- Experience a new level of precise control for your favorite games. The Steam Controller lets you play your entire collection of Steam games on your TV-even the ones designed without controller support in mind.
- Features dual trackpads, HD haptic feedback, dual-stage triggers, back grip buttons, and fully-customizable control schemes. Find your favorite mappings in the Steam Community, or create and share your own.
- Dual trackpads allow for 1:1 absolute position input via virtual controls like a trackball, adaptive centering joystick, or steering wheel
- Dual-stage triggers can be used as analog, digital, or both types of input at the same time. Put your iron-sights on the sweep-in, and then fire with the reliable feel of a tactile switch, all on the same trigger.
- Each of the Steam Controller's input zones and buttons has been positioned based on frequency of use, required precision, and ergonomic comfort.
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From the manufacturer
PLAY ALL YOUR STEAM GAMES FROM YOUR COUCH
The Steam Controller is an innovative input device that allows you to play games from all genres, including traditional gamepad-style games as well as games usually reserved for play with a mouse and keyboard. The Controllers are wireless and completely configurable.
The Steam Controller frees you from your keyboard and mouse, and when used with Steam Link in Steam Big Picture Mode, lets you play your favorite Steam games on your TV
Find your favorite configurations and mappings in the Steam Controller community, or create and share your own
Dual trackpads allow for 1:1 absolute position input via virtual controls like a trackball, adaptive centering joystick, or steering wheel
Each of the Steam Controller’s input zones and buttons has been positioned based on frequency of use, required precision, and ergonomic comfort
OS Platform – Windows/Linux/Mac/SteamOS
Top reviews from the United States
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Im writing this six months after use but this controller is well worth the buy however i ran into problems six months after my purchase. I already knew from the get go the left bumper seemed a tad stiff but it worked and as a customer who doesnt know a whole lot of technical stuff when it comes to controllers, assumed this is how it was supposed to be. Well in recent weeks it started becoming stiffer and harder to use functions like lb/lt or lb A B C or Y. However now it doesnt work at all and it really gets screwy when some of my skills are reliant upon this especially for other party members in an rpg. It can be a matter of life and death and if it isnt functioning right it means death for some or complete wipe of party. Ive tried to send a request for replacement but for now used a workaround programming the left grip as the left bumper. I am honestly not sure it will be replaced, some have told me there is a one year warranty but all im finding on the steam site is a 90 day limited warranty ~shrugs~ will i buy another one if forced to? I might but it all depends if i have the funds for someone on disability and with limited funds 50 dollars is an awful lot. Would i recommend this to others, yes without a doubt. My best advice to others to avoid this problem if you feel something is wrong in the beginning with your controller, contact support, dont assume that its normal.
Update: The above issue was resolved at no cost. I am updating this to four stars however i do want to add this is a very fragile controller. My son dropped my replacement by accident and suddenly i find myself having a similar issue with the left bumper not working anymore and it rattles. I am not going to attempt to send my replacement in since it was my childs fault and not a faulty problem from the controller itself. I am buying a new one however and when i have time i will attempt to take the current one apart and fix it. I am buying a new one because for me its worth the investment and I like that i can program it in a way that it makes it easier for me to use in the games i use it with. My reason for only giving it four stars and not five is because i feel it breaks too easily. One drop and suddenly it sounds like a babys rattle. I have dropped cell phones on harder surfaces and picked them up in perfect conditions.
Update July 1st 2019: for 117 dollars on amazon this product is no longer worth the cost. The bumpers are still an issue for me and i have now had 4 steam controllers since it rolled out. that is two paid for and two replaced and i am now buying another one. However i will no longer be buying this controller on amazon as they have continuously jack the price up. Its just as simple to run to the steam website and buy it. If your wondering why i am buying yet another steam controller. Well two things, firstly i am used to it and no other controller feels right when i hold them and secondly the ability to custom it in so many ways to play with different games. If another controller ever comes out that compares in those two ways i will most likely change controllers.
After drooling over the boxes, I plugged one in, without remembering to turn on Steam; it already worked as a mouse without any setup at all. I turned on Steam, and the software updated.
Skip to present day, I use this thing all over. Let me tell you some crazy things you can do with this controller!
* Program any button to any xbox 360, keyboard, or mouse functions (including multiple, e.g. Alt+Tab)
* Program independent (horizontal / vertical) (sensitivity / axis inversion)
* Select commonly used community created layouts for Steam Games (and tweak them yourself!)
* Configure your controller for non-Steam games
* Grab buttons (Ring Finger / Pinky Finger)
* 2 Touchpads (can be mouse, joystick, anything in between, as well as DPads, WASD / other key configurations, screen area selection (e.g. minimap), hotkeys (up to a 4x4 grid, I believe), /and more/!
* Standard xbox-feeling layout (left / right movement, joystick below, grips, and gyro may take some learning, and ABXY buttons are considered small by many)
* Haptics! What does that mean? It means you get rumbles of vibration feedback based on activity, independent of trackpad and joystick programming. E.G. Left trackpad could have no haptics, joystick (left) strong haptics, right trackpad low haptics, and gyro medium haptics! Wow!
* Gyro capabilities: That's right, you can select yaw or roll and start using this baby as a steering wheel. Or, to control movement when a certain button is held. Want both? Do both. They'll be independant controls, and easily programmed. Want to make that gyro function control a mouse? Be my guest.
* Mode Shifting: This one's going to be a mouthful to explain. Basically, you can make the A key change the B key to another key. Or, the right trigger soft pull change your mouse sensitivity to low while changing your scope button to your fire button, while enabling gyro and turning the mouse trackpad into a dpad on full pull, with your melee button becoming a quick unscope button... Or however you'd like.
Let's do another example: You want your left trackpad to act as a trackball mouse with a deadzone, and the horizontal to be more sensitive because you have two monitors side by side acting as one, giving you a super wide resolution. Then, you're playing a game with 16 different hotkeys that you need to program, without reaching over to another device or your keyboard to try and remember what they are... And you want to program icons for them as well. You can make any button on the controller switch the mode of the trackpad to the hotkey selection. This goes for either trackpad, meaning it's really on you to come up with whatever you're comfortable with using. Any layout, this is the most capable controller.
The possibilities are endless, and all you need is to program it once in Big Picture; no, you don't have to use big picture to play your games, only to program the controller. It works in that game the same way after you program it, and you can save different layouts and switch at the push of a few buttons whenever you'd like.
The only downside to this controller that I can find is the learning curve; otherwise every individual is entitled to their opinion of how good this controller is. If you're looking to replace that keyboard and mouse, become a couch gamer, up your gaming capabilities, play around with a $50 toy, or just show off to your friends, this controller is the bomb dot com.
To this day, I've probably put a solid 50 hours of use into this, and it's at 100% battery life... with two AA batteries. That's right, two AA batteries, 50 hours use, and 100% battery life.
Not sold? Let me tell you another thing about how frequently they're updated.
You might know that these just came out, less than two months ago. Well, the Gyro function, the Hotkey Trackpad function, and the Area Selection function... Those are all new in the last update from a few days ago. New, as in, they completely added a Gyro function that didn't exist previously, just in the software alone.
This thing is perfect in every single way, as long as you don't mind struggling to learn a new controller for a bit. I'd say it's well worth every cent.
I was NOT paid to write this review, nor given anything at any discount nor for free. I preordered these with my own money, and don't regret a second of it.
Top reviews from other countries
It takes getting a little used-to because of buttons on the back that act as 'Y'. Touch controllers have been mostly useless for me but I haven't played many games with this controller.
The left touch controller probably needs some more work done because I found it quite difficult to use to navigate menus.