About the Product
- Guide submarines through lush, undersea 3D environments
- A variety of unique touch-screen applications including the ability to pump water out of a leaking sub
- Branching paths, split-second decisions and attacks from enemy ships make for a thrilling undersea adventure
- Multiple ways to play, including mission play, periscope based play using the 3DS' gyro sensor and the chess like Steel Commander two-player strategy mode
- The 3D effect in Steel Diver makes players feel like they are peering into an aquarium, with the action unfolding right before their eyes
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Amazon.com Product Description
Steel Diver is submarine Simulation - Combat game that utilizes the power and flexibility of the Nintendo 3DS* to put you behind the periscope of a submarine on the hunt. The game features multiple ways to play including standard mission gameplay; Periscope Strike, a mode in which you use the 3DS gyro sensor to alter your view in order to complete tasks; and Steel Commander, a one-on-one turn-based local wireless mode supporting two players. Additional features include lush underwater environments, a variety of touch-screen control uses and more.
Hunt for Prey Above and Below the Waves
Steel Diver is a new action-packed submarine combat game from Nintendo that immerses players in the 3D action with unique game controls and lush 3D environments. The player can choose from three different submarines, each with touch-screen control panels that players will have to master to guide them through treacherous undersea caverns while engaging enemy submarines, dodging depth charges and battling massive sea creatures. Steel Diver also takes advantage of the built-in gyro sensor of the Nintendo 3DS system. The combination of 3D game play and one-of-a-kind controls makes for an immersive combination that must be experienced to be believed.
Nintendo 3DS is a groundbreaking hardware release that brings 3D gaming to the handheld market for the first time. The fourth major release in the DS product line, the Nintendo 3DS utilizes 3D Slider functionality and an improved top LCD display to present a glasses-free 3D effect in compatible games, while giving players the option to moderate the effect as they see fit. Taken together with additional features including full analog control in 3D game environments, motion and gyro sensors that transfer the movements of the handheld into the game, 3D camera functionality, an adjustable stylus and full backwards compatibility and you have not only a must-have system, but a revolution in handheld gaming.
Key Game Features
- Use touch-screen controls to guide submarines through lush, undersea 3D environments.
- Branching paths, split-second decisions and attacks from enemy ships make for a thrilling undersea adventure.
- Multiple ways to play:
- Missions - Players manipulate control panels on the touch screen to control the sub's speed, depth and pitch, and to fire torpedoes as they make their way toward the end of each level. If the sub takes damage and starts taking on water, players can use the stylus on the touch screen to stop the leak. There is also a time attack mode that challenges the player to get through levels as quickly as possible.
- Periscope Strike - The gyro sensor for the Nintendo 3DS system allows players to control the periscope view by rotating their bodies. Players use the touch screen to fire a well-placed torpedo and take enemies out.
- Steel Commander - In this two-player strategy mode, a local wireless connection pits player against player. The game is a top-down, turn-based "chess-like" game that puts players in command of a fleet of ships and a sub. Once players locate a ship, they enter Periscope Mode and blast it out of the water.
- Immersive Undersea Graphics - The 3D in Steel Diver makes players feel like they are peering into an aquarium, with the action unfolding right before their eyes.
Multiple ways to play.
Immersive undersea graphics.
Gyro sensor periscope.
2-player wireless support.
* Nintendo 3DS sold separately.
Top Customer Reviews
EDIT: Having played it a little longer now, I've found that the periscope mode missions are more like mini-games in a time trial format. They're short but sweet. For a submarine game, this mode, while very fun, doesn't offer any depth of gameplay (pun intended). You simply try to beat your previous score. However, it is a visual treat, especially when you select to do battle in a storm. It makes for a nice "quickie" game fix when you don't have time to get into the main game.Read more ›
The gameplay is pretty simple to learn. Essentially the challenge of play comes from the control constraints built in for the sub. If you could simply control the sub with the analog slider and use the buttons for firing, there would be little challenge. Instead, the control is done through depth and thrust sliders that must be individually manipulated to guide the sub. There are different types of missiles and a cloaking device you can manipulate as well. All the controls are done from the touch screen.
The periscope missions are also intuitive. You move around by moving the 3DS where you want to look, but you can alternatively use the stylus to rotate the periscope around by dragging it along the bottom of the screen. You can zoom in on targets and missile them down. The trick here is in spotting and leading the ships or subs based on their distance and speed. Not as easy as it sounds! The 3D really helps with this mode.
Out of all the release titles, this one definitely showcases the 3D effects better than any other. You can move the slider all the way up and it really enhances the scene. A lot of detail is present in the ocean from shipwrecks to undersea volcanoes to different bubbles and jets and schools of fish, and they all use screen depth masterfully. This is one seriously beautiful looking game.Read more ›
So I took the plunge and ordered "Steel Diver." It arrived quickly, like everything I order from Amazon, and I opened it and threw it into the 3DS right away.
I was impressed by the menu. It's basic, but really easy to navigate and understand. The game responded to taps on the touch screen instantly with no lag or anything. The game starts and gives you a really basic (and pretty generic) you're fighting against some random rogue bad guys. That's really about it. It doesn't give you much of a story, and that was a bit of a let down to me...but not enough that it actually detracted from the game at all.
I fired up the first mission, which is a training mission. It's basically just there to show you the control elements. It teaches you how to dive, surface, move forward and backward, fire your weapons, and use your countermeasures. It was during this first mission that I really started to enjoy the game.Read more ›
Most Recent Customer Reviews
Kool kool not back for a sub game but the way it was set up was not that great but other then that loved itPublished 7 hours ago by Jonathan Longan
I only purchased this game for what the price was and I know see why. It's a rather complex game- at least the controls, repetitive and boring.Published 5 months ago by Jocelynn
I've seen this game a lot, but never really bothered trying it. It had decent reviews, and it was fairly cheap, so I decided it was worth a shot.
There is no story mode. Read more