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About the product
- Define Your Star Wars Saga - Choose from one of eight iconic roles and become the hero of your personal Star Wars saga
- Choose the Light or Dark Side - Meaningful choices will determine your path down the light or dark side of the Force
- Adventure with Companions - Build or break meaningful relationships with your companions as they join in your journeys
- Engage in Heroic Star Wars Combat - Fight against reactive enemies
- Pilot Your Personal Starship - Earn your own ship and participate in epic space combat
- Discover a Fully Featured MMO - Join your friends and experience player-vs.-player Warzones
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The Old Republic, players will explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players will befriend courageous companions who will fight at their side or possibly betray them, based on the players' actions.
Star Wars: The Old Republic is a Massively Multiplayer Online Role-playing Game (MMORPG) for the PC gaming platform, set in the Star Wars universe. The first game of its kind, in it players choose from either the Galactic Republic or Sith faction, create a character, and along with a multitude of fans playing from all over the world, explore the fictional historic period of the Old Republic, as the Jedi confront the resurgent Sith Empire. Players can assume one of many races through their character, visit multiple planets, pilot spacecraft, utilize advanced dialog options in-game, take advantage of AI companions for gathering and crafting tasks and more.
This special collector's bundle contains a wealth of physical and digital extras. See the complete list of items below.
Your Personal Star Wars Saga Begins
Play Star Wars: The Old Republic and be the hero of your own Star Wars saga in a story-driven massively-multiplayer online (MMO) game from BioWare and LucasArts. Explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy.
Choose to be a Jedi, a Sith, or one of a variety of other classic Star Wars roles, and make decisions which define your personal story and determine your path down the light or dark side of the Force. Along the way you will befriend courageous companions who will fight at your side or possibly betray you based on your actions. Together you will battle enemies in dynamic Star Wars combat and team up with other players to overcome incredible challenges.
Key Game Features
- Define Your Star Wars Saga - Choose from one of eight iconic roles and become the hero of your personal Star Wars saga - an interactive storyline with cinematic dialogue and full voiceover for all in-game characters
- Choose the Light or the Dark Side - Meaningful choices throughout your journey will determine your path down the light or dark side of the Force
- Adventure with Companions - Build or break meaningful relationships with your companions as they join in your journeys and fight at your side
- Engage in Heroic Star Wars Combat - Fight against reactive enemies in dynamic lightsaber duels, cantina shoot-outs, and large-scale multi-player battles
- Pilot Your Personal Starship - Earn your own ship which is your base of operations as you explore the galaxy and participate in epic space combat
- Discover a Fully Featured MMO - Join your friends and experience player vs. player Warzones, multi-player flashpoints, multi-group operations, guilds, auction houses, crafting, mounts, and much more
Minimum System Requirements
- OS: Windows XP (SP3)/ Vista / Windows 7
- Processor: AMD Athlon 64 X2 Dual Core 4000 or better / Intel Core 2 Duo Processor 2.0 Ghz or better
- RAM: Windows XP - 1.5 GB, Windows Vista and Windows 7 - 2 GB, PCs using a built-in graphical chipset - 2 GB recommended
- Video Card: ATI X1800 or better*, nVidia 7800 or better*, Intel 4100 Integrated Graphics or better*
- DVD-ROM: 8x or better
Collector's Edition Bonus Items
- Exclusive Gentle Giant Darth Malgus statue
- Game disks collectible metal case
- The Journal of Master Gnost-Dural as annotated by Satele Shan
- The Old Republic galaxy map
- Music of Star Wars: The Old Republic CD
- High-quality Collector's Edition box
- Custom Security Authentication Key
- Includes 7 additional Digital Items:
- Flare Gun: Fire flares into the air
- Training Droid: Hovers at your side for combat assistance
- HoloDancer: Project your own holographic dancer
- HoloCam: Keep visual records of in-game adventures
- STAP: Sleek and unique in-game vehicle
- Exclusive Mouse Droid: Spunky Droid to join your adventures
- Exclusive Collector's Edition Store: Unique in-game vendor with an assortment of items
Robust list of character classes.
