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Follow Rick and his mystical Terror Mask as he unmercifully tears, cuts and beats his way through denizens of unearthly creatures in an epic adventure to rescue his girlfriend from the clutches of deranged occult figure Dr. West. Embodying the unfiltered, primal aggression of its namesake, Splatterhouse combines visceral, adrenaline-soaked combat with horror elements to deliver an original gaming experience that defies the boundaries of the traditional action category with over the-top gore and shocking new gameplay mechanics.
Re-imagined Enemies - Favorite enemies have evolved into horrific monsters of radical proportions and shocking detail Extreme Gore - Splatterhouse pulls no punches, taking gore and shock value to the next level Regeneration - Real time regeneration eliminates the traditional health bar by showing physical damage & the rebuilding of bone, muscle and skin. Reanimation - Raise an army of slain enemies by gathering Necrotic energy to serve as undead minions. Pulse-Pounding Combat - Use Rick's deep set of moves, improvised weapons, environmental attacks, two combat modes and unique enemy AI to obliterate enemies at each turn.
From the Manufacturer
Metal heads, horror freaks and hardcore action gamers, unite! Rick Taylor and the Terror Mask are back, tearing, cutting and beating their way through inhuman abominations and hordes of the undead in a tale of love, mutilation and near-insanity. A wall of metal tunes underscores blood-soaked battles with massive bosses, brutal weapons, over-the-top gore and real-time regeneration. And while your ears are ringing, a new Splatterkill System lets you get your hands bloody!
Follow Rick and his mysterious Terror Mask as he unmercifully tears, cuts and beats his way through denizens of unearthly creatures in an epic adventure to rescue his girlfriend from the clutches of deranged occult figure Dr. West. Embodying the unfiltered, primal aggression of its namesake, Splatterhouse combines visceral, adrenaline-soaked combat with horror elements to deliver an original gaming experience that defies the boundaries of the traditional action category with over the-top gore and shocking new gameplay mechanics.
Key Game Features
- The Classic Franchise Returns – An innovative reinvention of a classic category-killer with an original storyline inspired by Gordon Rennie (Necronauts, Judge Dredd)
- Re-imagined Enemies – Classic enemies have evolved into horrific monsters of radical proportions and shocking detail
- Extreme Gore – Splatterhouse pulls no punches, taking gore and shock value to the next level with physics-driven fluids and organ parts flying in all directions
- Regeneration – Real time physical damage and regeneration shows the rebuilding of bone, muscle and skin
- Pulse-Pounding Combat – Use Rick’s deep set of moves, improvised weapons, environmental attacks, and unique enemy AI to obliterate enemies at each turn
- Engaging combo system that opens up to gruesome Splatterkills, which destroy your enemies with gory and cinematic effects
- Terrifying enemies and epic-scale bosses provide unnerving experiences and memorable challenges
- Diverse environments with H.P. Lovecraft-influenced style are coupled with a world-class heavy metal soundtrack and custom music score, keeping the tone tense and eerie
- Utilize weapons of all kinds to bludgeon your enemies, from classic 2X4’s to chainsaws to your enemies’ own limbs
Top customer reviews
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The graphics are ok. Nothing spectacular here. The blood is bright red, there is a lot of it. As we all know, blood should be dark red, so it just appears as paint to me. The monsters and big monsters (bosses) look really cool.
Sound is ok. There is heavy metal music in the background. I am not a great fan of it, so I turned the music to 50% while increasing everything else 100%.
There are racy pictures of your girlfriend, Jennifer, placed throughout the levels. They are torn, so you need to collect several pieces to get the whole picture. They are Very Nice!
The story is almost exactly the same as Shadows of the Damned. Since Splatterhouse is the older game, we know who copied who! Thing is, Splatterhouse's story is Better than SotD! Again, the forces of evil have taken your girl, and you must rescue her from darkness.
The game is all melee, and the button mashing is like Castlevania:Lords of Shadow. But unlike that game, most of the boss battles are melee with only a few quick time events (QTE). These QTEs are usually the same sequence per enemy, although the same enemy may have slightly different QTEs to finish them off. The game is very gory, and even the language is 'M' rated. This was fun!
Unfortunately, there are also arcade sequences within the game. I Hate Arcade Sequences! This is why I give Splatterhouse a 4 instead of a 5. Oh, and the final battle is nearly unwinnable.
For a cheap title, Splatterhouse delivers 12+ hours of gory melee fun. How can you resist?
I just finished playing the game through and through, and it was amazingly fun. The developmental hell it went through is noticeable in a few minor areas (e.g. a couple abrupt scene changes, a couple of bugs I had to learn how to avoid), but I played this on the PS3 (no install option) and read that the XBOX 360 (installed) fixes these things. The shock factor for all of the horror and gore in the game, which the original Splatterhouse games created during their days, is non-existent in this day and age, but this is still easily the goriest game to date.
There are 12 different phases, or levels. The leveling detail is nowhere near as repetitive as 'big-show' reviews at IGN/Kotaku/etc. would lead you to believe (yay for having to PAY for good reviews, hi Dragon Age 2), but there are a couple of times you will ask yourself "Wasn't I just here?" The bulk of any repetition in this game came from the lack of different enemies towards the end of the game. There are also side-scrolling portions as a throwback to the original games. And they are amazing. These levels range from easy to normal for anyone that has ever played a platforming game, ever. The side-scrolling really added a layer of depth to the game to mix things up. Oh, and a handful of levels have their own unique events of get-your-ass-moving-to-avoid-imminent-death, which can be tedious due to the 'die to obstacle, avoid next time and die to the next new obstacle, avoid both and die...' nature of them, but I can count how many of those there were on a hand.
Game play is obviously like any other DMC-style action game, but it is extremely simple to learn and fun to use. Do yourself a favor and memorize healing (L1+O) and blocking/rolling (R2). For those of you like me that HATE quick time events, this game's finishers are very simple for regular enemies and the few cut scenes and plethora of boss events are very short on the button pressing. The camera is also far from the best camera I have played a game with, but it is still very much tolerable for 99% of the game.
The sound in Splatterhouse is great on all levels. I don't listen to metal really, but this soundtrack sets the pace of fights so well. The voice acting is spot on for all of the characters. I could not imagine anyone else doing the Terror Mask after playing through. He thankfully does not have a cliche and/or villainous voice like you would expect. The Mask also does not get annoying like the 'big-shows' claim, either. Go figure.
The actual story felt like it took around 10 hours on Brutal mode, which is essentially Normal. This Splatterhouse stuck to the story of the original pretty well and then fleshed it out amazingly. The story is great, and the bits of West's journal are very, very interesting. All this time I had completely mistaken 1 and 2 for being parallel universe/re-tellings. Go obliviousness. Oh, and you can even unlock all three of the original games in this. Good luck beating them without cheats the way we save every five feet these days. I think they would have done well to make them hidden like the photos, but oh well.
If Namco ever (YOU BETTER!) makes a sequel with the quality of this one, but with a bit more depth to the levels and a little bit o' polish, they will have a HIT. I would have easily paid $45-50 for this in retrospect. The lack of real advertising for the game really hurt, and unfortunately all-too-many people pay too much attention to reviews put out from places like IGN. Buy a copy and support it! It's freaking $23 now for probably a minimum of 8 hours of your time.
Many might think my response is fanboyish, however this is the first time I've ever played this series so I have no prior bias to it. My opinion is that people have become way to spoiled and can never be happy with anything. Seriously...for under $30 you will not be disappointed! It will be a welcome break from playing FPS's for months on end.