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Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days Hardcover – Illustrated, March 8, 2016

4.6 4.6 out of 5 stars 4,578 ratings

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From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more.

Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution?

Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.

In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book.

A practical guide to answering critical business questions,
Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
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Editorial Reviews

Review

“Every business leader I know worries about the same thing: Are we moving fast enough? The genius of Jake Knapp’s Sprint is its step-by-step breakdown of what it takes to solve big problems and do work that matters with speed and urgency. A sprint is a cure for what ails companies in an ever faster world.”
—Beth Comstock, vice chair of GE

"The key to success, often, is building the right habits. But which habits work best?
Sprint offers powerful methods for hatching ideas, solving problems, testing solutions—and finding those small, correct habits that make all the right behaviors fall in place."
Charles Duhigg, author of The Power of Habit

"To quote one of my colleagues, “don’t get ready, get started”. Through hard won experience Jake Knapp and the team at Google Ventures have refined an efficient, hands-on approach to solving your product, service and experience design challenges. Try the book and try a Sprint."
– Tim Brown, CEO of IDEO and author of Change By Design

"Read this book and do what it says if you want to build better products faster."
– Ev Williams, founder of Medium, Blogger, and Twitter

"Sprint teaches you a novel process for solving really thorny problems in just 5 days. It's full of helpful, entertaining stories that will make it easier for you to succeed. What more, exactly, would you demand from a book? I wish all business books were this useful."
Dan Heath, co-author of Made to Stick, Switch, and Decisive

About the Author

Jake Knapp is cofounder and general partner at Character Capital and a New York Times bestselling author. Previously, he helped build Gmail and Microsoft Encarta, cofounded Google Meet, and was a partner at Google Ventures. He lives on Orcas Island in Washington state.

John Zeratsky is cofounder and general partner at Character Capital and a
New York Times bestselling author. Previously, JZ was a design leader for YouTube, Google Ads, and FeedBurner, a startup which was acquired by Google in 2007, and was a partner at Google Ventures. He lives in Milwaukee, Wisconsin.

Braden Kowitz founded the Google Ventures design team in 2009 and pioneered the role of “design partner” at a venture capital firm. He has advised close to two hundred startups on product design, hiring, and team culture. Before joining Google Ventures, Braden led design for several Google products, including Gmail, Google Apps for Business, Google Spreadsheets, and Google Trends.

Product details

  • Publisher ‏ : ‎ Simon & Schuster; Illustrated edition (March 8, 2016)
  • Language ‏ : ‎ English
  • Hardcover ‏ : ‎ 288 pages
  • ISBN-10 ‏ : ‎ 150112174X
  • ISBN-13 ‏ : ‎ 978-1501121746
  • Item Weight ‏ : ‎ 1.3 pounds
  • Dimensions ‏ : ‎ 5.5 x 1 x 8.38 inches
  • Customer Reviews:
    4.6 4.6 out of 5 stars 4,578 ratings

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Customer reviews

4.6 out of 5 stars
4,578 global ratings

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Customers say

Customers find the book practical and easy to follow. They describe it as a nice, quick read that demystifies design thinking. Readers appreciate the fast-paced writing style. However, opinions differ on its effectiveness - some find it effective and clear, while others feel the overall process doesn't work well or only applies to simple problems.

AI-generated from the text of customer reviews

179 customers mention "Ease of use"170 positive9 negative

Customers find the book practical and insightful. They say it's a great reference for sprint planning and Agile management. The book provides detailed instructions for conducting a design sprint, with excellent case studies to illustrate concepts. While some consider it a basic book about sprints, others appreciate the focus on facilitation and interaction design.

"...For me this reduces the risk of implementing a solution which despite of being desirable by users, is non-implementable due technical feasibility or..." Read more

"...The psychology behind the methods is real, the creativity of the design will engage all who participate, and you will build better products...." Read more

"...Basically the exercise helps you consider alternatives and also serves as an excellent warm up for the main event...." Read more

"...The book presents a readily understandable and very engaging description of the process that follows three or four companies through the process...." Read more

150 customers mention "Readability"150 positive0 negative

Customers find the book easy to read and understand. They appreciate its practical, step-by-step approach for getting better product outcomes faster. Readers mention that it's inspirational, well-written, and an enjoyable, quick read.

