sonics must defeat their enemies, save their friends, and find out who is behind this diabolical deed. The game features levels inspired by all three console based eras of Sonic gameplay: classic Sega Genesis, Dreamcast and the modern game consoles of today. All of these are presented in crystal-clear HD, and are playable on 3D TVs. As you travel through Sonic's history elements such as attacks, available power-ups and other features remain consistent with franchise gameplay history as well, with the main difference being that players have the ability to choose which version of Sonic they would like to play as.
Key Game Features
- Twice the Fun - Play as both Classic Sonic and Modern Sonic in the ultimate Sonic experience. Master the moves of each character as they race through each environment on their own specially designed track.
- The Best Just Got Better - Iconic environments from gaming history come to life in beautiful HD for the ultimate Sonic adventure, each revisited, recreated and re-imagined with stunning results. Also, these environments are presented in stunning new stereoscopic 3D for a whole new way to play.
- Unlock New Adventures - Once you complete each level and 'free' Sonic's captured friends, you'll get to go back and take on more challenges with them at your side.
- Infamous Bosses and Rivals - Take on some of the most notorious characters from Sonic's past as you fight for ultimate supremacy.
- Master Your Moves - Master Classic Sonic moves like his famous Spin Dash and Spin Attack, and utilize Modern Sonic's 'Sonic Boost' as you complete the all new tracks.
Travel back in time.
Play as classic or modern Sonic.
Face classic bosses and rivals.
Classic and unique power-ups.
Top customer reviews
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As for the game itself, it's one of Sega's great (wouldn't say best) games in many years. It's got enough to appeal to both Sonic fans of the old 2D side-scrolling times and the new gen fans that love the 3D fast-paced running of the blue blur. Play as both the chubby little hedgehog back from the Genesis days and the green-eyed, wise-cracking one that now appears on all modern consoles. Thanks to a poll taken of Sonic fans, it has the most recognizable and/or favorite levels from the (main) Sonic games over the years: from Green Hill Zone: Act 1 of the original game, to City Escape from SA2, and even Crisis City from *shudders* Sonic '06. You'll dash your way through levels revamped a bit for their original 2D or 3D appearances in their respectable eras and completely remade and molded to fit into the other. And possibly one of the many positive points of this game is that you play as Sonic or Sonic. That's it. No other hedgehogs or friends that you need to take control of to finish any more levels. They do make their appearance in the game (since it is an anniversary/birthday game/party for Sonic), but you don't need to use them and learn alternative controls to play through levels.
The game, despite all this, feels pretty short. Sure, there are two acts per level (a 2D and 3D version of the stage), boss battles from old nemeses that you must face, and even challenge modes and missions that they throw in there, but the game still feels like it's missing a bit more to be considered a full-length Sonic game.
Overall, this is a game that a Sonic fan must have in their collection.
The worlds in this game are also drawn from previous games in the franchise. Be ready to relive stages and music from the classic Genesis Sonic games, the Dreamcast "Adventure" games, and the more recent Colors, Unleashed, Heroes and, yes, Sonic the Hedgehog 2006. The game actually provides a lot of fan service with music, artwork and references of the entire series. It even lets you play the original Sonic the Hedgehog game if you collect enough points to unlock it. The game also features skill upgrades that you can purchase and equip for your Sonics, extra missions, and an online mode with leaderboards if that's your thing.
As far as negatives this game is not without them of course. Even if it is better executed it still suffers from that awkward feeling that Sega still doesn't know how to get 3D Sonic right. That's a whole different topic so I won't elaborate on that here. Also on 2D sections you will feel in several parts that things are harder than they should be. Also, a lot of people complain that the final boss is confusing and one can spend hours trying to figure out how to defeat it. I can certainly agree, tho once you figure it out it is not that bad honestly. And some classic Sonic staples like Casino themed stages and Special stages are also missing entirely. What the hell? Also I know they purposedly tried to keep this a Sonic only affair, but I would have at least loved to play as Tails and Knuckles, for old time's sake. Oh well, it is what it is.
Any Sonic fan will truly appreciate everything that Sonic Generations offers. And if it took backtracking Sonic's history to get a fresh start on future games, then so be it. Hopefully things will only get better from here.
Happy birthday Sonic!
And I'd put Generations up there right next to Sonic 2 in terms of quality [to be fair, I don't like Sonic 2 that much, but that's just because I think Sonic 3+K does everything it did better] but below Sonic 3 and Knuckles [still Sonic Team's magnum opus].
It has it's flaws though. I have the PS3 version, so some issues listed might be specific to it.
1: absolutely stunning visuals. The graphics are a sight to behold, like you're playing a Pixar movie.
2: classic Sonic controls pretty faithfully to the Genesis games. Not perfect, but it's miles better than say, Sonic 4 [even if episode 2 of Sonic 4 fixed a fair few things]. Even the SA2-style insta-spindash he gets in this game feels right, apart from its lowest charge speed being way slower than doing a 1-rev spindash in the Genesis games. Also, you can control your movement after jumping from a roll, unlike the Genesis games. This is great.
3: the soundtrack is top-notch. Sonic games have great music, this is no exception.
4: the level design is great. Sega's been spot on for the last 3 major Sonic games, Colors, Unleashed, and this. The levels are enjoyable enough that you'll try to go for best times and the like, and they're full of branching paths like the original Genesis games, something that was sorely missed in Sonic games from SA1 onward.
5: there are loads of extra challenge stages. They're pretty easy, but they're interesting and fairly fun.
6: it includes Sonic 1 in its entirety to play. There are better ways to play Sonic 1 [especially considering how many times Sega's ported it], but it's there.
7: pure Sonic fanservice. You'll recognize bits and pieces of the original levels, you'll notice that some levels are designed to reference ones that didn't make it into the game, and the whole premise of the game is a trek through Sonic's history. Longtime Sonic fans should be happy.
1: too short. Yes, it's a Sonic game [if you were to make it 20 hours long, you'd need either crazy amount of levels or non-Sonic segments], but you're left wanting more a fair bit more. There are loads of things to try to extend the length of the game, but it is still a short game. At least it's not made really long by really crappy or slow segments [see: Knuckles/Rouge stages in SA2, Big stages in SA1, the Werehog in Unleashed, etc], it's very focused in delivering enjoyment to the player instead of padding things out.
2: the boss battles actually aren't that good. The Rival battles are pretty cool, but the main bosses all suffer in some fashion [the worst offender is the Death Egg Robot, feared in Sonic 2, down in almost no time here]. It's a shame, because Sega picked some really cool bosses too.
3: modern Sonic handles like a sack of bricks. As much as the Sonic Adventure series had its faults, Sonic's control was spot on there. Here, something like turning is a slow process. Sonic can go very fast, but he's no longer as nimble as he used to be [they can get lots of speed quickly, but they start off moving way too slowly]. This is a problem with Unleashed as well, and it feels wrong. It wasn't a problem in Colors though...
4: there seems to be a delay in jumping. I press the button, and it's like 6 frames before he actually jumps. Tried it on a CRT [so no lag from the TV], and no other moves have that issue.
5: the last boss is stupid and explains nothing about what to do. Bleh.
6: framerate. 30fps, and it drops at spots. Even when running in 480i. Shameful. It's a pretty game, but I'd appreciate a cut in visual quality for a full 60fps experience.
7: the provided emulation of Sonic 1 is horrid, soundwise. That has to be the least accurate Genesis sound emulation I've heard outside of one of those plug-and-play things, which is a shame.
It's a great game (even if it's awfully short) and it's the best 3D Sonic game. Pick it up if you like Sonic at all.