2.4 out of 5 stars 223 customer reviews
| 6 answered questions
Rated: Teen
Metascore: 49 / 100
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  • FINAL FANTASY XIV [Download]
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Product Description

Platform: PC Download | Edition: Standard

Product Description
Embark on the myriad journeys of an epic in FINAL FANTASY XIV, the revolutionary MMORPG from Square Enix. As denizens of the new and visually stunning realm of Eorzea, players will actively engage in compelling storylines narrated through high-definition, real-time events featuring the players' own highly personalized and versatile characters.

While exploring even the farthest reaches of this magnificent world, adventurers are given the freedom to entirely alter their gameplay experience by simply swapping out equipment, and realize objectives with or without the aid of others. The entire experience is crafted to accommodate the widest variety of play styles-from the lone mercenary with only moments a day to spare, to the legion of comrades campaigning for days on end, and every combination in between.

Join players from around the world in an adventure of infinite possibilities.

Battle Scene One
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Battle Scene One
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The guardian gods and goddesses known as the Twelve watch over the city-states of Eorzea. These tiny nations carved out a history of blood and betrayal, forging and breaking alliances as each warred over territory and sought to impose uncompromising interpretations of their patron deities' will.

The fate of the land would, however, soon change. Not fifteen years past, a new threat appeared from the north and east-the mighty Garlean Empire. With its fleets of behemoth airships and warriors brandishing weapons that spewed streams of fire, it crushed Ala Mhigo, the most powerful of the six Eorzean city-states. Galvanized by fear of a common foe, the remaining nations joined in a clandestine alliance. Fortunately, the dreaded invasion never came and an uneasy peace prevailed. Thus it was that Eorzea slipped into the Age of Calm.

As the city-states continued to develop regular standing armies, a growing number of mercenaries and hedge knights found themselves without employment. Concerned at the rise in number of armed men and women resorting to acts of villainy to survive, several respected leaders gathered together to form a network of guilds. The guilds provided these lost souls with the chance to utilize their talents for the benefit of themselves and others.

Through the foresight and resolve of these leaders a new industry had emerged-and the Age of Adventure had begun.

  • A persistent and evolving world with immersive storylines and well-developed characters
  • HD-quality, real-time cutscenes
  • Guild-based activities focused on catering to players with different gaming styles
  • Both quick and extensive gameplay sessions, accessible in solo and group play
  • The freedom to entirely alter the gameplay experience by equipping any of a wide array of weapons and tools in the Armoury System, one of the foundations of the FINAL FANTASY XIV experience and the driving force behind character development
  • A breathtaking musical score by renowned FINAL FANTASY series composer Nobuo Uematsu

System Requirements
 Minimum Specifications:
OS:Win 7, Vista and XP
Processor:Intel Core 2 Duo (2.0 GHz); AMD Athlon X2 (2.0 GHz)
RAM:Windows XP: 1.5 GB; Windows Vista / Windows 7: 2 GB
Hard Drive:15 GB
Video Card:NVIDIA GeForce 9600 series with 512 MB VRAM or equivalent; ATI Radeon HD 2900 series with 512 MB VRAM or equivalent
Additional Info:DirectSound compatible sound card (DirectX 9.0c);
Broadband Internet connection (DSL, cable modem or other high speed connection); Subscription fee required for play

System Requirements:
Processor:  none specified
RAM:  none specified
Hard Disk:  none specified

Product Information

Platform:PC Download  |  Edition:Standard
Release date September 30, 2010
Customer Reviews
2.4 out of 5 stars 223 customer reviews

2.4 out of 5 stars
Best Sellers Rank #30,157 in videogames
#1,939 in Video Games > PC Games > Digital Games & DLC
#3,328 in Video Games > Digital Games
#4,301 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Return Policy
This product is non-returnable and non-refundable.
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Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Reviews

Top Customer Reviews

Platform for Display: PCEdition: Standard Verified Purchase
Going to get the strong points out of the way first. Graphics and music. As far as I can tell, that's about it. The cut scenes and story are nice, but they make up such a tiny fraction of the game they're barely worth mentioning.

As for the bad... it's pretty much every thing else.

UI/controls - This has been beaten to death, but I want to hit it one more time. Quite simply the worst UI for any PC game in the past decade. UO and EQ1 were leaps and bounds ahead of FFXIV in terms of the interface. There is no drag/drop, clicking rarely does anything, limited keymapping, and everything is buried behind several menus.

