Steel Battalion
| Price: | $2,299.98 |
Enhance your purchase
- You are in command of the Vertical Tank(VT) -- gigantic walking engines of destruction that are on the front lines of the latest war
- Stomp around in these huge robotic beasts as you fight through 12 sections and over different missions
- Incredibly realistic display and control -- the mega-technical HUD is filled with lights, switches and controls
- Players can fire off an amazing assortment of weapons, from the plasma torch to the twin-pod rocket launcher
- Pilot up to 20 mechs and battle to overthrow a corrupt government and unlock new missions, maps and robots to keep the incredible excitement going!
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Product description
Product description
In Steel Battalion, you'll experience the mechanized warfare of the future, today! Comes with special controller; cannot be played with standard Xbox gamepad
Amazon.com
Steel Battalion players operate a strategic, battle mech weapon through 12 action-packed levels, fending off dozens of adversaries while attempting to diffuse a riot that has ensued on a Pacific island ruled by a military dictatorship. Players use a diverse arsenal, including plasma torches and an MK21-6 twin-pod rocket launcher. The game includes an exclusive 40-button controller that has been designed to immerse the player in the role of a VT (Vertical Tank) pilot. It includes trigger buttons to fire weapons; foot pedals to accelerate, boost, and brake; and levers to shift gears and move left to right. Gamers must use the full potential of their VT's abilities in order to survive the battlefield. Mastering the controls of this tactical vehicle allows players to feel as if the VT is part of their own bodies.
Product information
| ASIN | B00006ZCCD |
|---|---|
| Customer Reviews |
4.0 out of 5 stars |
| Best Sellers Rank |
#108,604 in Video Games (See Top 100 in Video Games)
#937 in Xbox Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 19.5 x 14 x 15 inches; 17.8 Pounds |
| Binding | Video Game |
| Rated | Teen |
| Is Discontinued By Manufacturer | No |
| Item Weight | 17.8 pounds |
| Manufacturer | Capcom |
| Date First Available | December 9, 2003 |
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You can get the controller to work with PC evidently, although the right joystick (which is pretty inconsistently stiff, and not because it's old/used) does not recenter itself because the game is designed around a crosshair that moves across the screen and stays there for aiming. That works well for MechWarrior 3, which can play like that, but not any other PC games I can think of. There is a smaller thumbstick on the left joystick that does recenter itself.
All the buttons light up and fade in and out and it looks awesome. The controller is very sturdy and seems like something that should probably cost more. Luckily, the game itself is great. It sure would suck if it was no good. I'm not sure how much depth or replayability the game has because I haven't beaten it. I hear the game gets way harder which is a scary thought.
Overall if you are way into this concept and have around $200 to blow, I would not UNrecommend it.
Its working great.
Happy to do business with u in the future.
Thks again.
It is an experience.
No simple review could possibly explain the intangible thrill there is in simply starting up the massive VTs that you will spend the next great many hours of your life driving. It's the sort of sheer adrenaline-laced high you got the first time you drove a car on a freeway at just a -little- over the speed limit. It is, put simply, incredible.
So, enough of that, let's get to the review.
Gameplay:
Steel Battalion is, in every manner of the word, a simulator. Do not expect mechassault, armored core or even mechwarrior. This is MS Combat Flight Simulator on legs, with much bigger guns. This is really what it would probably feel like to pilot one of the first mechs. VT's (Vertical Tanks, as the game calls mechs) are not nimble, agile or even speedy. They are tanks with legs. They are slow, heavy and plodding. And you'll love every step they take. Of course, the most obvious gameplay factor is the controller. Basically, the controller is three panels and footpedals. The left panel houses a gear shift (similiar to a car, but it only goes straight up and down), a few toggle switches (used during, and only during, startup), and a horizontal joystick (that is, a joystick with only an X axis). This joystick controls the direction your VT moves in, and also is topped by an analog stick (which is almost identical to the XBox controller's) which controls the independently moving camera. The center panel of the controller houses mostly buttons (all of which light up green or red, by the way), along with a radio dial that's used to communicate with your wingmen and call supply choppers. The right panel houses the second joystick, which moves along both axis, a few buttons and the eject switch (complete with plastic flip-up safety cover). The joystick controls you weapon aiming and firing. Lastly, the foot pedals connect by a wire to the controller base. There are three pedals: accelerator, brakes and strafe. Strafe basically allows you to dash forward, backward, left or right. This is used to evade weapons fire as well as rebalance your VT if you start tipping.
So, what does this all mean? Basically, it means some major mech a$$ whupping action. VTs control like tanks, with manual gear-shifting and independent weapons aiming. In terms of missions, most are either "clear the area", "destroy a target" or "infiltrate a city". The small number of defensive missions is legitimized by the fact that this game takes place during an offensive invasion of a rebellious island, a situation with little need for defensive maneuvers. The whole game has a WWII-like atmosphere, with most battles involving almost exclusively heavy-armor battles.
Graphics:
Steel Battalion's graphics are bizarrely beautiful. Basically, the game gives up extreme levels of polygons for overall atmosphere. However, this is hardly a problem. The entire game takes place either in briefings or in gritty, dark combat. Briefings are handled very militarily, using topographical tactical maps, satellite photos, symbols and arrows to lay out mission objectives. Dry, sure, but very realistic and moody. During battles, however, things get even more dramatic. Basically, the whole game has a sort of Saving Private Ryan-esque grain to it. Colors are washed out, explosions spray dirt and smoke encompasses the vast battlefields. However, under all this grit and grime there's a sort of grim beauty to the world of Steel Battalion. All VTs self-shadow, and animation is dead-on. Weapons fire gives off flares, explosions are dramatic and glorious, and models, both animate and inanimate, are detailed and extremely well textured. This is truly and XBox-worthy game. By far the most impressive moments take place in cities. It is in these townscapes that you truly realize the sheer size of your VTs. Most buildings, which are extremely detailed, only go up to your waist. Light glares off windows and rooftops just as in real life. In a port, huge gas tanks explode when shot, spewing flames and debris and hurling nearby tanks an trucks. Basically, this is a gorgeous game. The only real graphical problem is some popup during a few missions, most noticably the second one, when a cityscape snaps into view in the background. However, this never really hurts gameplay, and the aesthetic loss is by far balanced away by the rock steady frame rate.
Audio:
There's no music in this game unless you buy a boombox (in game), which gives off [bad] tinny music. Other than that, the sound is unbelievable. Hearing this game in 5.1 is nothing short of amazing. Booming, bass-filled thunderclaps erupt from every step of the huge metal monsters that are VTs. Weapons fire starts with the sound of mortar shells and ends somewhere near the hounds of hell themselves. Your VT gives off engine noises like three tanks strapped together and rolling at full speed. Every hit you take gives off creaking and groaning effects from the bending of metal and shattering of armor. You will hear every single noise, from the ejecting of huge shells from your machine gun the the crumbling of tremendous skyskrapers, and it all sounds real. Very, very real.
Finale:
Basically, but this game. ...People will tell you that you're a fool for spending enough for a console on a single game. Ignore them. This is worth it. Even if no other game ever uses this controller (which is unlikely, as a XBox Live-enabled sequel is confirmed in the works), it's still worth it. Trust me. The only thing preventing you from buying this game right now should be figuring out where to put it.
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