- Series: Warlords of the Accordlands
- Hardcover: 488 pages
- Publisher: Alderac Entertainment Group (September 15, 2003)
- Language: English
- ISBN-10: 1887953957
- ISBN-13: 978-1887953955
- Product Dimensions: 8.4 x 1.1 x 11 inches
- Shipping Weight: 3.3 pounds
- Average Customer Review: 4.5 out of 5 stars See all reviews (4 customer reviews)
- Amazon Best Sellers Rank: #974,156 in Books (See Top 100 in Books)
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Stargate SG-1 Role Playing Game: Core Rulebook (d20) Hardcover – September 15, 2003
The Amazon Book Review
Author interviews, book reviews, editors picks, and more. Read it now
From the explosive TV series comes the hottest role-playing game of the year! Enter the Stargate and explore the farthest reaches of the galaxy as a member of SGC.
Top Customer Reviews
The one down-side of this much information is that we keep forgetting that there are rules we should be applying to the game because there are just so darn many of them. Over time this abates--you get better at remembering what's in the book the more you play. Run a few combats before you play the game, so you aren't trying to learn both at the same time.
My real gripe, and the one that took away that coveted last star, is that the editing job is terrible, and the layout job with respect to the charts doesn't help. The editing problems are issues that noticeably interfere with game-play. Paragraphs trail off in the middle. Fractions have been replaced by letters (just how much can you blow up with 'G' lbs. of C4?). Charts are often found quite a few pages away from any explanatory text.
There are the usual few details that feel a bit wrong--the idea that characters should gain roughly one level of experience for each mission would have had SG-1 retiring at the end of season 1 of the TV show. The idea that any officer player characters have Major as a minimum rank doesn't match up with either the TV show or the info in the first half of this book.
However, these are minor issues and easily fixed. The company's web site ([...Read more ›
As for the rules of this RPG, well its an early edition d20 system book. It would be great if someone spent the time up-converting the book to newer rules of a more developed game like Pathfinder. Then again, most roll playing stuff is free online now under the OGL. My advice it to ignore the core rules and go with a more modern core rule setup and use the elements that are unique to this book to supplement.