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Star Trek: The Art of the Film Hardcover – November 17, 2009
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Director J.J. Abrams’ new vision of the greatest space adventure of all time, Star Trek features a young, new crew venturing boldly where no man has gone before, as it tells the story of how the brash Starfleet cadet James T. Kirk first meets a Vulcan named Spock, and earns the Captain’s chair of the Starship Enterprise. The film quickly became a critical and commercial smash hit worldwide, as audiences — confirmed Trekkers and newcomers alike — thrilled to a state-of-the-art action epic which both respected the legacy of Gene Roddenberry’s archetypal modern myth and forged ahead into an exciting future of its own.
Star Trek: The Art of the Film is a lavishly illustrated celebration of that new vision, tracing the evolution of the movie’s look through a stunning array of previously unseen pre-production paintings, concept sketches, costume and set designs, unit photography and final frames.
Written by New York Times-bestselling author Mark Cotta Vaz in close co-operation with the film’s production team, and including a Foreword by J.J. Abrams, this is the essential companion to the film.
Look Inside Star Trek: The Art of the Film
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"Titan Books has once again delivered a companion book that is a must-have for any fan of the film. " - Filmschoolrejects.com
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Each different category of artwork that is explored (sketches of the Enterprise, uniforms, aliens, sets, etc.) are only given one or two pages of space at the most. I for one would have greatly enjoyed seeing the evolution process of getting from the original Enterprise to the new Enterprise explored in much more detail rather than the few random sketches we are given. Why were some of the decisions that were made made? All the different sketches/paintings of different aliens were fine, but most of those were not actually seen in the movie. It's good to see the concepts but again, why were some in the movie, but others weren't?
Don't get me wrong, I liked the book and do not regret purchasing it, but I would have loved to have seen a lot more meat to it, even if it meant at a higher price.
Here is a brief list of the attributes that distinguish this volume from less exceptional volumes:
1. Very high quality paper and reproduction of images, including a separate paper cover and hardcover binding.
2. Text that is relevant to the imagery itself and describes the inception, transformation and final construction of those conceptual images.
3. Explication for the rationale as to why decisions were made with respect to costume, and even color.
4. Most exciting of all (to me personally) is the inclusion of concepts that had to be omitted from the the final film. This aspect of the work process is fascinating, and the inclusion of alternate concepts is one characteristic that makes this volume intricate and fulfilling.
This is a tremendous glimpse into the creative process that led to some of the most vivid and visionary imagery in the STAR TREK movie, and it is hugely appreciated.
Bottom line: Worthwhile, visually splended andhigh quality book.
There's plenty of cool concept art in this 160-page hardcover art book published by Titan Books. There are technical sketches and paintings for spaceships, the set, character, costumes, gadgetry, weapons and creatures. Included also are discarded ideas and concepts.
The amount of detail in the art is astonishing and texture is everywhere, 3D renderings, paintings, film stills. The bridge looks like casinos straight out of Las Vegas, with all the lights, panels, buttons and seats. The wickedly awesome looking mining vessel Narada is shown in different views and comes with close ups which will make you marvel at the engineering.
Those who love spaceships will not only find them, but also space stations and their interiors. They are all meticulously designed showing all the seams, cutting, and texture. The designs for the spaceships look really sleek.
For the non-human looking characters, there are lots of photos on the sculptures. For the creatures, there are sketches and 3D models.
This book is highly recommended to fans of sci-fi, not just Star Trek fans.
(More pictures are available on my blog. Just visit my Amazon profile for the link.)
This retrospective book is quite possibly the prettiest Art of Trek book I've ever checked out.
Concept art, renderings, digital photos/set photos, creatures, the characters, the ships are all explored and shown in the book. I particularly liked the glimpse at the USS Kelvin with the bridge photos, crew uniforms, and renderings of the vessel.
I'd recommend the book to either a Trek fan or a science fiction art fan.
Top international reviews
Star Trek; The Art Of The Film is one of those “Art Of” books (if you couldn't tell from the title) which explain all about designing all the needed sets, props, costumes, vehicles, CGI models, macquettes, storyboards etc. for a certain movie. Let me have a moment to describe my experiences with these types of books. I....FREAKING.....LOVE THEM!!!!!!!!! They're really awesome, they're always full of content and really well made etc. But they have a special meaning for me. You know what is more awesome than watching a great movie? Watching the Making of videos. I really love them and, ever since I was a little kid, they've inspired me to say I want to become a director and share my own creative vision with the world, and, to be honest, they still leave that effect on me, though not as much. Nowadays, what charms me the most are concept arts and design sketches. It seems really appealing to me and I can draw exceptionally well. But, I'm getting a bit out of subject here, so my moment's over. So, does Art of Star Trek boldly go where no one has gone before, is it your average “Art Of” book or does it get sucked in the black hole? Well, let's find out. The book is actually really pretty and well crafted. It begins with an introduction by J.J.Abrams, so there's a massive plus already there. You see, there are only three good directors for me( by good I mean epic angles, which appeals to me the most as a comic book fan. And that's my opinion, so don't criticize me); Peter Jackson, Zack Snyder and J.J.Abrams (and I guess you can squeeze Cristopher Nolan in there, as well). So, he informs us about his decisions on making the film, his worries since this is a big cultural phenomenon, and the need to make it a really awesome film. We are then briefly told about the design choices and making of the movie. But then the good stuff begins. The actual designs and concept arts.
