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About the Product
- Dungeons Galore - Load up on items, learn a few spells, and traipse off into the many dungeons of the world Go toe-to-toe with a whole menagerie of weird and wondrous creatures, each with their own unique weapons and skills
- A Cast of Crazy Characters - From the mysterious and non-committal Puni and her Puni-radar and the irritatingly gluttonous Kuu, to the uber-creepy evil lord Gigadis, everyone you encounter will be different in their own special way
- Behold the Power of Curry - Need a quick boost to help you conquer even the most challenging of dungeons If you have the recipes and ingredients, you can make delicious, stat-boosting curry in any dungeon
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From the Manufacturer
Sorcery Saga: The Curse of the Great Curry God - A Yummy RPG
Sorcery Saga: Curse of the Great Curry God tells the tale of a young aspiring sorceress named Pupuru, who is on a quest to save her friend’s curry restaurant from the big bad curry chain that has moved in. With the help (or not so much help) of a cast of wacky and strange characters including the grumpy, but lovable creature, Kuu, Pupuru’s quest to find ingredients to make the legendary curry becomes a delectable adventure fun for just about anyone!
A “Spicy” Limited Edition
- The “Hot and Spicy, Everything Nicey Limited Edition” set includes a fully useable plate, spoon, and bib featuring the huggable characters from the series.
- Whether Kuu is grumpy because he’s hungry or for no reason at all, he’s still awesomely adorable. So why not make him into a plate and spoon? Whether you want to display it to your friends or use it to serve hot, gooey curry, this set is a must have for anyone who loves cute.
- Curry is a messy, stain-filled fare - so why not include a bib? Not just any bib, but one that includes some of the quirky creatures from Sorcery Saga. Who doesn’t want to wear an angry tofu man with a major flat top for a 'do on their chest? Exactly.
A Rogue-Like Roux-galicious Good Time
Despite its seemingly innocent storyline, what makes Sorcery Saga special is that it's a “rogue-like” dungeon crawler. By definition, rogue-like gameplay give players permanent consequences for failing or dying. In Sorcery Saga, this means that once a player falls in a dungeon, the items they possess and the levels they have accrued through the game are all gone.
Players will be able to continue with the storyline, but will need to re-acquire lost items and levels. Players will need to determine their strategy before they enter a dungeon because even saving won’t help them. Luckily, Sorcery Saga offers a couple of ways to mitigate this such as whipping up some delicious curry to obtain a power boost or having Kuu get the player out of a sticky situation.
Bring On the Curry-ragous Characters
Sorcery Saga is filled with a host of wacky and lovable characters. Kuu, Pupuru’s brave but grumpy companion, journeys with the player into dungeons where he can assist in times of need. He not only helps battle the strange, sometimes appetizing critters that come out of the woodwork, but if the player falls in a dungeon and Kuu is still alive, it will allow them to keep their equipped items.
Along with Kuu, Pupuru is joined by Puni, a servant of the curry god and all around non-committal type. Puni tags along with Pupuru and Kuu on their quest, in hopes of finding the curry god himself.
Top Customer Reviews
This game's got a decent story line, quite different where you are a student and curry expert. I was never bored by the story, it moved quickly and I found the characters interesting. The combat is fun and easy. So if you are looking for a good Visual Novel that has a funny and engaging story with some simple dungeon crawls - this is your game. I highly recommend it - it is different, funny, and easy to play - exactly the type of game I like to play on a portable system!
I love how holistic the game elements are (curry crafting is a bit left field, if unobtrusive and an enjoyable resource management mechanic)--for example, perhaps more than half of in-game items carry crafting traits. The whole game feels centered around item acquisition, and the shuffling of gameplay elements around that makes the game play much quicker than other, similar roguelikes--the most apparent being that your level resets to 1 every time you return to town, making the experience-increasing curry items and a solid equipment load out a must. Make use of your limited inventory space coming back from dungeons! Will you bring soon-needed utility items you've collected from the previous dungeon, or make space for soon-to-be collected crafting fodder?
The game isn't quite as hard as most roguelikes, which was a slight disappointment; roguelikes are almost synonymous with extreme challenge! Consequently however, there were veeeery few game overs I reacted to with frustration, because the control players have over equipment, level, and item management makes random elements seem more like tests of your preparedness and wit than unsurmountable obstacles pitted to destroy you. This removes the enjoyable sense of constant, looming hostility I've enjoyed from other roguelikes, but this game never wanted you to harbor feelings like that.
The music, the character designs, the dungeon environments, the plot and writing--it's all well-crafted fun! And this is the most enjoyable roguelike game I've ever played, with solid and novel mechanics all around that avoid convoluting the game. It gets five stars from me for being the cleverest JRPG I've played in a long while (also, for making great use of a low budget--ride on, Compile Heart!).
This game is an absolute delight, from the music, to the artwork and exceptionally well-developed, fully fleshed out, cast of characters. This game hooked me from the moment I started it up. It's rogue-like game play elements are, admittedly, somewhat simple by design making the game a great place for newcomers of the genre to start off with, while still managing to be a ruthlessly challenging romp, at times, through dungeons filled to the brim with loot, that all have cleverly written, humorous, descriptions for each item and piece of gear, and colorful monsters each with their own accompanying bestiary log describing their different personalities and traits.
The game play consists of crawling through dungeons with your companion, Kuu, searching for ingredients to make a magical curry recipe that will save the protagonists favorite curry shop from being run out of business by a devious new curry restaurant chain that has recently appeared in town, split up by visual novel story portions that are packed full with hilarious dialogue, and wholly engrossing character interactions that drive the quirky story forward. While inside of dungeons you can use Kuu's abilities to craft and upgrade items/weapons, cast spells that you have learned to combat particular nasty monsters, and cook up curry to temporarily buff your character's stats and abilities.Read more ›
I should note that this is referred to as a "rogue game". You should read about rogue games on wikipedia because they have a certain style of gameplay that will not appeal to everyone. I personally enjoyed it and I think you should try it.
Before entering each dungeon, you must cross a forest. While the dungeons are randomly created (save for their last floor), the forest sections are preset and do not change every time you enter them. Because of the randomness factor within the dungeons, they can sometimes be easily beaten, while at other times, several tries may be necessary due to unexpected enemy encounters.
The game is not perfect by any means, and this is why I gave it 4 stars instead of 5: the randomness can make Sorcery Saga a really easy game (especially when a staircase appears near the entrance to a floor) or a highly challenging game (such as during surprise encounters into a Monster house). And there is occasional slowdown; it doesn't occur too often, but once in a while, Pupuru and her pet Kuu will move around in a crawl (fortunately, it rarely happens for more than a floor, so finding a staircase and moving up solves the issue).Read more ›
Most Recent Customer Reviews
Good game, but hard! Did not play many of this genre, so I was surprised with the difficulty but it is addictive.Published 13 months ago by Usman Khan
Crashes. You simply cannot make a Roguelike game that crashes. Due to the save game system, a crash while you're in a dungeon will send you back to the beginning of the dungeon and... Read morePublished 15 months ago by M. J. Gallant
My wife absolutely loves this game and I mean who wouldn't love the Curry God? The Vita is turning out to be an excellent investment!Published on May 15, 2014 by John