Robust menus and maps.
Heroic Star Wars combat.
Space flight and combat.
* Minimum of 256 MB of onboard RAM and Shader 3.0 or better support.
Top customer reviews
Me? I still like the game but my expectations were very low even when I heard it was first being made.
With the game going Free to Play there really isn't a reason not to check the title out very soon. Or to check it out again if you're among the waves that quit.
As a side note, I think Bioware did as good as they could with the title but forgot to consider what industry standards consumers expect out of a launch title now. Many of the features we take for granted often are not in at launch and they really should be. LFG tools, Auto Groupers, and numerous other items.
If I had to say this game has one big flaw... it's that EA owns Bioware now. If any gamer worth their salt will research EA's history with mmorpgs they probably would've seen it coming. It's a fun game... it just didn't have enough prep time in areas where mmorpgs really need them before they hit the shelves these days.
It's very enjoyable game play though. It just lands at "ok" and not "great" is all.
First off, I've been a subscriber since launch. I think it's fair to say I've gave this game more than enough time. I'll not review the latest expansion, and the sweeping changes that came with it, as it's immaterial to why I don't like the game. For me it's simply the abundance of bugs, and total lack of anything resembling Customer Support.
For starters there are bugs, a few that are game breaking, that have been in here since launch. Two examples I can give are the Bounty Hunter class quest and Agent class quests. The former has an item that you must find and click, but is invisible due to a bug. I spent hours searching for it before I googled it and found the solution. You basically have to hover the spot w/ your mouse and watch for the symbol to change letting you know there's supposed to be an item there. This would be a very simple fix as it seems the graphic just isn't showing. Hasn't been fixed. Been like that since launch. The latter (Agent storyline) has a really fun bug. In a mission you must kill a guy and use a card on a machine to advance the quest. If you don't wait till he's next to the machine to kill him though, the quest bugs and you have to exit to fleet and reset the quest. Solution, as I found thanks to Google and not CSRs, is to aggro him, take the damage, and drag him to the machine and then kill him. Once again, should be an easy fix but hasn't been. Also, been like that since launch.
This brings us to current year and the expansion. As I said, I'll not go into how the expansion is as I'm sure others have covered that more in depth than I could. What I willl review is the bugs. Since the expansion achievements have been unchecking themselves after being completed. I had my BH class quest achievement vanish upon completing the Trooper story line. After finishing the Star Fortress heroics I had the achievements for two of them reset. According to the forums this is simple to fix for CSRs, assuming you get one that cares. Vast majority of time you will wait over a month for a response, and the response will literally be a copy/paste "submit a bug and wait for patch to fix" "Do the quest again on another character" one. Waiting over a month for a canned response is simply unacceptable.
Those are just the bugs that I've personally experience and can remember off hand. There were many others that were annoying, but not necessarily game breaking. Others have had, as a quick view of their gaming forums will prove, much worse bugs. In particular I'm referencing the bug where the class quest vanishes. W/o the quest in your log your unable to progress in the storyline. Many were told by the CSR's to, basically, reroll another char or wait until the problem is fixed in a later patch. They were told this back in October of 2015, and many are still suffering from this problem.
Before anyone says I'm being unreasonable, which the fanbois will I'm sure, bear in mind that it should be no surprise there are way more bugs now. They shut down their Test Server a few months ago. Who runs a MMO w/o a test server and seriously says they're concerned about quality control? The bugs keep piling on, and they keep ignoring the posts in forums pointing out how game breaking some of them are. If it doesn't pertain to the cartel market, or if it is found to actually benefit players, they don't rush to fix anything. A game breaking bug goes unfixed for years. A bug that has 3rd anniversary items on the 4th anniversary vendor though? That got hot fixed by the next day.