"...While it is simple read, the underlying concepts have roots in Human Centered Design, Anthropology, Prototyping, UX, Innovation, App Design,..." Read more

"...This is a sprint." This was a great sentence to finish the book, and it's a great sentence to begin working in a better way...." Read more

"...I found the 'prototype mindset' to be the best idea in the whole book...." Read more

"...Respect for the reader, a real issue in many design books that view the uninitiated as somewhat inferior, not this book. Challenges..." Read more

38 customers mention "Design thinking"38 positive0 negative

Customers find the book a useful guide on design thinking. They appreciate the clear explanations and illustrations, as well as the practical approach to creative problem-solving. The book covers topics like prototyping, UX, innovation, app design, software development, and agile. It offers a good balance of abstract and hands-on ideas in an engaging presentation.

"...in Human Centered Design, Anthropology, Prototyping, UX, Innovation, App Design, Software Development, Agile Management, ….. The book stitches these..." Read more

"...of my background and real-world experience, I recognize how effective the sprint design is, and feel confident in using the process with any client..." Read more

"...I found it quite unconventional, and hence my belief that it will work...." Read more

"...Simple and understandable illustrations and actions..." Read more

19 customers mention "Pacing"16 positive3 negative

Customers find the book fast-paced and easy to read. They say it's a great guide for running sprints.

"This was an enjoyable, quick read and I tested it out on my team...." Read more

"This DIY guide is inspiring, focused and really fast-paced...." Read more

"Such a good book! A fast and easy read. I can't wait to experiment with a weeklong sprint at work. It would really help us test out some ideas." Read more

"Quick to read. Excellent guide for the ones running sprints. Give every day detail. Good examples for beginners. Plug and play." Read more

9 customers mention "Effectiveness"6 positive3 negative

Customers have mixed opinions about the book's effectiveness. Some find it effective and clear, with a successful process that works well. Others say it has useful parts but the overall process doesn't work as a whole, takes longer than a week, and only applies to simple problems.

"We actually had our first Sprint last week and it went very well...." Read more

"...which despite of being desirable by users, is non-implementable due technical feasibility or business sustainability...." Read more

"...my own life/projects and am encouraging others to do the same — this sh*t works!" Read more

"...I read it and used it throughout the process and was able to successfully run one...." Read more

A masterpiece. This is the new ’START HERE’ book I recommend to all my design students as well as CEOs I work with.
5 out of 5 stars
A masterpiece. This is the new ’START HERE’ book I recommend to all my design students as well as CEOs I work with.
Jake, John, and Braden have synthesized the most important design-thinking concepts of today into a book that is worth its weight in gold. Seriously — I’ve translated the ideas and checklists in this book to tens of thousands of dollars already as a design consultant.It’s weird... even after 4 years of studying Art & Design in college and 4 years of working at a big tech company, this book was STILL a revelation to me. It helped me understand and practice design in a whole new way. I was lucky to be mentored by top-tier designers. Now you can be mentored by some of the best designers in the Silicon Valley. Listen in on how they work and think...90% of what you need to know about designing great products is in these 257 glorious pages. The other 10% is just blood, sweat and tears.
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Top reviews from the United States

  • Reviewed in the United States on December 9, 2017
    Sprint book review

    The Sprint book is easy read and could be dealt with as a story. The format of Sprint moving through the working week creates atmosphere that I was hearing Jake(the main author) telling me a story. Watching some videos on YouTube for Jake helped me better understand the book. As they say, our writing is kind of reflection of who we are beyond the subject of the book.

    While it is simple read, the underlying concepts have roots in Human Centered Design, Anthropology, Prototyping, UX, Innovation, App Design, Software Development, Agile Management, ….. The book stitches these concepts in a simple 5 days intuitive road-map for any organization that wants to solve big challenge in 5 days. No bluff, no extended plans, not procrastination, no top-down solutions, and no naysayers. By solving a challenge, I mean ‘learning’ what to do about it.

    Design Sprint is about learning what we need to do about the challenge. The bigger the challenge the higher the applicability of Design Sprint and the bigger the reward can be.

