on November 5, 2012
Sonic the Hedgehog is back, and it looks like Sega wanted him back. After Sonic 06 came out, Sega just didn't seem to know how to make a "Sonic" game. Yeah, his name was there, but for a game to be a "Sonic" game, it's gotta be more. And the finally figured out what makes a Sonic game a Sonic game when they made Sonic Colors. And boy oh boy, that was awesome, but you can't just keep releasing the same old thing all the time. So, Sega came up with a completely original idea, to take Modern Sonic, and Classic Sonic and start from there.
Now, the game itself isn't really new. Yeah, 2012, two Sonics, all that. However the stages, and content is a bit old. True Sonic fans will know the stages, but what they wont know (at least on the first play through) is the layout. Yes some stages still have major elements from the games, but for the most part they all have been redone. Yes, old stages from older Sonic games were taken, and remade for this one. You can platform through them with Classic Sonic, and blast through them with Modern Sonic. This means you play each level twice, but with a different level layout, and different music. The theme however is the same. For instance, in (spoiler alert) Crisis City, act 1, you'll play as Classic Sonic and get through the stage. Then act 2, you play as Modern Sonic, and play through a stage similar to act 1. So, these two acts are based on the same level, however their design is different. Make sense? I didn't think so. However, don't get the wrong idea. I'm no writer, the text above is the product of my bad writing skills. The actual game makes sense, and is much better than I describe it.
Moving on, the overall storyline is (spoiler alert) Eggman finds this mythical creature called the Time Eater. And he uses it to rip holes in the space time continuum. This is why you play through stages from other games, instead of new and original ones. This is also the reason why the game features a Sonic from the past. Anyways, Modern Sonic, and Classic Sonic must run through each stage to help restore life to the stages that were dislocated by the rips in the fabric of time. Sound complicated? Well, you'll have to play the game see for yourself.
The controls are pretty good, throughout my play, I've only encountered a few problems, but in defense of the game, I'd have to say that it is a result of constant boosting with Modern Sonic, and headless gameplay.
Overall, the game is great. But it has one major flaw. One flaw that can't be fixed by means of a patch. One flaw, that makes me give it 4 stars, instead of 5. The game is way too short. Yeah, some people that have the game will probably say otherwise. There are 9 stages and 7 bosses. Each stage has 2 acts, however for each boss, that boss is just the one. You'll either play as Classic Sonic, or Modern Sonic depending on the boss. So in total, that's 18 acts, and 7 bosses. On the sideline, there are a bunch of extra missions for each character. So for a 100% completer, it might take a while. For a 100% S rank completer, it will take a while. However, for the average gamer, it wont. If there was just a few more stages, 15-20, the game would perfect. It would be an epic Sonic game, however, with this amount of content, it's good but it's just one step short of being awesome.
In shorter words:
Controls that work
Sonic fans get to replay some of their favorite stages
Disks aren't made from 20kt gold
That's my review, but don't take my word for it. This game is a great addition to any Sonic fan's collection. So order it, make Amazon happy. But more importantly, tell Sega they've found what makes a Sonic game, and that they shouldn't throw it away.
That's all, I'm out.