So, in conclusion, having bugs that destroy progress is not generally considered a way to retain customers. Only in fantasy land will a player go "Oh, I guess I'll reroll another character and see if it works that time." In reality they'll just quit playing. As I will be doing. If your looking to indulge your nostalgia for KOTOR I suggest just playing it or KOTOR2 and skipping this abomination. Seriously, they shut down their test server. Who does that?
Lets start first with the CE package and contents...
The box is quite large and sadly, mine had a box cutter slice through the top of it. Looked to be caused by Amazon's poor package handling. It isn't very deep so it is mostly cosmetic. Rather than put in for a replacement, I chose not to bother. The rest of the items were just fine inside. Malgus looks quite intimidating and well sculpted, but personal preference would have been for them to have done a Satele statue edition as well. The rest of the physical add ons were decent. The best of them is indeed the journal which is well crafted and quite interesting to read.
But then there is the bad news apart from the cut in the lid. The authenticator doesn't activate properly to my account. Talking with Bioware (BW) support does confirm that this is a known issue right now but this is inexcusable for paying such a premium. These devices are not hard to work. Then the CD, also is quite lacking in tracks. Those in the know, check the TOR facebook page. BW released a lot of free mp3s of the game, some of which should have been placed on this CD due to the quality.
Moving along to digital content, this area is mostly hit or miss. The mount, while looking quite nice, still makes you pay for the riding skill. The camera, becomes useless when you learn how to link TOR with Steam. Which by the way, is possible. You have to look for it and do a little work to make a application to help launch TOR from within Steam. Then you move onto the mouse droid which isn't as great as it seems. Neither is the target droid which you can only use on enemies and has no real point.
The only real hits for digital content are the flare gun, the preorder crystal, and the VIP access. The dancer is not bad, but it does not last on screen for very long. Of those, the crystal is quickly outclassed after the first levels. The yellow and black glow also gets a little dull after awhile.
Overall, if this game had been offered for DDE via anywhere but Origin, it would have been a better deal. $150 is a bit much for what you get. But I will admit, it does catch your eye when you see it. BW certainly tried to make the value worth it and if you are a Malgus fan, you will find a lot of value in the statue.
So now, lets talk about the game itself...
As of this review, you should consider TOR to be an improved beta. After experiencing the betas, it is clear BW put a lot of work into having TOR ready for the December launch, but it was maybe a month or two off from being completely ready. There is no lack of content and bugs are mostly minor. But the build is only a polished version from the Thanksgiving beta weekend. Some of the issues that hadn't been dealt with then, were still in game at launch. Some have since been fixed but overall, BW released a much better game than Blizzard has done. As one who has been in the WoW betas I can confirm this. Blizzard retail launches had been quite broken in past years. Much more than TOR.
So that said, go in with the expectation of some bugs still remaining. Of those I will try to give you an idea of what the worst faults are.
Simply put, the worst bugs with TOR right now, are mostly performance related. This has improved a lot since beta, but it is still in need of work. Those of you with Intel graphics, don't even dare run this game. You may be able to run the starting areas, but you'll need a real graphics card for some of the later worlds.
But one cannot pin all the performance problems on BW. Both graphics card vendors have not updated their drivers with TOR in mind. nVidia alone is 3 months behind and it shows. SLI systems do encounter problems on worlds with heavy grass. Turning off SLI helps a little, but for a full fix, turn off grass. Till this problem is resolved.
You will see a lot of glitches across the screen in some areas while others are fine. There are also quite a few memory leaks. BW is working hard to fix them, but as the game progresses, be aware of it completely crashing your system in spots. In my case, turning off grass solved a lot of my crashes but it may not solve yours. In fact, as of tonight I just ran into two end game instances which crash the game when you try to exit them after they end, Directive 7 and False Emperor. This will likely be fixed soon but it is clear BW needed a larger beta pool. The beta weekends were great to test the first 20 or so levels, but much of the big problems hit later as it approaches end game, which wouldn't have been tested within that brief amount of time.
