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Space: 1999- Aftershock and Awe Hardcover – December 25, 2012
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About the Author
'Drew' Gaska is an author, producer and art director. For over a decade he has served as a freelance consultant for Rockstar Games on such hit titles as Grand Theft Auto, Red Dead Redemption, the Midnight Club series, and all other major releases. He is the founder and creative director of BLAM! Ventures, a guerrilla integrated media studio that produces print and digital media for the comic book and science fiction industry.
Top customer reviews
This is the first of a planned series from Gaska and a group of very talented artists. It retells the story of how the inhabitants of Moonbase Alpha (in the far-flung future of 1999) begin their cosmic journey into the unknown reaches of the universe. The premise is that a cataclysmic explosion on the dark side of Earth's moon pushes it out of Earth orbit. More than 300 men and women stationed on Moonbase Alpha are trapped on an uncontrollable odyssey through the cosmos, trying desperately to survive and hoping to find a new home. Gaska uses art from classic Space: 1999 comics of the 1970s, along with new art, to expand on the series pilot episode, "Breakaway." He adds scenes that were cut from or never filmed for the original episode, and introduces new material that helps link it to the larger story and smooth out inconsistencies that cropped up during the series two-year run.
Following his new version of the origin story, Gaska goes on to tell a new story about how the moon's departure effects Earth and its inhabitants. Needless to say, it's not a good day for the planet. Many of the characters in this story have ties to people on Moonbase Alpha, and plot threads from this story will likely be incorporated into future volumes of the graphic novel series. Gaska promises a "third season" to the original series that never had a satisfactory conclusion. This first volume of that series, "Aftershock and Awe," is a fantastic beginning. Andrew Gaska is a very talented writer and storyteller. His love of the original series is apparent, and his characterizations are spot-on to what the original actors portrayed. The classic art by Gray Morrow, which has been "remastered" for this book, and new art by David Hueso and Miki is gorgeous. The hard cover book is a beautiful piece of work and an obvious labor of love by everyone involved.
I highly recommend this graphic novel. Whether you fondly remember the original series or are a fan of good science fiction, or even if you just like a good story with fantastic art, you owe it to yourself to give this book a try. It would be a great addition to anyone's library.
When I prrchased this book on the recommendation of a friend, I had confidence that it would be good. When I ordered it, I didn't notice that it was hardcover. That was a pleasant surprise. $15 and hardcover was a very good value. The printing and quality of the volume is excellent, no problems at all. The art is fantastic, and you feel as if you're watching an extended cut of "Breakaway" and you're getting a few nice touches that retcon the actual continuity of the series, introducing characters and events from season 2 in an unobtrusive way. And you get a lot more depth on the characters we know and love from the show to boot. There is flat out a lot more information on what brought them to the moon and how much they left behind. That's the first part of the book. After the moon is blasted out of orbit, we get a little more scientifically plausible explanation of how it could travel so far so fast, and while still requiring a tremendous suspension of disbelief, it at least makes a nice attempt and stays within the continuity established by the actual series and fits nicely. There's some nice set-up for future stories as well which was a good idea.
Next, we have the aftershock part of the story, where we learn more about Earth's fate. This is the bulk of the book and the real gem of the story and the true brilliance of the writing. Since the real world has seen 1999 come and go and the moon is still here, it sort of invalidated the series. Even 2001 and 2010 have come and gone now. But setting the series in an alternate reality was a stroke of genius. I love it when writers have love for the original material and instead of tossing it or 'reimagining' (hate the word) it, they simply find a logical explanation for an apparent impossibility and make it stick, and make it work.
As a fan of Space: 1999, I was overjoyed with the quality of this book. I cannot emphasize that enough. If you buy it, you won't be disappointed. High quality all the way through and a great tale. I recommend it.
A welcomed addition to the labor-of-love market. I have already pre-ordered his rendering of selected so-called classic stories based on original comics from years ago, and anticipate that it will be of the same high quality, as will Gaska's venture into future, original stories.