    I am familiar with Human Centered Design from IDEO. For me Design Sprint cuts to the chase if we want to apply the whole Design Thinking process in a week. There could be follow-up after the Sprint to iterate on the feedback from users on Friday, but that followup will be shorter. In days , it is like 5+3+2; 5 days for the first Sprint. And every segment has definitive outcomes that provides concrete learning to the organization.

    Having key stakeholders in the Design Sprint team, would help having timely feedback and decisions on the progress of the Sprint. Meaning, those stakeholders will bring us to the reality about the aspects of the business applicability of the solution. For me this reduces the risk of implementing a solution which despite of being desirable by users, is non-implementable due technical feasibility or business sustainability.

    The book includes examples of companies from diverse industries including healthcare, software development, hotels, coffee-shops, and fitness. I am more comfortable applying Sprint process to design services that primarily utilize digital solutions. However, the author mentioned he implemented the same process for designing non-digital solutions. Again, this is a Design Thinking mentality where we start from complete uncertainty about what we need to do and go through a discovery process for learning about the context and what probably can work. What probably works is based on user testing of a facade solution (prototype).

    Sprint book is complete and can be the main source for anyone who wants to facilitate Design Sprint, like me:) Like any other process, learning can happen only through practicing using the right process. and mindset. Based on the lessons learned from tens of Sprints the author facilitated, I believe this book can be valuable for team facilitators.

    It is about time for organizations to be transparent about their challenges and empower their employees to help ‘learning’ about what to do regarding them. Historically, organizations provide top-down solutions without engaging the right people who understand the complexity of the existing situation. Meaningful learning can be done in 5 days using the Sprint process detailed in this book and with the right skill-mix of team members. Design Sprint can be incorporated as habitual process for ‘learning’ about challenges and designing solutions/services using Design Thinking mentality. It is all in one week!

    Similar to Design Thinking and Learn Startup which focus on learning, Design Sprint aims to reduce the risk of having wrong a product/ solution. Although customer usage of solutions is the final judge, Design Sprint can reduce the risk of developing the wrong feature in the first place. In Agile language, before adding a feature into the product backlog, we need to ensure first that it was tested earlier with the target audience using tangible prototype rather than words. Design Sprint can enable that!
    7 people found this helpful
    Report
  • Reviewed in the United States on March 15, 2016
    "It's what work should be about – working together to build something that matters to people. This is the best use of your time. This is a sprint." This was a great sentence to finish the book, and it's a great sentence to begin working in a better way.

    In the preface, the author states he had his first child. When he returned to the office, he wanted his time on the job to be as meaningful as his time with his family. He took a hard look at his habits and saw that, "I wasn’t spending my effort on the most important work". He discussed how improving team processes became an obsession for him. Through his experience of working with teams to create new products at Google, and experimenting on improving the way teams work, he found that focusing on individual work, having time to prototype, and an inescapable deadline produced far better results.

    Running the 5 day sprint described in the book enables a team to easily find out if they are on the right track before they commit to the risky business of building and launching their products. The sprint process however is just as applicable to teams launching internal products/solutions/services. This way of work is applicable to any company, not just startups.

    The author shares how other Google Ventures team members added to the sprint process to make it better through the years. Braden Kowitz added story-centered design – which focuses on the whole customer experience instead of individual components or technologies. John Zeratsky helped to ensure that each sprint starts at the end, so the business's would be able to identify and answer their most important questions. Michael Margolis encouraged them to finish each sprint with a real world test. By putting your prototype in front of real customers/prospects, you didn't have to guess whether your solutions were good, at the end of the sprint you got answers.

    Over the last 10 years, I have facilitated interactive workshops to help teams get a shared understanding of the business problem they are trying to solve, which is a precursor to a shared commitment to solve the problem. Having a solid understanding of the research behind collaborative approaches to work, and understanding the approach to use based on the problem domain you are in is critical to a successful outcome. Because of my background and real-world experience, I recognize how effective the sprint design is, and feel confident in using the process with any client I work with. The psychology behind the methods is real, the creativity of the design will engage all who participate, and you will build better products.