So why then should you buy this game now if it has such bugs?
Well simply put, TOR does a lot of things right. From the questing, to the gameplay, and even instance design...this isn't a baby MMO. The game is quite complete. The attention to detail is fantastic and the voice acting takes the game from being a basic MMO to actually feeling like you are playing the next great KOTOR game.
It is a story driven masterpiece. But even that masterpiece will vary depending on the class you pick. Some have very well written stories while others have grand moments, then settle into predictable mediocrity. But above all there is no denying the grandness you feel when participating in them. The traditional formula of kill x many or find x many, becomes lost when even the side quest actors wrap you up in their plight just as good as the main ones.
Couple that with very WoW style gameplay and you have a fluid game which is easy to pick up and easy to spend hours in. BW also made sure to make commands similar enough to WoW so players feel more at ease. Something which other titles like LoTRO could have done to help transition people.
Gone is the feel of having to really "grind" away your life for simple gains. The game rewards you for playing it and it makes leveling up your gathering or professions much easier. Instead of sitting around crafting, you can experience the game while you craft items via your companions. The interactivity of the companions brings that much more relief to a long tired out tradition.
But that doesn't mean the game glamorizes "face roll" tactics. Proper use of your companions are key on some quests and many of the instance boss battles should be considered raid level of difficulty. Yes the game gives you access to good gear as you level, but players who refuse to learn fights are going to be punished severely as later instances come. This is an opposite approach to Blizzard's way of punishing you to get gear that can make it easy. TOR gives you the gear, but makes the fights hard enough so that gear will not matter if you cannot avoid standing in stuff. People who raided in WoW to any degree will see not only familiar strategies, but also some brand new ones inspired by WoW raid bosses. Some which Blizzard would have never used in instances, only in raids.
Hopefully the difficulty of this game will remain as time goes. There is little BW could do to improve it as is. They may welcome you with open arms and purples early on, but later they demand you use your head. This mindset doesn't even escape some of the later quests which have bosses that mirror some of the strategies seen in the instances.
Really, this is the game that Cataclysm should have been. Blizzard was onto a good idea but ruined it with their mismanagement of the expansion. Vanilla WoW was never as brutal or punishing as Cata became. But it was hard enough and easy enough to make the work put in seem like the effort wasn't wasted. TOR does this well and unlike Cata, TOR is not a lazy game. Each world has it's own gear set look and upgrading does not make you feel like you are just changing numbers. In fact, if you don't like the way new gear looks, on orange gear you can keep the old look and swap in new mods. This upgrades the armor to the better level. Meaning you can forever have the same look if you choose, a step up from Blizzard's heirloom idea. Ingenious!
The replay value is there! The potential for growth is there! So should you wait till things are fixed a little better? Yes and no. If you have the hardware to handle it and aren't prone to anger but willing to work with the game, get it now. You will not regret it. But if you have a short attention span and no patience, wait a couple months. In fact, just stay in WoW if you are a player like that. TOR doesn't need their community destroyed like WoW was.
There is so much potential for this game. Grander space combat (which is quite fun despite on the rails), more customization, and the addition of new worlds, new instances, new raids...it is just fantastic! I'm proud to be an early adopter and as one who loved WoW for over 5 years, I am not missing it one bit. BW may not call it a WoW killer, but it goes far beyond what any other MMO has done. At the very least, it will deal WoW a critical strike, one which it cannot recover with mere pandas. If Blizzard does not copy a lot of what BW did, I'd be surprised. But with Activision owning Blizzard now, I wouldn't expect much from them ever again.
Overall at the end of the day, this game is fun and I can't wait to see every character's story. To see every instance, hard mode, raid...the list goes on and on. I may be running with grass off for awhile, but that is one small price to pay to be a part of something so wonderful. Just, consider digital version or standard if you don't care to get the statue. You won't be missing that much. Actually, scratch digital, the less support Origin gets, the better.