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About the product
- Superb physics-based gameplay
- A heart-pounding narrative in Lara's most personal, character-defining adventure to date.
- The games present a world in 3D: a series of tombs, and other locations, through which the player must guide Lara.
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After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive. Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.
|Supported OS:||Windows 7,Windows Vista,Windows XP,Windows|
|Processor:||Dual core CPU: AMD Athlon64 X2 2.1 Ghz (4050+), Intel Core2 Duo 1.86 Ghz (E6300)|
|RAM:||1GB Memory (2GB on Vista)|
|Hard Disk:||12 GB|
|Video Card:||AMD Radeon HD 2600 XT, nVidia 8600|
|Additional Requirements:||DirectX 9|
|Recommended System Requirements:|
|Recommended Processor:||Quad core CPU: AMD Phenom II X4 955, Intel Core i5-750|
|Recommended RAM:||4 GB|
|Recommended Hard Disk:||12 GB|
|Recommended Video Card:||AMD Radeon HD 5870, nVidia GTX 480|
Top customer reviews
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I really enjoyed this game overall. I found the physical control of gameplay to be realistic and easy to adapt to, even using a PC keyboard. Lara’s animations for shooting, running, jumping, and climbing are all spot on, and have the right feel to them. Her movement through the environment is the star of this gaming experience (and not just because she’s attractive). The story is solid, but a little predictable. The tertiary characters are a little flat and one dimensional at times. Lara is definitely the star of the game, and she’s alone through much of the game.
The graphics are very good when played on high settings, and they’re not bad even if your system requires you to back off some.
I liked the story and the sneaking around nature of most of the gameplay. It, like other Lara Croft adventures, reminded me of an interactive Indiana Jones movie. The gun play is efficient and weapon upgrades are plentiful. It was especially fun to silently approach enemies and dispatch them quickly, before comrades noticed or could come to help. None of the gameplay was difficult, but some of the situations required a little thinking to solve. I would say the difficulty was good, but on the easy side of the scale.
On the downside, I did have moments when my suspension of disbelief was challenged; such as, why are there so many zip lines all over this island? This crew of adversaries has mostly undeveloped living conditions, but they had time to construct zip lines in even the most remote locations of this island? Also some of the bosses, one in particular, only had one way he could be killed. A shotgun blast couldn’t do what a handheld climbing pick could do?
I also found it disappointing that the game is pretty much completely over once you reach the end. The enemies don’t respawn, so a trip back to a previous battle location is pointless unless you’re just going to collect a few missed artifacts. I would love to repeat some of the battles or just roam around hunting bad guys, but it’s not possible without a replay of the campaign.
One last thing, the game is very linear. While this is not always a bad thing, this game would be so much more awesome in an open world environment.
It was definitely worth the money. I enjoyed it a lot, but a few changes could have made it so much better for me.
The story is pretty basic. Good but basic. Really reminded me of an Uncharted storyline. Basically you are shipwrecked on a mystical island and come to find out there are other survivors. You end up going on a perilous mission to rescue your friends and escape the island. The story keeps you going. It is entertaining...but it does begin to drag on a bit. If you didn't explore and went straight through and only did story you could probably beat it in about 12-13 hours. It took me 16 because I wanted to do a bit extra. Really I think this should have been about a 10 hour game. And the story is quite predictable as well. Nonetheless, it was an adequate story that did keep you going through the game.
Like most shooters and survival games, the gameplay is really the star of the show. The shooting mechanics are fantastic in this game IMO. Climbing, jumping all the basics are superbly done. All of the survival minigames are done well as well. And the death scenes...wow...just...wow are they dark. But well done. Finding the artifacts and diaries are also really fun and help unlock some of the mysteries of the island.
My issues with the gameplay are all very minor but they add up. First, besides a few little optional dungeons, there aren't really any sidequests that take you off the beaten paths to do some cool exploring. The optional puzzle dungeons are fun but the rewards were often not much more than a bunch of scrap. No cool weapons or artifacts...just more scrap.
First off, they did Lara extremely well. Nice backstory. Nice development. Really great. Roth was also a quality character. Unfortunately, the rest of the cast was little more than back drop and not really that interesting. Alex and Whitman were memorable due to the parts they played in the stories. But really what carries this is the great job Squeenix did with Lara Croft. After all, she is the one you are playing.