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About the Product
- Enhanced remake of Star Ocean: The Second Story exclusively for PSP
- New high-quality animated cut scenes and character designs by Production I.G.
- Characters will now change facial expressions depending on their mood
- Revised game engine and improved real-time battle system keep players immersed in the action
- More private actions and extensive new fully-voiced dialogue bring the story to life
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It is Space Date 366 and a young man finds himself transported by accident to an uncharted world during a survey of an underdeveloped planet. The son of a hero, with much to prove, he finds himself on the path to greatness. Meanwhile, a young girl watches disaster befalling her world and the arrival of a mysterious meteorite. She awaits the arrival of a legendary hero. A child with a good heart and the ability to use powerful magic, she awaits the savior of her world.
20 years after the events on planet Roak in the original Star Ocean, the son of the hero of the Terran Alliance is thrust back into the fray. He is known as the Hero of Light, and although the importance of his epic quest isn't to be denied, he ends up encountering a number of other characters critical to the plot, including his first partner in crime, Rena Lanford.
All New Look and Sound
Old-school fans will indeed recognize the cast of characters, although Claude, Rena, Dias, Precis, Opera, Ashton, and others are getting the benefit of revamped character designs. Animation studio Production I.G. created an all-new look for the characters in this new version of the game. Additionally, during in-game conversations, characters will now change their facial expressions depending upon their mood.
Just as in Star Ocean: First Departure, new high-quality animated cut scenes, now displayed in 16:9 wide-screen, are once again provided by animation studio Production I.G., helping bring the story to life. There are also new voice actors and extensive amounts of new, fully-voiced dialogue, as well as the opening song Start, performed by Scandal.
Exciting New Gameplay
Star Ocean: Second Evolution has been completely rebuilt for the PSP system, with a revised game engine, and an improved real-time battle system that will keep players immersed in the action. As always the private action system adds depth to the story, introducing riveting subplots between characters. In Second Evolution, more private actions have been added allowing characters to interact in new and exciting ways. Other characters degree of feelings for you will affect how they act towards you, how they assist you in battle, and could even alter the end of the game.
Top Customer Reviews
In the previous adventure (First Departure, also for PSP), four heroes banished evil from their continuum and restored peace to their separate worlds. Now, Ronyx's son, Claude, is unintentionally sent to a primitive planet, Expel, upon investagation of a barren plane. There, he meets a young girl, Rena, an odd looking villager with mysterious healing powers. He soon learns that her world is in danger.
Before his arrival on Expel, a shimmering meteorite slammed into Expel. With its coming came forth hordes of monsters that rampaged the surface. Claude, after using a light gun, is proclaimed by Rena's village to be the "Hero of Light," the one who is destined to deliver them from this evil invasion. Soon, Rena and Claude depart on their great adventure to put a stop to, not only sinister creatures overtaking Expel, but to a divine conspiracy that has silently raged for centuries and centuries.
In your journey, you will meet up to ten different characters, whom you can choose to accompany you on your mission, including three secret ones and many who can be added at the price of another. Another feature unique to the Star Ocean series is Item Creation. Here, you can do almost anything you can think of: create your own custom weapons, cook delicious food, conduct alchemy to make precious stones out of iron, and forge jewelry.
The battles themselves are also rather exclusive to the series.Read more ›
Storywise, the plot isn't incredibly compelling. The connections and reasons between going from place to place are pretty contrived. The real reason I chug through the story is the characters. I have met just about every character and they all have something unique and interesting to learn about(except maybe Noel, but more on that later).Heck, one's an unlucky dragon-slayer with a pair of dragons possessing him. Another's a journalist with a stun gun and mad martial arts skills. It's the interactions with the different characters you recruit that kept the game going as opposed to the "what's going on? Oh, we need to save the world" thing.
gameplaywise, it's pretty good, although it obviously lacks the prettiness and strategic depth of newer Star Ocean releases. Fights are real time, you only actively control 1 character at a time and only 4 of your characters are on the field. those that you aren't actively controlling are controlled by a fairly competent AI. I never had any problems with the Ally AI.
In playing through, I'm realizing just how much mashing of the X button I do. The triple hitting (a new gameplay mechanic that let's you do three regular melee hits in quick succession) makes the game seem a bit easy. It also places an even greater amount of reliance on fighters rather than mages.Read more ›
I'll admit that the story starts off really slowly. To speed things up, you wanna make sure you enable the ability to click through spoken dialogue since you can probably read faster than they can talk. Choosing between Claude and Rena changes the perspective of the story, and allows you to recruit unique characters for each one. Picking Claude if you're new is a good bet since his perspective provides more background information on the story (and also allows you to pickpocket valuable armor more often during the game). The features that were great in First Departure are included in this one (like the ability to melee attack 3 times in succession by hitting the x button).
Some character recruitment is complicated, and recruiting great characters like Opera prevent you from recruiting other great characters like Ashton, but these characters are far superior to the one's in First departure. They wield unique weapons with devastating techniques. The melee attack feature also improves other characters like Ernest and Dias from the PSone version. A definite drawback to me though is how you improve techniques (assigned to the L and R buttons) in this game. Each time you use a move, it increases it's proficiency by 1, and greater proficiency means a stronger and more devastating attack.Read more ›
Most Recent Customer Reviews
A sequel in every sense of the term (aside from plot continuity) to Star Ocean: First Departure, Second Evolution is graphically and (for the most part) systemically a copy of its... Read morePublished 18 days ago by T.G. Nevvy
Nostalgic, i played this on the ps1 and now playing the updated Port on the Psp now its basically the same game with minor tweaks but i recommend this because its much more... Read morePublished 1 month ago by RyanRodriguez
This is difficult for me as Star Ocean 2 was a game I played when I was young, I ended up purchasing it again now to relieve that old pleasant experience.... Read morePublished 5 months ago by Julio Mora