- Explore more great deals on thousands of titles in our Deals in Books store.
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Other Sellers on Amazon
+ $3.99 shipping
The Spine of the World: The Legend of Drizzt, Book XII Mass Market Paperback – April 7, 2009
Attention Science Fiction Fans
Man vs. machine, humans vs. aliens, paranormal activities – discover the best of science fiction with these collectible books. Learn More.
Frequently bought together
Customers who bought this item also bought
Special offers and product promotions
Attention all Drizzt freaks: our favorite dark-elf hero is not, repeat not, in Spine of the World. Neither is Bruenor nor Cattie-brie nor Regis et al. But don't think that means the latest installment in R.A. Salvatore's sweeping Drizzt-and-pals series isn't worth picking up: Spine sets things straight for the Forgotten Realms' newest, meanest drunk, the burly barbarian who single-handedly made warhammers cool again despite their measly 1d4+1 damage. Yep, Wulfgar is back, after ditching his buddies in The Silent Blade to become a bottle-swilling bouncer in the mangy port town of Luskan.
The towering tough guy hasn't strayed from his job at the Cutlass, hasn't sobered up, and hasn't forgotten his six years of horrific torture under the nasty balor Errtu.
But it's time for another book, so all that's about to change: kicked out of the Cutlass, robbed of Aegis-fang (yikes!), and framed for the attempted murder of his old friend Captain Deudermont (remember him from pirate-hunting on the Sea Sprite?), Wulfgar goes on the run with the rogue Morik, who's become a true friend despite the mission Jarlaxle and his dark-elf cohort gave him to watch the barbarian. Sure, Drizzt is missing (although he does make appearances in the form of ruminating journal entries), so Spine isn't a nonstop scimitar-fest. But R.A. still spins a good yarn--as always. With plenty of combat and intrigue, not to mention the ever-familiar monsters and spells, Spine of the World is surely the best show in town for the Forgotten Realms crowd. --Paul Hughes --This text refers to an out of print or unavailable edition of this title.
About the Author
R.A. SALVATORE has spent so many years winding himself into fantasy worlds that he's still trying to figure out how to unwind. He is the author of more than forty novels and more than a dozen New York Times best sellers, including The Two Swords, which debuted at or near the top of many best seller lists.
From the Hardcover edition.
Top customer reviews
I just started reading the Drizzt series this year. And by far, this was the worse volume I've ever read. The story was slow and it wasn't entertaining. Probably R.A Salvatore wasn't in the mood when he wrote it. The story was so damn slow. Good thing in the end, I was left satisfied. Hopefully on the next volume, it won't be s***ty anymore. And that Wulfgar has moved on!
The story felt slow and disjointed in places, and it was quite unclear why some events were even relevant until the very end. There was almost no real action in the way of battles, with vivid descriptions of torture standing in. In the end, it builds to a fine and satisfying conclusion, but it takes a long and tortuous road--not unlike Wulfgar himself.
The other story line is of course the small fiefdom. This is where Salvatore truly diverts from the path so well worn by the previous works. I do on some level appreciate a point of view afforded to simple peasants and very minor nobility apart from powerful wizards, fierce warriors and master assassins. However, you could probably find the same themes from a period romance. Worse still were the band of characters themselves, none of whom I found very compelling or even likable. I found myself almost dreading every other chapter until the two story lines finally met up.
And of course meet up they did with an ending that could be interpreted as a bit of a stretch. Or at best, just not that climactic or fulfilling.
Given that Drizzt had no part to play, nor any of the other companions, this could have easily been called the Legend of Wulfgar volume I. I do enjoy giving more time to non-Drizzt characters now and then, but to leave him and the rest out completely was another unexpected negative.
Of course I am appreciative of and enjoy the rich and deep journey Salvatore has taken us on. I make it a point not to read reviews of the following novels I still have yet to enjoy so I can only hope the series improves from this somewhat disappointing diversion.
Most recent customer reviews
Interesting main character development, if done a bit quick.