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Steel Diver - Nintendo 3DS

3.9 out of 5 stars 134 customer reviews
| 6 answered questions
Metascore: 58 / 100
$ 11 99
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Platform: Nintendo 3DS
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About the Product

  • Guide submarines through lush, undersea 3D environments
  • A variety of unique touch-screen applications including the ability to pump water out of a leaking sub
  • Branching paths, split-second decisions and attacks from enemy ships make for a thrilling undersea adventure
  • Multiple ways to play, including mission play, periscope based play using the 3DS' gyro sensor and the chess like Steel Commander two-player strategy mode
  • The 3D effect in Steel Diver makes players feel like they are peering into an aquarium, with the action unfolding right before their eyes

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Product Description

Product Description

Nintendo Steel Diver CTRPASDE PC Games Product Description

Steel Diver is submarine Simulation - Combat game that utilizes the power and flexibility of the Nintendo 3DS* to put you behind the periscope of a submarine on the hunt. The game features multiple ways to play including standard mission gameplay; Periscope Strike, a mode in which you use the 3DS gyro sensor to alter your view in order to complete tasks; and Steel Commander, a one-on-one turn-based local wireless mode supporting two players. Additional features include lush underwater environments, a variety of touch-screen control uses and more.

Steel Diver game box
A submarine registering a hit on a surface craft at close range in Steel Diver
Take to the seven seas in search of prey above and below the waves Steel Diver for 3DS.
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Hunt for Prey Above and Below the Waves

Steel Diver is a new action-packed submarine combat game from Nintendo that immerses players in the 3D action with unique game controls and lush 3D environments. The player can choose from three different submarines, each with touch-screen control panels that players will have to master to guide them through treacherous undersea caverns while engaging enemy submarines, dodging depth charges and battling massive sea creatures. Steel Diver also takes advantage of the built-in gyro sensor of the Nintendo 3DS system. The combination of 3D game play and one-of-a-kind controls makes for an immersive combination that must be experienced to be believed.

Nintendo 3DS

Nintendo 3DS is a groundbreaking hardware release that brings 3D gaming to the handheld market for the first time. The fourth major release in the DS product line, the Nintendo 3DS utilizes 3D Slider functionality and an improved top LCD display to present a glasses-free 3D effect in compatible games, while giving players the option to moderate the effect as they see fit. Taken together with additional features including full analog control in 3D game environments, motion and gyro sensors that transfer the movements of the handheld into the game, 3D camera functionality, an adjustable stylus and full backwards compatibility and you have not only a must-have system, but a revolution in handheld gaming.

Key Game Features

  • Use touch-screen controls to guide submarines through lush, undersea 3D environments.
  • Branching paths, split-second decisions and attacks from enemy ships make for a thrilling undersea adventure.
  • Multiple ways to play:
    • Missions - Players manipulate control panels on the touch screen to control the sub's speed, depth and pitch, and to fire torpedoes as they make their way toward the end of each level. If the sub takes damage and starts taking on water, players can use the stylus on the touch screen to stop the leak. There is also a time attack mode that challenges the player to get through levels as quickly as possible.
    • Periscope Strike - The gyro sensor for the Nintendo 3DS system allows players to control the periscope view by rotating their bodies. Players use the touch screen to fire a well-placed torpedo and take enemies out.
    • Steel Commander - In this two-player strategy mode, a local wireless connection pits player against player. The game is a top-down, turn-based "chess-like" game that puts players in command of a fleet of ships and a sub. Once players locate a ship, they enter Periscope Mode and blast it out of the water.
  • Immersive Undersea Graphics - The 3D in Steel Diver makes players feel like they are peering into an aquarium, with the action unfolding right before their eyes.

Additional Screenshots

Diverse mission play in Steel Diver
Multiple ways to play.
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Sharp graphics of sub on sub battles from Steel Diver
Immersive undersea graphics.
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The view of the surface as seen through the periscope in Steel Diver
Gyro sensor periscope.
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Avoiding an underwater volcanic eruption in Steel Diver
2-player wireless support.
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* Nintendo 3DS sold separately.