Oh God!! We're finally at the good part! As with most “Art Of” books, Star Trek takes us chronologically through the events of the movie and explains(very briefly) the design aspects of everything while showing us the drawings. Here there can also be found a couple of sketches that were meant for scenes that ultimately got deleted from the final movie. That is both bad and good at the same time. It's good because it shows you the full experience, but it's also bad because you don't know about these scenes, so you're left confused. The choice of adding these deleted scenes is entirely illogical, as Spock would put it. But, that doesn't bring the value down at all. It's still really good. I also love how faithful they tried to stay close to the original designs of the show and yet give them a new look. And when a guy who hasn't seen the show (like me) says they're faithful to the source material, then that means something for the designers. When I rolled my eyes on the Enterprise for the first time, it looked familiar (I can't imagine how all the hard-core Trekkies reacted to this when they first saw it in theaters, but after rewatching the film, I shouted with excitement when it revealed), or when I saw a phaser I could almost tell how its mechanics worked, the characters looked established, I cheered when I actually saw Leonard Nimoy, because his Spock is a modern cultural icon, almost like Superman. What I'm trying to get across is that J.J.Abrams wanted a movie that will appeal to young kids and invite them to the amazing world of Star Trek as well as satisfy even the most hardcore Star Trek lunatic. And consider me sold. The book embraces the choices to make the lame-looking-yet-at-the-same-time-surprisingly-charming designs of the original show seem futuristic. And they nail it perfectly every single time. I can't pick a favorite section of the book, because they're all really awesome. However, I went with the Enterprise, because, now that I know a tad bit more about Star Trek, I could appreciate the re-designs and feel somehow nostalgic. That is something I've only seen Star Trek do without having watched NOTHING else of than two movies.
Yet, with all that praising, I can't say this is the best I've seen out of an “Art Of” book. It doesn't break new boundaries and doesn't bring anything new on the table. It lacks a bit on content since A) It doesn't have a lot of text, so it's a breeze, B) It's only, like, 160 pages. That seems awfully short for an “Art Of” book, especially one that's based on such a big movie. So, when you combine A and B together you get C) I READ THE BOOK IN ONE DAY!!!! That doesn't seem much at all. “Art Of” books are supposed to keep you hanged for at least a month, overwhelming with content, and not just any old content. We're talking about thousands upon thousands of detailed drawings that require a lot of attention and for the eye to basically “scan” them from top to bottom, so we can appreciate the effort put into the designs. The concept art works as a way for the concept artist to show the director how they imagine something in their head and then proceed into physically (or, sometimes, digitally) build it. Even with that you might not get just enough. But, hey, that's my opinion and you might find it has the right amount of content (I kind of fall in that category, but what I'm saying is that I want more. But I guess that's a good complaint) you see, another “Art Of” book that may or may not be my next review (hint: that Hobbit 3 thing I said at the first paragraph? It is relevant to that other “Art Of” book) is probably closer to what I wanted out of this book. And it's not only that book. Other books of this style like Art of Frozen is also closer to what I want. But, I'm judging the book the way it is, not the way I wanted it to be. As it is, the book is nothing less than awesome. Every design is great, the introduction is great, and for those of you who loved the movie, you can't miss out on this one. It's a great book that, while short, was a joy to read. While it's definitely not the best of its kind, I can only wish to it to live long and prosper. Thanks for reading!
However, some months after the film was released this book popped up and I bought it immediately.
It was well worth the wait!
This book is packed with images from the movie as well as behind the scenes make-up shots, character designs, costume designs, background designs, Star Ship interiors and exteriors (which are so~o amazingly detailed). You would need a crowbar to get another pixel in the book. All printed on good size pages (just under 12"), images printed on glossy good quality paper - no irritating fuzzy images all are sharp and crystal clear.
The book is introduced by the films director J.J. Abrams and up to page 21 are beautiful introductions to the new Reboot crew of the Enterprise as well as the original Spock (Leonard Nimoy). The next section covers the Ship design of the Kelvin, as well as some beautiful interior shots and Layouts for the bridge/ Captain's chair and even covers some images of the shuttle bay and the shuttle that Kirk's mother escapes in - all are in colour.
Next is the Narada. Pages of digital ship designs as well as small structural breakdowns on page 35.
The next section is the Romulan facial markings, actual photo's of the actors in character - they are essentially head shots laid out like animator model turn around sheets (wonderful for drawing reference as the images are a good size for detail)
The next sections cover vehicle designs, Aliens, Starfleet Academy and a lot of earth based film shots (it's a nice mix of actual film photo's, artists sketches and matt paintings.
My favourite section is costume and alien designs. There are close-up shots of the different department insignia's as well as the artist's renderings of what the uniforms should look like next to photo's of the actors in the final product. Then on to the alien designs including some nice Gaila shots and many photo's of the latex moulded alien heads.
Vulcan - the planet, is shown by some beautiful matt paintings, lovely desert landscapes as well as buildings and cityscapes.
Most of the rest of the book (from page 88 onwards) covers the Enterprise, various assorted gadgets, interiors, and exterior designs - so many detailed drawings/ photo's I was drooling over them for days.
The book covers everything you would hope a film art book would cover, but few rarely live up to the expectation. They are bogged down with either too much text or images that have no explanation next to them and leave you guessing what it is your actually looking at. This has the perfect balance, there was nothing that disappointed me about this book and I highly recommend it to all, not just Trekkie' and Artists, but to anyone who enjoyed the movie and enjoys the whole design process.
Aunque se ocupa solo de la 1ª pelicula de estas últimas, el libro es increible, con muchisimas fotos y bocetos.
Amplio en información y detalles sobre la película.
Un Must have de todo fan de star trek
Solo que llego un poco maltratado de la pasta, ya que la envoltura no fue la adecuada, espero que puedan solucionar ese detalle
En gros on ne propose presque que les designs retenus.