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- The Gold Edition includes the Standard Edition & the Season Pass
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From the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured but Whole, a sequel to 2014's award-winning South Park: The Stick of Truth. Players will once again assume the role of the New Kid and join South Park favorites Stan, Kyle, Kenny and Cartman in a new hilarious and outrageous RPG adventure.
In South Park: The Fractured but Whole, players will delve into the crime-ridden underbelly of South Park with Coon and Friends. This dedicated group of crime fighters was formed by Eric Cartman whose superhero alter-ego, The Coon, is half man, half raccoon. As the New Kid, players will join Mysterion, Toolshed, Human Kite and a host of others to battle the forces of evil while Coon strives to make his team the most beloved superheroes in history.
- Supported Platforms: PlayStation 4
PlayStation account required for game activation and installation
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Game play is where this title shines the brightest, as the RPG system is much improved over the original Stick of Truth. The combat is much more three dimensional, and the builds in this game have a lot more variety. Additionally, the game allows you to place your players on the board, allowing some moves to hit more enemies or hit enemies into other enemies or obstacles. It adds a layer of depth rare in most RPGs.
The issue is this is a Southpark game, so you come for the comedy and the satire. This is where the game kinda falls on its face. I'd go so far as to say the funniest thing about The Fractured But Whole is the episode tie-in "Franchise Prequel."
The issue is the satire is lazy in many places and feels like it was left unfinished. It lacks the bite and attitude of the show, which frequently disregards political correctness under the philosophy "nothing is above being made fun of." Don't get me wrong, this story is not politically correct; moreso that I was left constantly wondering if a joke had to be left out due to Ubisoft. The Southpark team, rather than rewrite, just leaves the setup in without the punchline.
Not only that, but there are several encounters that felt like they were added on a storyboard, but the team forgot to add the connecting pieces, so it feels arbitrary.
At the end of the day, this is a good game. The writing holds it back from being a great one.
This new game feels comparatively rushed and incomplete. It has almost exactly the same map but instead of expanding since the last game, it’s shrunk. The combat has become more complex but the fights are either mind numbingly easy or frustratingly difficult, but rarely fun. There’s a crafting system that requires no consideration or resource management. The story is okay but there’s not as much to it as the previous game’s.
Whereas the last game felt like playing through a great South Park movie. With this game I was conscious that I was spending a lot of time walking from objective to objective. Within a couple hours of starting I had stopped enjoying it and was just playing the game so I could finish it, like a person with a food addiction joylessly eating a box of Hostess cupcakes.
The reviews for this game were all pretty favorable and I don’t know how that’s possible unless the reviewers didn’t play Stick of Truth. There are a few highlights like discovering the police department is racially profiling black people to feed a Cthulhu-like Monster. But that’s it. I remember more fun things from the first game and it came out three years ago.
I love South Park. I don’t think every episode is great but I have a deep respect for Matt and Trey. I like them and I’m willing to look past the occasional weaker episodes because I like them. I get no joy out of not liking this game. I want them to keep making great things and I want to keep enjoying those things.
I’m hoping the DLC will somehow improve upon the game but I’ve already completed the main story and all but one of the side quests and I don’t know what they can do to make this thing work.
Also there was supposed to be a pre-order bonus feature where Towelie, the sentient towel who likes to get high, gives you advice throughout the game. I entered the codes that were in the box but this feature never happened.