Product Information

Release date March 27, 2011
Customer Reviews
3.9 out of 5 stars 134 customer reviews

3.9 out of 5 stars
Best Sellers Rank #6,712 in videogames
#234 in Video Games > Nintendo 3DS > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 4.9 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Just got home with this not knowing what to expect. I wasn't looking forward to the usual learning curve that submarine games usually require. I expected just an okay game. BOY WAS I WRONG! Right out of the box the game is completely intuitive and visually stunning. The thing that had my jaw dropping on the floor was the "periscope" game (one of three game types). You hold your 3DS up and in front of you like you're looking through a periscope...and it's JUST LIKE LOOKING THROUGH A PERISCOPE I MEAN TO TELL YOU!!! To look around you turn your body and your 3DS pans the view according to your body movements just like the real thing! It's incredibly fluid. The fun factor was fully engaged the first minute I started playing this thing. The underwater 3D effects pull you right into the game and it's best to play the periscope game standing up because you've got enemy ships everywhere and you have to do some quick 180's. (So much for playing on the toilet!) This game adds a whole new dimension (no pun intended) to game play. I love it and I expect it will be a favorite of most who buy it. The other game types are superb as well. The graphics are beautiful and just plain fun. This game truly shines and delivered far more than my expectations! AWESOME JOB, NINTENDO!!!!!

EDIT: Having played it a little longer now, I've found that the periscope mode missions are more like mini-games in a time trial format. They're short but sweet. For a submarine game, this mode, while very fun, doesn't offer any depth of gameplay (pun intended). You simply try to beat your previous score. However, it is a visual treat, especially when you select to do battle in a storm. It makes for a nice "quickie" game fix when you don't have time to get into the main game.
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16 Comments 77 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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This is a submarine sim with various missions, challenges, and modes of play with several different subs to use, and it has good replayability for this reason. To be honest, I don't think I would have normally picked up a submarine sim, and did so only because this was an interesting looking 3DS release title. I'm glad I picked it up, because it's obvious a lot of work and polish went into the game and it's a lot of fun.

The gameplay is pretty simple to learn. Essentially the challenge of play comes from the control constraints built in for the sub. If you could simply control the sub with the analog slider and use the buttons for firing, there would be little challenge. Instead, the control is done through depth and thrust sliders that must be individually manipulated to guide the sub. There are different types of missiles and a cloaking device you can manipulate as well. All the controls are done from the touch screen.

The periscope missions are also intuitive. You move around by moving the 3DS where you want to look, but you can alternatively use the stylus to rotate the periscope around by dragging it along the bottom of the screen. You can zoom in on targets and missile them down. The trick here is in spotting and leading the ships or subs based on their distance and speed. Not as easy as it sounds! The 3D really helps with this mode.

Out of all the release titles, this one definitely showcases the 3D effects better than any other. You can move the slider all the way up and it really enhances the scene. A lot of detail is present in the ocean from shipwrecks to undersea volcanoes to different bubbles and jets and schools of fish, and they all use screen depth masterfully. This is one seriously beautiful looking game.
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Verified Purchase
After much deliberation, I finally decided to go with "Steel Diver" as my first game for my new 3DS. It came down to this and "Super Street Fighter IV 3D," but this won out for a couple of reasons. First off, I generally like my handheld games to be a bit more unique. I've found in the past that I generally play games on a handheld device (DS, PSP, iPod Touch) the more it seems to try to be a "console" game, the less I end up liking it. Basically, I want my games for my handheld devices to be something that really can ONLY be found on a handheld device. The other reason it won out is because I'm not very good at fighting games. I figured that I would go ahead and get "Street Fighter" later, but for now I wanted a game that wasn't going to make me frustratingly angry.

So I took the plunge and ordered "Steel Diver." It arrived quickly, like everything I order from Amazon, and I opened it and threw it into the 3DS right away.

I was impressed by the menu. It's basic, but really easy to navigate and understand. The game responded to taps on the touch screen instantly with no lag or anything. The game starts and gives you a really basic (and pretty generic) you're fighting against some random rogue bad guys. That's really about it. It doesn't give you much of a story, and that was a bit of a let down to me...but not enough that it actually detracted from the game at all.

I fired up the first mission, which is a training mission. It's basically just there to show you the control elements. It teaches you how to dive, surface, move forward and backward, fire your weapons, and use your countermeasures. It was during this first mission that I really started to enjoy the game.
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