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Spec Ops: The Line [Download]
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About this item
- Requires Steam Client to activate. Steam key only valid in North America
Product information
| ASIN | B0085NTITS |
|---|---|
| Release date | June 26, 2012 |
| Customer Reviews |
4.2 out of 5 stars |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Countries | |
| Return Policy | This product is non-returnable and non-refundable. |
| Terms of Use | By placing your order, you agree to our Games and Software Terms of Use. |
| Type of item | Software Download |
| Rated | Mature |
| Item model number | 41052s: The Line1 |
| Manufacturer | 2K |
| Date First Available | May 23, 2012 |
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Product Description
Product Description
Spec Ops: The Line is a new original title from 2K Games that features provocative and gripping Third-Person modern military Shooter gameplay designed to challenge players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. Features include, a gripping, storyline reminiscent of Apocalypse Now and Heart of Darkness but set in a ruined Dubai, tactical squad-based Delta Force gameplay throughout a horizontally and vertically oriented world, devastating sandstorms which can be used in combat, a variety of multiplayer modes and maps, and deep support featuring two factions.
Third-person tactical Shooter action in a dramatic ruined Dubai setting.View largerA rare examination of the ugly realities and choices of modern warfare.
View larger
Make Your Choices in the Face Cataclysm and War
It's been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world's most opulent ruin. Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: locate survivors and radio for evacuation. What they find is a city in the grip of war. To save Dubai, they'll have to find the man at the heart of its madness - Col. John Konrad.
Gameplay
Spec Ops: The Line is an action-packed Third-Person Shooter that delivers heart pounding physically close combat through a squad-based play mechanic. Players lead a team of three characters, Captain Martin Walker, Lieutenant Adams and Sergeant Lugo. Each character has his own distinct personality and specialized skills, and the mature story they each play a role in explores the dark side of war in a realistic way, in which there are no good outcomes, only hard choices. As missions are completed more advanced weapons and equipment are made available. In addition, the desert environment of Dubai is brought into the game in a unique way with stunning visuals, and dynamic sandstorms that actively effect level designs, and which can be used to help and hinder progress. The vertical interiors of Dubai high rise buildings also provide tactical advantages and risks that can used be by players. Multiplayer campaigns bring new modes and unusual situations and environments to expand the single player experience.
Key Game Features
- A new portrayal of the Military Shooter experience with twisting narrative uncertainties.
- Action packed third-person oriented gameplay provides an up-close and personal view into the brutality and emotion within the combat.
- Command an intelligent and powerful squad of Delta-Force soldiers in a dangerous and unpredictable combat zone.
- Cross "The Line" in a mature story that explores the dark side of war, where there are no bright outcomes, only bad or worse choices.
- Unique Dubai setting strikes the imagination and transports players to a larger-than-life playground for vertical gameplay and stunning visuals.
- A destructive sand element provides new gameplay experiences including sand avalanches, and powerful, disorienting sandstorm combat.
- Deep and addictive team-focused multiplayer experience
- Experience a variety of game modes such as classic deathmatch, team deathmatch, and "Rally Point", as well as a unique new mode called "Buried"
- Featuring sandstorms and sand avalanches - you must utilize both to your advantage to succeed. Take out opponents unable to find cover during the storms. Shoot out sand deposits to bury your opponent alive.
- Class-based progression system split across two unique factions: The Damned and The Exiles.
- Each faction has four classes and one unique class. Unique classes provide important gameplay bonus for the player's team.
- Unlock new perks, weapons, gear and challenges, and more as you progress up the ranks.
- Play across a variety of Dubai-based maps. Experience intense vertical combat in the world's most opulent ruins.
Additional Screenshots
Command a Delta Force team.View largerDevastating sand elements.
View largerWeapons, gear & challenges.
View largerFaction based multiplayer action.
View larger
System Requirements
Minimum Specifications:Recommended Specifications:OS:Win 7, Vista and XPProcessor:Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent2.4 GHz Quad Core processorRAM:2 GB3 GBHard Drive:6 GBVideo Card:nVidia GeForce 8600 / ATI Radeon HD 2600XTnVidia GeForce 9800 GTX / ATI Radeon HD 4850Additional Info:Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include: STEAM Client, Microsoft Direct X, Visual C++ 2008 Redistributable, Visual C++ 2005 SP1 RedistributableSteam account required for game activation and installation.
"Product only available for US distribution. Quantity limits may apply."