Combat - Sluggish and consists 90%+ of hitting 1111111. Threat is extremely broken in groups, ie you can get aggro for casting 1 spell even if you don't jump in until the mob is half dead. There aren't any special mobs or mechanics to deal with. You just stand there punching each other in the face until somebody dies. It's like Rockem Sockem robots online. Although the music kinda works against the combat because you're rocking out to a pretty hardcore battle theme while fighting tiny rodents and insects well into your 30's.

The world - The cities are actually really well done, albeit inconvenient. Once you get outside though you find a barren, empty world. There are essentially some random mobs thrown around and aetherite camps where you can activate guild leves. The few actual buildings and settlements are not functioning. They have NPC's who don't do anything and all the doors are locked. There aren't any really dungeons, unless you count being underground as in a dungeon. It's just the same mobs as everywhere else but now underground.
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Platform for Display: PCEdition: Standard
I'm at a complete loss at what Square was thinking. Have they played ANY OTHER mmo's in the last five years? I say this because the UI is so, so bad. I am a veteran of the original EQ. That game's interface was entirely more user friendly than this piece of garbage. People constantly bring up WoW as a comparison. Shoot, bring up a free to play Korean mmo and you will find a better control scheme and UI. Sure, nice graphics.....big deal when the game is completely barren with nothing to do. For those who have played Fallen Earth, that game has more going on in the environments than ffxiv.

Square is lucky that they have the ff name to cling to and all the fans of the series. If this was a new mmo, like APB or Tabula Rasa, it would be shut down within a month. Shame on the people who blindly defend this game and all the flaws it contains. A company like Square/Enix needs to listen to their fans and not completely depend on brand loyalty.
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Platform for Display: PCEdition: Standard Verified Purchase
I wanted to like this game, but I just can't do it. I've heard some people try to defend the game by saying that it's challenging or that it has a steep learning curve, but so far it's been easy. It's just been frustratingly slow and tedious.

Horribly slow. Painfully convoluted. Everything is menu based. You'll have to wade through lists to do anything. Unfortunately, every new menu that appears takes a few seconds to appear. When you've made your selection, be prepared to reconfirm your choice up to 3 times, and wait again for your selection to take effect. Waiting seems to be the theme of the game.

Change equipment? Wait a few seconds. Also, be prepared to wade through your entire inventory, rather than just the items available for the particular slot you're changing.
Activate combat mode? Wait a few seconds.
Attack an enemy? Wait a few seconds.
Initiate a trade with a vendor? Wait a few seconds. Choose buy or sell? Wait a few seconds.
Want to walk through a door? Wait a few seconds.
Want to store some of your items on your retainer? Wait a few seconds for each item, after you've waited the few seconds for each of the several choices leading up to summoning your retainer.

Oh, how I wish I could jump. Or that I wouldn't stop for half a second every time my character comes in contact with another. Or that npc's were processed separately from players so that I could actually talk to the npc I need without waiting tens of seconds for it to load in under the crushing server lag.

Tradeskills are largely similar to each other. Gathering skills are largely similar to each other. They're all very slow, and feature enough randomness to make them very frustrating.
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6 Comments 162 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PCEdition: Standard
I was looking forward to this game and really tried to enjoy playing. I had assumed that they would build on the success of FFXI. Unfortunately they decided to ignore everything learned about making a successful mmo in the last decade and reinvent the wheel (and failed in almost every way).

Everything about this game is slow and overly complicated. You need to wade through multiple menus to choose any option, multiple confirmation windows to perform any action. There is no auction house, no mail system, very little storyline and questing content, poor chat interface. The UI is very laggy - everything takes two or three times longer to do that it should.

Overall the game just lacks in fun. For example, the gathering profession minigame is this: click to chop down the tree you found, click to confirm that you want to chop the tree down, click to swing your axe, click to confirm that you want to swing your axe, wait 5 seconds to see whether you miss or get loot, then repeat all over again. One might assume a minigame is supposed to be fun and a game, but it's not either of those.

Fighting monsters isn't much better. Half of the character classes are limited to throwing rocks at the enemy. The other half have decent combat moves, but it's nothing spectacular. Targeting mobs is difficult, and you are locked onto the mob you are fighting so good luck if you need to reposition or are being attacked by multiple mobs.

Because of the scarcity of questing content or mobs to grind, you are pushed to level through crafting. Unfortunately, there is no recipe list in the game to determine what you can craft or the materials needed.
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