Star Wars X-Wing: Slave I Expansion Pack
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- Pilot a detailed miniature Slave I in your games of X-Wing
- Four pilots and thirteen upgrades allow you to command Boba Fett, a versatile arsenal of weapons, and more
- Expansion introduces new rules for large starships
- Includes all necessary tokens and components
- Accurately reproduced at the same 1/270 scale as the other X-Wing starships
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Known as the ship of choice for the nefarious bounty hunter Boba Fett. This is being added to the X Wing Miniatures game in the second wave.
From the Manufacturer
Originally intended as a prisoner transport, the Firespray-31 gained notoriety through association with some of the galaxy’s most fearsome pirates and bounty hunters, including the infamous Boba Fett. Just like Fett, the Slave I Expansion Pack for X-Wing is full of deadly surprises. The Slave I Expansion Pack allows players to take advantage of the Fire spray's versatile armament and heavy armor plating, as well as a host of lethal new upgrades. Imperial players can choose to arm this star fighter with a range of missiles, ion cannons, heavy laser cannons, and bombs. Slave I comes with a detailed miniature, four pilot cards, thirteen upgrades, and all requisite tokens. New rules and a new mission further expand your games of X-Wing.
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This item Star Wars X-Wing: Slave I Expansion Pack
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||6.5 x 9.75 x 2.5 in||6.5 x 9.75 x 2.5 in||9.75 x 6.5 x 2.5 in||6.5 x 9.75 x 2.5 in||3.25 x 6.5 x 2.5 in||7.25 x 11 x 4 in|
|Item Weight||6.4 ounces||0.58 lb||0.5 lb||0.5 lb||3.2 ounces||0.75 lb|
Top Customer Reviews
This miniature is about 3.25" tall, and can only be mounted in flight mode. Also it is at scale with other miniatures in the X-Wing Miniature Game such as the X-Wing and Tie Fighters. At least, I'm taking the Fantasy Flight Games modelers word on this.
In addition to the Slave I, this expansion includes a stand and a base for the miniature, two ship tokens for the base, one maneuver dial and a rulesheet. Of course there are plenty of other tokens as those included for the X-Wing Miniature Game.
However, the cards included in the expansion take the spotlight after the miniature. This expansion includes:
4 ships/pilots: Boba Fett, Kath Scarlet, Krassis Trelix and one Bounty Hunter;
4 copilot/gunner cards: 1 Gunner and a Mercenary Copilot
2 elite talent cards: 1 Expose and 1 Veteran Instincts;
2 cannon cards: 1 Ion Cannon and 1 Heavy Laser Cannon;
2 missile cards: 1 Homing Missiles and 1 Assault Missiles;
1 Proximity Mines and 1 Seismic Charges cards;
2 modification cards: 2 Stealth Devices;
1 title card: Slave I and
2 reference cards.
The Slave I is a match to the X-Wing in attack and agility. In addition, it can perform a Koiogran turn at speed 3 and has double the hull and shields, plus an additional back firing arc.
Overall, this is very good model for Star Wars fans, and hard to pass expansion for X-Wing players.
You can arm your star fighter with missiles, laser or ion cannons and bombs. After playing a few games, we think it would be better to have a few more X Wings and not just the original core starter set in order to play a really good game, just our preference. While there are new rules, there is also a new mission.
First, you get 4 new pilots (including 3 unique pilots with some very nice special abilities). Unique pilots include:
Boba Fett (the baddest bounty hunter in the galaxy), a level 8 pilot, whose special ability reads, "When you make a bank maneuver, you may rotate your dial to the other bank maneuver of the same speed." This gives you lots of flexibility to set up or avoid an attack.
Kath Scarlet, a level 7 pilot whose special ability reads, "When attacking, the defender receives 1 stress token if he cancels at least 1 critical hit."
"Krassis Trelix", a level 5 pilot whose special ability reads, "When attacking with a secondary weapon, you may reroll 1 attack die".
It also includes a generic "Bounty Hunter" pilot with no special ability so you can use more than one of this ship in a game if you'd like.
Second, it also includes MANY upgrade cards (most of which are exclusive to this expansion set at the time it was released): Homing Missiles, Assault Missiles, Ion Cannon (with a 90 degree firing arch , which is different from the Y-Wing Ion Cannon Turret which has a 360 firing arch), Heavy Laser Cannon, Veteran Instincts (increases your pilot skill by 2), Expose, Seismic Charges and Proximity Mines (both are bombs you can release as part of your move and they each work in different ways), Gunner, Mercenary Copilot, 2 Stealth Device (a 3 point upgrade that lets you increase your agility by 1 until you are hit the first time), and Slave 1 (even though it is called Slave 1 on the box, the expansion is really for the generic Firespray-31... this upgrade cards lets you actually call it the unique Slave 1 and gives you a minor special ability if you do). It should be noted that some of the upgrades can only be used on this ship, while others can be used on any ship for either side.
Finally, it has two firing arch (a 90 degree firing arch in front, and a 90 degree firing arch in back). You can fire your primary weapon using either firing arch, but you have to fire secondary weapons from the front firing arch). One drawback is that the base is so big it's hard to maneuver (that is, to avoid asteroids and other ships so you don't lose your ability to attack or take actions that turn).
The expansion also includes all tokens, dials, etc. that you need to use this ship in a game (though a copy of the base set is still needed to play).
Given all the nice new things it adds to the Imperial side, I think it is definitely a worthwhile addition to the game.