|Average Battery Life (in hours)||20 Hours|
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SteelSeries Arctis 1 Wireless Gaming Headset for Playstation – USB-C Wireless – Detachable ClearCast Microphone – For PS5, PS4, PC, Nintendo Switch, Android – Black
|Series||SteelSeries Arctis 1 Wireless Gaming Headset|
|Headphones Form Factor||Over Ear|
About this item
- Make sure this fits by entering your model number.
- Features SteelSeries’ lossless 2.4GHz wireless for ultra-low latency wireless connectivity on PC, PC5, and PS4
- Take the same gaming-grade wireless on the go using the compact and portable USB-C dongle on your Nintendo Switch and Lite, and Android phones
- Detachable ClearCast noise canceling microphone with natural sounding clarity, discord certified
- Same high-performance speaker drivers as the multi-award winning Arctis 7
- Steel-reinforced headband for a perfect fit and lasting durability
- SteelSeries cannot guarantee the quality or authenticity of products sold by non-authorized resellers on Amazon, and they are not eligible for warranty. Authorized retailers: Amazon.com, Adorama Inc, Encore Technology, Spacebound
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From the manufacturer
Game at Home
Features the proven SteelSeries 2.4 GHz wireless for lossless, ultra-low latency audio on PC, PS5, and PS4.
Take the same gaming-grade wireless audio on-the-go using the compact USB-C dongle with your Switch or Android phone.
Signature Arctis Sound
Includes the same high-performance speaker drivers as the Arctis 7, which provide the signature Arctis sound designed to reveal every detail.
ClearCast Detachable Microphone
The Discord-certified* microphone uses a bi-directional design, the same used by aircraft carrier deck crews for superior noise cancellation.
*Discord-Certified Authorization 2019
Built to last with a steel-reinforced headband that easily adjusts to fit all head sizes, while remaining lightweight and durable.
Easily adjust volume level or mute and un-mute the microphone on the fly with intuitive controls right on the headset.
24+ Hour Battery Life
Best in class 20 hour battery life, so you never have to worry about running out of power at home or on the go.
SteelSeries Engine Software
Tweak your audio to perfection using SteelSeries Engine, allowing you to fully adjust and customize EQ settings, mic level, and sidetone control.
Wired When You Need It
Never worry about not being connected thanks to the added flexibility of a 3.5mm cable for easily plugging into Xbox controllers and any other device with a 3.5mm connection.
Samsung Galaxy phones do not support voice call or voice chat functionality via USB; however, streaming media such as games, music and videos are supported.
Compare with similar items
The Arctis 1 Wireless for Playstation is a gaming-grade wireless headset designed for PS5, PC, Switch, and Android thanks to an innovative USB-C dongle design, making it perfect for gaming at home or on the go. Its sleek and lightweight design includes the same high quality speaker drivers and microphone tech as the critically acclaimed Arctis 7, so you can bring the award-winning performance of Arctis anywhere.
Top reviews from the United States
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Wireless connectivity works seamlessly with its included dongle, and I have had zero dropouts or latency issues with it on both PS4 and Nintendo Switch. I originally purchased this headset primarily for the PS4, as I imagined wireless headsets were completely incompatible with the Nintendo Switch, but the headset does in-fact work effortlessly and all the buttons on the headset (Mic Mute On/Off, Volume Dial) work on both systems. Mic quality is excellent as well as audio quality, it’s perfectly balanced and not ridiculously skewed towards bass, and the volume can be raised very high on both consoles if you want. Battery life so far has also been great, it’s something I haven’t had to worry about when using and I only had to charge them once every week out of habit. The headset itself doesn’t feel flimsy and seems decently built, It’s pretty light and is surprisingly comfortable to wear, so much I use it also when I’m on my laptop. The only thing that slightly annoys me is that when I switch playing consoles and want to use the headset on it, I have to get up and unplug the headset dongle and connect it to the console I’m using (say, from the PS4 to the Nintendo Switch). This is pretty much a first world problem, but it’s something I’ve come across every once in a while.
Overall I have to say I’m really loving this headset, if you were on the fence for this thing I really recommend you give it a try.
UPDATE June 2020: It’s been 8 months since I’ve bought this headset, and I just wanted to report back that it has held up ROCK SOLID. This thing is by all means not flimsy, and the battery life has held up incredibly well. I’ve been gaming really long sessions, roughly 5-6 hours long each with friends online, and this thing just keeps going with no issues whatsoever. One of the few purchases I’ve made that I can say was absolutely worth it.
Build quality is good, the headset does not feel cheap even though construction is mostly plastic. Decent amount of adjustability and earcups swivel to lie flat around the neck or on a desk. Earcup padding is also decent and comfortable to wear for extended gameplay sessions.
I haven't tested compatibility with PC, Switch and Android devices, however, I intend to conduct testing and update this review in the future.
So far, the product is highly recommended.
I tested the Arctis 1 Wireless with the PS4 Pro, Switch and PC and it works great across these platforms. Migration is easy between systems, simple move the dongle to the desired device, power on and you're golden. It is even more intuitive if you pair these with a low profile usb-c to usb-A adapter like these (https://www.amazon.com/gp/product/B07T54754H/ref=ppx_od_dt_b_asin_title_s04?ie=UTF8&psc=1).
