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Disc(s) only. Ships in generic case. Disc(s) are professoinally cleaned. Guaranteed functional or replacement.
Starlancer takes the gamer on an electrifying journey through the cosmos. The universe as we know it has changed and is now dominated by the Eastern Coalition and the Western Alliance. After a surprise attack by the Eastern Coalition that leads to carnage, it is the gamer's duty to uphold the Western Alliance's defense as part of the 45th Volunteers squadron.
Starlancer gamers are quickly introduced to the excitement of cosmic dogfights. The 3-D graphics are slightly hard on the eye at first, but once gamers inure themselves to this, the graphics become a fitting background to the combat. Gamers are given a number of missions that range from escorting marine boarding ships to freeing POWs.
The main thrust of the game, however, is destruction. A stunning array of laser weapons will satisfy even the most trigger-happy gamers. This is shoot-'em-up in its purest form and great fun. --Paul Munford -- Amazon.co.uk
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The game puts you as an amateur/volunteer pilot in space, helping the Alliance (I think) fight back against an uprising. Your side had almost brokered a peace settlement before the bad guys started blowing up everything. It is a bit odd to see the game take a very Western versus Eastern point-of-view in light of 9/11, but this came out before 9/11 so it's just odd coincidence. The alliance includes France, Italy, the USA, and a few others.
My first time in the game, I immediately began looking for the training module or flight simulator game (like in Wing Commander) to learn about how to fly. The closest this game offers is something called "immediate" play (or maybe "instant" play, something like that). This gives you a few minutes of flight time, but it's cold turkey, with no training, no voiceover hints, or even a "lull" to just fly around and test things out. Instead, it's immediate dog fighting. I found this to be the only annoying part of the game -- trial by fire -- and so I dropped one star from my rating.
However, once I learned the controls and understood the HUD, I really grew to love the game. You are part of the 45th, a squad/team of fighter pilots, and there is a lot of good chatter as you fly -- the characters act/react normally, compliment/criticize your flying, fly in for assistance if asked, and so on. Although they do leave a lot to you, which is fine. The controls are OK, although targeting with the X button and then scrolling through the list of targets is still a little hard for me -- I sometimes in a rush select the wrong target (including, one time, my allies).
Overall, the controls are decent, the ships fly well, the characters on your team make you feel like you're really on a team, and the battles are good old-fashioned Wing-Commander-type shootouts. If this game had been fleshed out more (for example, the briefing room has no characters in it, even when a presentation is being given and a voice is speaking), and if a training level had been created, I would give this 5 stars. As it is, I give it a very good 4 stars.