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Star Wars the Force Unleashed - Xbox 360
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About this item
- Confront and associate with familiar faces from the Star Wars films, including Darth Vader in addition to new adversaries such as fugitive Jedi and Force-sensitive Felucians
- Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
- Examples of unleashing the Force in ways never thought possible: Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls, and will Force grip them in midair, zap them with lightning, then drop them to the ground
- Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility
- Decisions made by players throughout the game will determine the path of the story, including multiple endings that will rock Star Wars continuity as they know it.
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Product information
| ASIN | B000R0URCE |
|---|---|
| Release date | September 16, 2008 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #11,313 in Video Games (See Top 100 in Video Games) #102 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.3 x 7.5 inches; 8.15 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Teen |
| Item model number | 332761 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 8.1 ounces |
| Manufacturer | LucasArts |
| Date First Available | July 7, 2004 |
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Product Description
Product Description
The next chapter in the Star Wars saga, Star Wars: The Force Unleashed, tells the story of Darth Vader's Secret Apprentice, a mysterious figure trained by the menacing Sith Lord, to hunt down the last of the Jedi. Set in the dark times between Episodes III and IV, the story is both a continuation of the prequel trilogy -- exploring the aftermath of Order 66, which called for the immediate execution of all Jedi, and focusing on the continued rise of Darth Vader -- and a direct bridge to the Original Trilogy. The Force Unleashed will forever change the fate of the Galaxy and explain key plot points that directly lead into events in Star Wars: A New Hope. With The Force Unleashed , LucasArts not only introduces a new chapter in the Star Wars saga, but also two completely new and innovative technologies -- Digital Molecular Matter by Pixelux Entertainment and euphoria by NaturalMotion Ltd. These groundbreaking technologies combine with Havoc physics to create true next-gen game play and the Force like it's never been seen or experienced before.
Amazon.com
The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.
Join the Dark Side
You are Darth Vader's Secret Apprentice
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Use The Force to disable your enemies
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Artwork of the Jedi "Maris"
View larger.As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should - wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time.
Game Features:
- During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
- Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
- Examples of unleashing the Force in ways never thought possible:
- The Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls.
- The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb.
- In addition to new adversaries created just for the game, such as fugitive Jedi and Force-sensitive Felucians, players will also confront and associate with familiar faces from the Star Wars films, including Darth Vader.
- Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility.
- The Force Unleashed is LucasArts' first internally developed title for next-generation consoles, and it represents the first in-game collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
- The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
- LucasArts is preparing an unprecedented promotional effort around the launch of The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.
Meet the Cast
The Star Wars Saga will continue in 2008 with LucasArts' biggest-ever video game event. Set during the "dark times" between Episodes III and IV, Star Wars: The Force Unleashed portrays the previously untold story of Darth Vader's Secret Apprentice -- and now you can put a face to that mysterious character as well as the major supporting cast members as LucasArts unveils the actors set to star in The Force Unleashed.
The New Technology of The Force Unleashed
With The Force Unleashed, LucasArts not only introduces a new chapter in the Star Wars saga, but also two completely new and innovative technologies -- Digital Molecular Matter by Pixelux Entertainment and euphoria by NaturalMotion Ltd. These groundbreaking technologies combine with Havoc physics to create true next-gen gameplay and the Force like it's never been seen or experienced before.
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The Force Unleashed - Multiplatform - TV Spot
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The Force Unleashed - Multiplatform - Teaser
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The Force Unleashed - Multiplatform - The TFU Experience
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The Force Unleashed - Multiplatform - Reverse TV Spot
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Customer reviews
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First off, the story. I don't know every detail of the Star Wars franchise, but the story for the game fits well into the six movies in my opinion. I won't ruin much for you, but you start off playing as Darth Vader for the first pseudo-level which fits pretty well into the character development. When Darth Vader finds the main protagonist on Kashyyk, he makes the child his apprentice and trains him on the dark side of the force. Personally, I would give the storline a 3.5 or 4 stars because... well, it fills in a "plothole" that doesn't really exist in the movies. The story itself though, works and fits with the overall storyline so it's not detrimental to the franchise in any sense, it augments the already beloved franchise. My only real complaint is the lack of any of the characters in the Force Unleashed in episode 4, 5, and 6 despite them being so... "important". I didn't play the Force Unleashed 2, so maybe they all get killed off or something, but that's just me. The overall story for this game though isn't very... "deep". I didn't buy this game several times for the story and I don't really recall any part of the story as "particularly captivating", but that makes it sound bad. Just take this away from this whole paragraph: The story is decent and it explains certain things about the original storyline. Overall it provides incentives for the missions that you do and reasoning for the decisions of certain characters in the main storyline.