System Requirements:Processor: none specifiedRAM: none specifiedHard Disk: none specified
From the Manufacturer
Spec Ops: The Line is a new original title from 2K Games that features provocative and gripping Third-Person modern military Shooter gameplay designed to challenge players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. Features include, a gripping, storyline reminiscent of Apocalypse Now and Heart of Darkness but set in a ruined Dubai, tactical squad-based Delta Force gameplay throughout a horizontally and vertically oriented world, devastating sandstorms which can be used in combat, a variety of multiplayer modes and maps, and deep support featuring two factions.
Third-person tactical Shooter action in a dramatic ruined Dubai setting.View larger A rare examination of the ugly realities and choices of modern warfare.
View larger
Make Your Choices in the Face Cataclysm and War
It's been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world's most opulent ruin. Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: locate survivors and radio for evacuation. What they find is a city in the grip of war. To save Dubai, they'll have to find the man at the heart of its madness - Col. John Konrad.
Gameplay
Spec Ops: The Line is an action-packed Third-Person Shooter that delivers heart pounding physically close combat through a squad-based play mechanic. Players lead a team of three characters, Captain Martin Walker, Lieutenant Adams and Sergeant Lugo. Each character has his own distinct personality and specialized skills, and the mature story they each play a role in explores the dark side of war in a realistic way, in which there are no good outcomes, only hard choices. As missions are completed more advanced weapons and equipment are made available. In addition, the desert environment of Dubai is brought into the game in a unique way with stunning visuals, and dynamic sandstorms that actively effect level designs, and which can be used to help and hinder progress. The vertical interiors of Dubai high rise buildings also provide tactical advantages and risks that can used be by players. Multiplayer campaigns bring new modes and unusual situations and environments to expand the single player experience.
Key Game Features
- A new portrayal of the Military Shooter experience with twisting narrative uncertainties.
- Action packed third-person oriented gameplay provides an up-close and personal view into the brutality and emotion within the combat.
- Command an intelligent and powerful squad of Delta-Force soldiers in a dangerous and unpredictable combat zone.
- Cross "The Line" in a mature story that explores the dark side of war, where there are no bright outcomes, only bad or worse choices.
- Unique Dubai setting strikes the imagination and transports players to a larger-than-life playground for vertical gameplay and stunning visuals.
- A destructive sand element provides new gameplay experiences including sand avalanches, and powerful, disorienting sandstorm combat.
- Deep and addictive team-focused multiplayer experience
- Experience a variety of game modes such as classic deathmatch, team deathmatch, and "Rally Point", as well as a unique new mode called "Buried"
- Featuring sandstorms and sand avalanches - you must utilize both to your advantage to succeed. Take out opponents unable to find cover during the storms. Shoot out sand deposits to bury your opponent alive.
- Class-based progression system split across two unique factions: The Damned and The Exiles.
- Each faction has four classes and one unique class. Unique classes provide important gameplay bonus for the player's team.
- Unlock new perks, weapons, gear and challenges, and more as you progress up the ranks.
- Play across a variety of Dubai-based maps. Experience intense vertical combat in the world's most opulent ruins.
Additional Screenshots
Command a Delta Force team.View larger Devastating sand elements.
View larger Weapons, gear & challenges.
View larger Faction based multiplayer action.
View larger
System Requirements
Minimum Specifications: Recommended Specifications: OS: Win 7, Vista and XP Processor: Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent 2.4 GHz Quad Core processor RAM: 2 GB 3 GB Hard Drive: 6 GB Video Card: nVidia GeForce 8600 / ATI Radeon HD 2600XT nVidia GeForce 9800 GTX / ATI Radeon HD 4850 Additional Info: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include: STEAM Client, Microsoft Direct X, Visual C++ 2008 Redistributable, Visual C++ 2005 SP1 RedistributableSteam account required for game activation and installation.
"Product only available for US distribution. Quantity limits may apply."
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But do not let all that fool you. This game is amazing.
I was lured into reading more about it after I saw amazon had it on sale for 50% off. After hearing glowing reviews of the games story, I grew high expectations for the game.
They were exceeded in every way.
The games graphics are lovely, only marred by slightly off talking animations (they seem slightly rigid). The detail on the pc version outshines the ps3 and xbox versions by miles. The game is running the Unreal 3 engine, and it is the best use of the engine I have seen yet (to the point where I did not actually recognize the engine for the first half of the game). Your character looks excellent (which is good considering you will be staring at him for the entire game), full of small details you only notice if you look closely. As the game goes on, your character becomes more and more beat up, wounds covering him and sand caking onto his blood. It is very impressive visually.