Also tried out the eq adjustment software and it is fairly standard. You can adjust among a few preset configurations or make your own custom settings.
Overall a great product and highly recommended. Best value for $99.99 with compatibility with Consoles/PCs/Android devices etc.
Best sounding headset on any platform I’ve ever used. And I’ve used them all. Astros entire lineup, which is cheap garbage by the way, up to sennheiser and beyond.
Sound is phenomenal.
Idiotic reviews here.
Try for yourself.
Top reviews from other countries
I've owned and loved many SteelSeries products in the past, from the Senei to the Xai and arguably my favourite PC gaming headset ever, the Siberia V2. So when it came time to replace my aging Astro A40s on the PC I did the usual YouTube review rabbit hole of research into headsets and these consistently came up as "the best gaming headset ever" or "A true contender to the Astro A50" (In the case of the wireless version).
So, I pulled the trigger. There were a few things I was looking for in a headset:
2. Spatial audio
3. Sound quality
Although the ski goggle and "airweave" fabric design seems to be, on paper, like a good idea, in practice it falls short. Side clamping force on these is actually greater than my old A40s and that bothers me as a glasses wearer. Also, the headset makes a the kind of rubberized deep "creaking" noise when you flex yor jaw or move your head as the material slips against the arms of your glasses. On the contrary, the "fuzzy" material on the A40s never did this, also the headband, despite not being made of this goggle material, is more comfortable.
Not only were the Arctis pro less comfortable, but the suspension headband isn't as adjustable as it seems. I had to have it near the end of its adjustement for my head and the velcro fastener was alreay hanging half-off its mount just to try and get that extra 2-3cm of reach.
Back to the clamping force, these headsets tend to "pull up" on your skull rather than rest on them. The elastic goggle band works as a spring, pulling the earcups back upwards creating a rather unsettling feeling on the side of your face.
DTS Headphone X 2.0 is billed as the holy grail of positional audio for this headset, it's also the first to support it. The problem is, there is literally ZERO mention about how it's implemented. Do games have to explicitly support it? Does it magically enhance existing stereo and surround streams? No answer, and no information is given about this other than a rather silly info-article on Steelseries' website disguised as an "interview" with the lead DTS engineer for Headphone X.
Also, theoretically, Headphone X seems misguided. It bills itself as able to "reproduce the original mixing room" audio of the source material without actually questioning whether the creator wants that to happen to begin with.
Take the excellent sound design of Battlefield 1, for example: When DTS is enabled, (tested with every in-game setting) the audio tends to be hollowed out, and the soundstage widens but precision as actually lessend for it. I really tried to give it some time for my brain to adjust to it but a few things finally made me give up. First, the "room simulation" tech in DTS was so aggressive that the orchastral score played during BF1 matches was absolutely ruined by the effect, and second the female voice announing key milestones during the match became so echoed that i had to double check my settings again and again.
It seems to me, at least for game audio, that Dolby has had the upper hand for years on DTS and that trend doesn't seem to be reversing anytime soon.
Spatial audio aside, i have to give it to the Arctis pro's here. The drivers are deep, crisp and clean after adjusting the EQ to my taste (slight bass boost and tiny drop in mids / tiny increase in treble) i found the stereo presentation quite nice, full bodied, albeit rather "closed" in terms of sound compared to the semi-open A40s and A50s.
I played some tracks in iTunes and A/B tested my Steelseries with my old A40s and the Steelseries generally come out ahead, slightly. They sound "brighter."
The GameDac is nice, the menus are really quick and snappy and turning on/off DTS Headphone X is a single push of a button. I tested the Hi-Res mode but have no content (and little to zero game actually support 24bit/96Khz) to prove its worth. I simply used my iTunes store tracks to experience the Hi-Res mode and heard only the tiniest of differences in the "smoothness" of the presentation of tracks, something i might have actually been cognitively biased towards so a blind test might have been better for me.
For the price I paid, and for what I wanted (something to absolutely blow away my old A40s) I didn't get the real deal from Steelseries. There are two things needed for this product to succeed and it falls short there: 1. Ditch DTS for Dolby as the spatial signature of Headphone X is awful whenever I experienced it. 2. Re-do the comfort and fit of these headphones, the "ski goggle" idea is cute but ski goggles aren't supposed to be the holy grail of comfort, they're designed to stay on your skull as you rip down a mountain, comfort is secondary. Why take inspiration from a product that isn't even aiming to achieve your paramount goal?
Although my old A40s don't sound as nice, their spatial Dolby audio setting is rock solid without much distortion or muddy room-effects added to the game sound. I'll wait for another offering from Steelseries or simply see what Astro has in store next.
That is very unfortunate durability and even if this is a "budget" headset, it still is quite expensive in comparison with many other headsets readily available on Amazon and with Prime shipping, I paid a slight premium excpecting more premium quality but I guess I was wrong.
I tried contacting Steelseries directly through Amazon before having to write this review but I couldn't find anywhere to contact them, so I might have to e-mail their support to either get a replacement part or a refund.
This is a shame really as I really liked how convinient this headset was to use for me, it plugged into all my devices and I am able to take it everywhere, and the mic is actually really high quality but it apparently stops working if u unplug it too much, just a heads up!