Now, for gameplay. You're a "dark jedi" technically: a sith. So you don't have any of those "good side tendencies"; You have force lightning, a ruthless demeanor, and the habit of killing everything. I hate it when you play other Star Wars games and you can't get any of the "really cool" abilities because they're all "dark side" oriented; why MUST lightsaber throw be a dark-jedi ability in Knights of the Old Republc? More importantly, why is it so worthless in that game? More to the point, one thing that has always kind of disappointed me about Star Wars games is that enemies somehow survive several lightsaber slashes to their torso, which isn't exactly in tune with the idea of jedi battles to begin with (hot plasma and all). In this game, most enemies die with one or two hits, which I like. Instead of trying to kill you with several strong guys that somehow survive several lightsaber thrusts to the face, you're forced to fight a myriad of stormtroopers and various battlefield soldiers to make your way to the final boss (think Dynasty Warrior). Some enemies are more resilient to your attacks though, which just makes sense; it'll be weird if a rancor died from one lightsaber throw. Likewise, boss battles are quite epic and all of them end with a button pressing sequence. I don't really know what it's called, but basically when the boss has low hp, there's an onscreen queue for you to follow a sequence of "Press X, Press Y, Press B, Do this movement" (think killing Medusa/Ares in God of War). Despite sounding a bit "off", I like it; It gives boss fights an epic ending that isn't exactly in tune with the movies. In the movies, usually someone's arm gets slashed off or they gets electrocuted; in The Force Unleashed, the protagonist slams the boss around and hurls giant rocks into the victim's face, he even grinds one guy's face into a burning laser barrier at one point - freakin' ruthless.
My absolute FAVORITE thing about this game is the use of the force. First off, Darth Vader recognizes the protagonist's Force Attunement even when he was just a child. Heck, as a child, the protagonist literally sneaks up to Darth Vader and force pulls his lightsaber out of his hand. OUT OF HIS HAND! DARTH VADER'S HAND! Think of how strong he can be! And I felt like the developers really exploited this idea. As you're walking down a mostly empty corridor, a bunch of stormtroopers will appear and shoot you. What do you do? Run up to them and lightsaber 'em you say? No no no! It's MUCH more fun to force grip one and slam him into a wall! The mechanic is smoothly done, PLUS it's funny as crap! You truly get a sense that the protagonist is oddly attuned to the force AND it makes sense!
Another aspect that I liked about this game is that you, as a sith warrior/jedi/whateveritis in training, are not invincible. Stormtroopers aren't just magically inadequate with a gun; they actually hit you and you can die that way quite easily. I would say if you stand in one place, roughly half of the blaster shots aimed at you will hit. To mitigate the annoyance of dying ungloriously from stormtroopers, each time you kill an enemy, you regain some HP via green floating health orbs that automatically flies to you. What this creates is a chaotic battlezone environment where you're constantly damaged by various explosions and etc, but you don't die in a stupid matter unless you're just bad at being a badass. Also, there's blocking and on the harder difficulties, it's rather imperative that you actually block. Is there 10 machine gunners shooting you repeatedly? Just block and your character will automatically rebound a certain percentage of the rounds back at the shooter. If you don't, during certain missions where the game just happens to have a buttload of machine gunners everywhere, your high and mighty jedi/sith/whateverheis will die rather quickly.
There are stuff that annoyed me, though. For one, the load screens are actually quite tedious. I mean to go from game -> character upgrades menu -> force power upgrades menu is two different load screens and there are load screens to go in reverse too. I know there's the whole "kids these days are so impatient" thing people keep on saying, but it's just something that was a bit tedious, not a deal breaker. Also, certain enemies have attack patterns that are actually pretty... "cheap". One example is the robot things in the second mission; they use these spears and their attacks are timed perfectly so that when you get hit, you get knocked down, and by the time you get back up, they hit you again with another attack and knock you down again (effectively stun locking you). Also, the camera is pretty atrocious in some fights. The hardest boss fight in the whole game in my opinion was the second boss fight because the camera would follow the main character around while the boss was shooting giant, exploding debris at you. What I mean is that you couldn't SEE where the debris were coming from because the camera was following your character around as you were dodging the stuff (which means the camera was moving around a lot for that fight and it was hard to see the boss). What I ended up doing for that was just double jumping and then dashing in the air several times and hoping for the best.
Lastly, the game has a lot of replay value in my personal oppinion. I bought the game when it originally came out (for PS2 I believe), again when it came out for xbox, and again when it came out for xbox 360 platinum edition because the force grip is so freakin' KEWL! Seriously, imagine yourself walk down the hallway and some enemies appear. With a flick of your wrist, those enemies are now smashed through the window. Plus there are several secret items and mission objectives for every level in the game so you have several incentives to re-do missions. I just got my friend to play it on my xbox 360 and he likes it; it's challenging enough to prevent button mashing and the gameplay is fair enough that a certain amount of skill is all you require (meaning you don't have to look up how to beat certain bosses online because the fight is so confusing). I would highly recommend this for anyone who enjoys a fairly fun hack 'n slash game that doesn't have an atrocious storyline (God of War 3, I'm looking at you!), unique abilities, a decent replayability, and lets you play as an authentic jedi/sith/whateverheis warrior. One thing that might be a bit of a bother for some people is that there are no "classes" in this game, no jedi consulars or sentinels; just the sith/jedi warrior. Personally, this game is like a better version of God of War one and if that's what you want, but with a slice of the Jedi pie mixed in, then this game is perfect.
So, if you're looking for some fun involving feeling like an all powerful jedi this should float your boat.
The game controls are fairly easy to master and you have wide range of attacks using your light-saber and The Force. The missions were pretty straight forward and easy to figure out, but not always easy to accomplish since the game throws a lot of enemies your way, usually in the form of hapless stormtroopers.
The only aspect of the game that I didn't like was the upgrade system. It is somewhat simplistic and way too easy to get advanced powers, making it seem that the Jedi in the universe would be powerless against the Sith (Luke would have not even slowed Starkiller down).
Overall this is a fun and very playable game on both the Wii and Xbox 360.
Recommended!
CFH