Also helping the wonderful graphics along is the art style. Normally I would not expect a realistic modern shooter to have any kind of an art style at all, but this game does. It takes place in a sand-flooded almost vacant Dubai, letting the designers create beautiful landscapes with contrasting colors that give the entire area a surreal feeling. They purposefully mix up the environments both in design, light, and color, always giving you something fresh to look at. The entire game almost feels like a dream because the art direction is so well done.
Aiding the sense of immersion the graphics provide is the sound design. Whoever was in charge of this game completely nailed it, and needs to be hired elsewhere. Sound effects become appropriately deepened, echoed, cut short, etc based on the environment you are in, and I have never heard it done better. Guns are recognizable by their sounds, which should be expected in all games but seems to be a low priority for many developers these days. The voice acting is excellent, both by the main characters and the various other people you come across. Enemies shout out to each other amid the chaos of a firefight, even sometimes shouting to you. It did not once feel forced. If there was any issue at all to it, it would be that your own character does not display the varied emotion as well as the other characters, but I thought this was deliberate and part of the character development.
Another point of sound related excellence was the music - due to clever writing there is plenty of reason to have music playing in several sections. Not background music, like a score to a film, but actual songs like "Nowhere to Run" by Martha Reeves and the Vandellas. Not only are the songs good, classic tunes, but they also fit the situations they are played in perfectly and make the game more enjoyable.
Speaking of enjoying the game, we should talk about the absolute best feature of this epic: the story. The story for this game is gripping, thrilling, horrific, haunting, surreal, and in an odd way, beautiful. If this game were a movie, it would be the greatest movie of all time, and all other movies would be compared to it. It was too good to stop playing, I simply had to stay up and keep playing due to my thirst to know just what happened next. This is one of the rare games where your character develops over the course of events, becoming a different person by the end. As rare as it is to find that in a game, this game goes a step further by also making your squad mates and even some of the people you meet continue to change. The people in this game were interesting and compelling, almost like several character studies happening at once. The story wrapping them all together is equally impressive, painting a picture of every side in a terrible conflict twisting right up to a climax worthy of the events that preceded it. It was amazing.
Helping to deliver the story is the games directing (for lack of a better word). The game has a terrific pace to it, deliberately drawing emotions out of the player with carefully crafted scenes that keep you on the edge of your seat. The views from your character is almost cinematic, taking you through the game with what I would otherwise describe as careful camera work. The excellence of this aspect just adds to how unbelievably gripping the game is.
Unfortunately, even after all this praise, the game is not perfect. The unfortunate controls need to be addressed, as this game combines the "take cover" and "sprint" buttons to poor effect. This can occasionally cause problems, and though I did adapt to it, I was bothered that the buttons were not simply seperate. The same button is also context sensitive, changing to give medical aid when you are next to a downed squad mate. This did not ever cause a problem for me personally, but I can imagine situations where it would. On top of that, squad commands seem to be slightly off. Frequently the game would tell you to tap the squad command button to tell them to use a flashbang grenade, but it seems that when the game does not tell you to do it, it does not work. Otherwise you can hold down the squad command button to designate a target that one or the other of your squadmates should focus on, depending on the location of the enemy. Once again I thought these commands should be on two different buttons, and holding down the squad command button in the middle of a firefight is not really the easiest way to control the situation. Other than those gripes, I occasionally ran into situations where my character would come "unglued" from the wall he was taking cover behind. I would push in the direction I wanted him to move, but instead he would stop leaning against the wall and run in the direction I had indicated. This only happened in two places during the campaign, but those were two times that I died unfortunate deaths!
Also not perfect is the gameplay itself. It is not bad, in fact it was quite enjoyable for me, but it seriously lacks variety. There are only a few enemy types to deal with, and though they are aggressive and work together (when you let them live long enough to), it does detract from the game a bit. There are melee enemies, heavily armored enemies, snipers, RPG toting enemies, regular soldiers, and shotgun toting soldiers. Occasionally you have to deal with an enemy getting on an armored turret, and at various points you deal with helicopters. I believe that covers all the enemies in the game. Personally, I felt that I could put those enemies into "groups" that I dealt with the same way, making even less variety. I would handle RPG soldiers and snipers the same way, and shotgun enemies and melee experts the same way. With the constant variety in the setting, I definitely noticed the lack of different enemies more. With that said though, the game struck a great balance with foes it included, and I thoroughly enjoyed (and was thoroughly guilt tripped for) slaughtering them.
With all those details addressed, I want to again stress that this is a must play game. I am about to start my second play-through right now, already having my different choices planned out. I could only stall myself from the game long enough to write this review because I want to let everyone else know how excellent this game is, and to keep them from missing out.