    If you are passionate about helping teams work more effectively, if you care about making work a more engaging experience, if you have a burning desire to improve customers' lives, read this book and then USE this book to run sprints.
    10 people found this helpful
    Report

Top reviews from other countries

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  • Cliente Amazon
    5.0 out of 5 stars Pratico e versatile
    Reviewed in Italy on October 19, 2024
    Metodo concreto e facilmente applicabile e versatile per diverse sfide e opportunità aziendali
  • Kushal Arya
    5.0 out of 5 stars A must read book for engineers.
    Reviewed in India on July 16, 2024
    Someone stole my book, so i got hardcover version to keep in my collection. A must read book for engineers. Amazing print quality. Book was delivered in proper packaging.
  • Gavin Deadman
    5.0 out of 5 stars Practical guide on everything you need to know to get going with using the Design Sprint process
    Reviewed in the United Kingdom on April 10, 2023
    Since the book publication in 2016, the Design Sprint process has become a familiar approach to efficiently solving big business problems/validating hypothesis that involve high amounts of complexity/uncertainty/risk, and Jake gives the background as to how Design Sprints originated along with an in-depth account of how they went through the process to test some ideas at Google Ventures.

    Covering a variety of different experiments which they ran/problems they addressed made it a good read, including Slack (finding the best way to explain Slack to non-tech customers), Savioke Hotels (how hotel guests would react to a robot with personality, by experimenting through a robot delivering a toothbrush to a guests room), Flatiron Health (dealing with the complexities of getting cancer patients into clinical trials), and Blue Bottle Coffee (getting their value proposition clear on a new digital experience).

    The book is practical, so if you’re new to Design Sprints, you’ll find it easy to create a plan which you can apply across your product as well as understand the key ingredients needed, so whilst tools have evolved to make it easier more than ever to validate a hypothesis in a remote world for digital products using the likes of Figma, Miro, UserTesting… the fundamentals haven’t changed in that you need to:

    1. Collaborate with people throughout the sprint
    2. Have a decision maker (normally Product Manager)
    3. Identify a high priority problem to solve
    4. Ideate and create prototype/s
    5. Get feedback from potential customers

    “When you get into a regular rhythm of listening to customers, it can remind you why you’re working so hard in the first place.”
    Customer image
    Gavin Deadman
    5.0 out of 5 stars Practical guide on everything you need to know to get going with using the Design Sprint process
    Reviewed in the United Kingdom on April 10, 2023
    Since the book publication in 2016, the Design Sprint process has become a familiar approach to efficiently solving big business problems/validating hypothesis that involve high amounts of complexity/uncertainty/risk, and Jake gives the background as to how Design Sprints originated along with an in-depth account of how they went through the process to test some ideas at Google Ventures.

    Covering a variety of different experiments which they ran/problems they addressed made it a good read, including Slack (finding the best way to explain Slack to non-tech customers), Savioke Hotels (how hotel guests would react to a robot with personality, by experimenting through a robot delivering a toothbrush to a guests room), Flatiron Health (dealing with the complexities of getting cancer patients into clinical trials), and Blue Bottle Coffee (getting their value proposition clear on a new digital experience).

    The book is practical, so if you’re new to Design Sprints, you’ll find it easy to create a plan which you can apply across your product as well as understand the key ingredients needed, so whilst tools have evolved to make it easier more than ever to validate a hypothesis in a remote world for digital products using the likes of Figma, Miro, UserTesting… the fundamentals haven’t changed in that you need to:

    1. Collaborate with people throughout the sprint
    2. Have a decision maker (normally Product Manager)
    3. Identify a high priority problem to solve
    4. Ideate and create prototype/s
    5. Get feedback from potential customers

    “When you get into a regular rhythm of listening to customers, it can remind you why you’re working so hard in the first place.”
    Images in this review
    Customer image
    Customer image
  • Erik Lindholm
    5.0 out of 5 stars Bra bok
    Reviewed in Sweden on June 17, 2022
    Bra, praktisk metodik som vi kommer att implementera på mitt företag.
  • Osmar Ramirez
    5.0 out of 5 stars Increíble metodología
    Reviewed in Mexico on May 18, 2019
    Este libro es ideal si tienes cualquier negocio que necesite probar cierta funcionalidad en su flujo operativo. La lectura es muy amena