PS: I ignored multiplayer and you should too.
Edit: The information below is no longer relevant.
[PPS: Nvidia beta drivers have a profile for the game, including FXAA and SLI support. You need to use nvidia inspector to add the games exe file to the profile, though.]
1. Story: 10/10
The story is highly original by video game standards (although it has been seen in a very popular movie and a classic book). The writers, however, did an amazing job at adapting it for a modern day combat situation, the pace is perfect, the tone is extremely dark. Overall, it's just extremely thought provoking: as a soldier in Delta Force, it's up to you and your squad to evacuate the city of Dubai after it has been pummeled by monstrous sandstorms for the past six months. However, as you get deeper into the city, you realize the situation isn't as cut-and-dry as you thought, and it will come down to you to make some tough decisions. The story primarily unfolds as you progress through the game, giving you no additional information outside of what your character sees and hears. However, there are a few "intelligence items" scattered throughout each level, ranging from tape recordings to dolls, which provide additional (often chilling) narration and back story to the already emotionally charged atmosphere.
2. Gameplay: 7/10
Unfortunately, the Gameplay is the weakest part of this Game. It's just generic compared to other titles in the genre; run behind cover, take shots at the enemy, find your next cover position, etc. You're limited to two weapons, with an available assortment of P90's, UMP-45's, Scout Sniper Rifles, M249's, SCAR-H's, etc, which you'll need to loot from your dead enemies. You're teamed up with two squadmates, but only have very limited control over them, which reduces any strategic element the game may have had. Sand plays an important role in the game, and in every level there's an opportunity to bury your opponents, or at the very least kick up a cloud of sand to slow them down. There's really not much else to expand on here. You'll never encounter any puzzles, annoying quick-time-events or deep planning, although sometimes you do find a random flanking position and are able to sweep the enemies.
The checkpoint system could have been improved upon, also. Before many of the battles, there's a cutscene. If you die, guess where the checkpoint takes you.... Right back to the cutscene. It's easy enough to double tap Enter to skip it, but it regrettably and unnecessarily adds to the loading time of the battle again.
Controls are a bit sluggish. It can be somewhat difficult to maneuver your character around the battlefield. Detaching from cover is often much easier than it should be, which can make you accidentally exposed to enemy fire. Sometimes you'll be trying to run away from a grenade and accidentally duck behind the wrong side of a car... These kinds of things are minor annoyances in the grand scheme of things, but they do happen and they do frustrate from time to time unless you get a good feel for it.
I do recommend changing the default controls as soon as possible, though, as they don't really feel all that intuitive. Also, as of the time of writing this review, I noticed the Mouse Sensitivity settings didn't really seem to change anything. At the default level, the sensitivity felt too high for me, and at the lowest setting, it felt exactly the same... I don't know if that's just my impression or something that needs to be patched. Again, minor nuisance, as you'll get used to it.
3. Sound: 9.5/10
The sound here is amazing. Voices are clean and crisp and the radio filters on voices are spot on. The soundtrack is perfect, featuring modern day rock, custom compositions and classic 70's hits. The music always seems to fit the battle to which it's playing, too. The only reason I refrain from giving it higher than a 9.5 is that the sound effects you're likely to hear most often, the gunshots, sound somewhat silly to me. Now, I've only fired a few weapons in real life, and never the M4, but I'm fairly certain it doesn't sound like a laser... One of those things that you get used to after a couple of levels, though. There were also a couple instances where cutscene audio just did not play for me. I know it may be my system, but the other cutscenes loaded just fine.
4. Graphics: 8.5/10
The visuals themselves (the destroyed Dubai cityscape surrounded by an impossibly high mountain of sand, the aquarium with swimming fish, etc.) are awe inspiring and perfectly complement the storyline. But, like the gunshot audio complaint I have, the things you look at the most are just unimpressive. Character models are bland and lacking fine detail (though they did a good job of showing just how progressively beat up your character and squadmates are as you move through the story). The same thing can be said of many of the textures in the game. Maybe it's a stylistic effect of the designers, but there are times when the world around you looks like GTA Vice City when you're going 60 MPH down the road, and there are times when it makes you feel like you're actually there. It's hard to tell if that's the effect they were going for, to suspend your disbelief, or... if they just figured it was dark enough and that they didn't need to waste time.
I mentioned earlier that sand plays an important role in the game... and, it looks beautiful when it's burying an enemy alive, or when your grenade kicks up a cloud of it into the air.
All in all, this game is highly worth getting, especially if you can look past the mundane gameplay and concentrate on the story. It will make you think, and it will make you feel.